Player Matchup

Gilgamesh
Gilgamesh
Gold IV
Hectoru98
Gilgamesh
Gold IV
Level 147
God Stats
4W - 3L
1,605 SR
Queue Stats
20W - 14L
1,672 MMR
Party 1
Discordia
Discordia
Gold IV
LE0NiIDAS
Discordia
Gold IV
Level 111
God Stats
1W - 1L
1,624 SR
Queue Stats
22W - 17L
1,562 MMR
Party 1
Hachiman
Hachiman
Gold IV
ayubwoki
Hachiman
Gold IV
Level 131
God Stats
1W - 0L
1,797 SR
Queue Stats
20W - 14L
1,654 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,675 SR
1,630 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,555 SR
1,580 MMR
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
GO4Tness
Awilix
Gold II
Level 195
God Stats
6W - 8L
1,437 SR
Queue Stats
794W - 902L
1,565 MMR
Solo
Sylvanus
Sylvanus
Silver I
gabigooool
Sylvanus
Silver I
Level 52
God Stats
4W - 3L
1,729 SR
Queue Stats
25W - 22L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hectoru98
Gilgamesh
13
4 / 4 / 6
12,167
760
16,862
22,144
20,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
LE0NiIDAS
Discordia
16
3 / 2 / 8
12,456
779
16,307
10,835
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
ayubwoki
Hachiman
17
5 / 1 / 5
12,879
805
18,476
14,807
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesThothBacchusCerberusXbalanque

VS

Bans
AphroditeHou YiGebMartichorasKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 3 / 4
11,523
720
13,712
18,834
9,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
GO4Tness
Awilix
11
4 / 7 / 3
10,949
684
10,202
17,705
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
gabigooool
Sylvanus
15
1 / 2 / 6
10,929
683
10,203
20,688
25,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
7
7
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
4
1.33
L
Awilix
GO4Tness
Awilix
4
7
3
0.79
W
Gilgamesh
Hectoru98
Gilgamesh
4
4
6
1.75
W
Discordia
LE0NiIDAS
Discordia
3
2
8
3.5
W
Hachiman
ayubwoki
Hachiman
5
1
5
7.5
L
Sylvanus
gabigooool
Sylvanus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,645
Damage
34,117
47,786
Taken
57,227
30,325
Mitigated
42,558
13,179
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,712
1,053
0
3,538
18,834
9,481
136
5,423
13,073
70,897
0
L
Awilix
GO4Tness
Awilix
10,202
3,842
0
1,354
17,705
7,347
0
4,752
12,647
0
28,404
W
Gilgamesh
Hectoru98
Gilgamesh
16,862
5,544
0
3,999
22,144
20,464
384
10,167
10,732
0
38,983
W
Discordia
LE0NiIDAS
Discordia
16,307
278
0
1,717
10,835
3,982
769
5,012
5,267
55,420
0
W
Hachiman
ayubwoki
Hachiman
18,476
12,861
0
7,463
14,807
5,879
1,996
6,920
7,150
0
89,895
L
Sylvanus
gabigooool
Sylvanus
10,203
1,032
3,210
6,542
20,688
25,730
0
6,293
13,801
22,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
33,401
205
Minions Killed
168
0
Camps Cleared
0
900,851
Distance Traveled
832,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,523
720
116
7
0
270,191
0
L
Awilix
10,949
684
26
2
0
256,360
0
W
Gilgamesh
12,167
760
17
1
0
303,252
0
W
Discordia
12,456
779
81
5
0
312,952
0
W
Hachiman
12,879
805
107
7
0
284,647
0
L
Sylvanus
10,929
683
26
2
0
305,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role