Player Matchup

Maman Brigitte
Maman Brigitte
MIKEBOSS23
Maman Brigitte
Level 105
God Stats
3W - 1L
1,525 SR
Queue Stats
339W - 296L
1,507 Elo+
Solo
Fenrir
Fenrir
OPSLION
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,718 Elo+
Party 2
Discordia
Discordia
PantomimeJakkyl
Discordia
Level 155
God Stats
3W - 0L
1,589 SR
Queue Stats
21W - 10L
1,759 Elo+
Solo
Artemis
Artemis
SSSecondSSS
Artemis
Level 113
God Stats
1W - 1L
1,519 SR
Queue Stats
7W - 6L
1,828 Elo+
Party 2
Baron Samedi
Baron Samedi
zxXzeroXxz
Baron Samedi
Level 64
God Stats
2W - 1L
1,188 SR
Queue Stats
30W - 45L
1,401 Elo+
Solo
Team Averages
Level 99
1,464 SR
1,643 Elo+

VS

Team Averages
Level 122
1,385 SR
1,508 Elo+
Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bizarre Vibes
Sobek
Level 116
God Stats
1W - 4L
1,526 SR
Queue Stats
245W - 240L
1,505 Elo+
Party 1
Raijin
Raijin
G0 For It Ben
Raijin
Level 98
God Stats
2W - 4L
1,282 SR
Queue Stats
268W - 267L
1,447 Elo+
Party 1
Olorun
Olorun
blackspinach
Olorun
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 120L
1,493 Elo+
Party 1
Ullr
Ullr
cinotueT
Ullr
Level 118
God Stats
0W - 4L
1,118 SR
Queue Stats
331W - 307L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
MIKEBOSS23
Maman Brigitte
14
2 / 2 / 11
8,143
740
4,227
9,138
4,045
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
OPSLION
Fenrir
13
0 / 2 / 7
7,454
678
3,676
9,660
9,079
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
PantomimeJakkyl
Discordia
16
5 / 1 / 12
9,224
839
14,195
7,181
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SSSecondSSS
Artemis
17
6 / 2 / 11
9,494
863
21,488
8,944
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
zxXzeroXxz
Baron Samedi
14
6 / 1 / 7
8,457
769
9,890
7,665
4,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 3 / 2
9,413
856
8,455
9,533
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 3
7,934
721
5,398
15,510
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 4 / 2
8,282
753
8,770
10,115
5,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
15
2 / 3 / 4
8,648
786
7,126
12,386
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
13
0 / 3 / 2
7,543
686
9,069
10,598
5,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
19
Kills
8
8
Deaths
19
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
2
1.67
L
1
6
3
0.42
L
1
4
2
0.5
W
Maman Brigitte
MIKEBOSS23
Maman Brigitte
2
2
11
3.75
W
Fenrir
OPSLION
Fenrir
0
2
7
1.75
W
Discordia
PantomimeJakkyl
Discordia
5
1
12
11
W
Artemis
SSSecondSSS
Artemis
6
2
11
5.75
L
Olorun
2
3
4
1.33
L
Ullr
0
3
2
0.33
W
Baron Samedi
zxXzeroXxz
Baron Samedi
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,476
Damage
38,818
42,588
Taken
58,142
24,830
Mitigated
39,917
20,368
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,455
0
94
1,998
9,533
4,672
552
5,392
4,141
23,816
0
L
5,398
144
712
2,115
15,510
17,684
27
6,562
8,948
8,530
0
L
8,770
564
587
593
10,115
5,123
234
4,045
6,070
22,740
0
W
Maman Brigitte
MIKEBOSS23
Maman Brigitte
4,227
65
505
2,784
9,138
4,045
0
5,900
3,238
10,926
0
W
Fenrir
OPSLION
Fenrir
3,676
638
482
1,984
9,660
9,079
0
6,326
3,334
0
6,299
W
Discordia
PantomimeJakkyl
Discordia
14,195
768
1,371
1,465
7,181
3,358
0
4,943
2,238
29,986
0
W
Artemis
SSSecondSSS
Artemis
21,488
7,264
953
2,819
8,944
4,320
0
6,367
2,577
0
42,966
L
Olorun
7,126
3,033
6,696
5,198
12,386
7,305
0
6,873
5,513
13,409
804
L
Ullr
9,069
2,902
763
1,238
10,598
5,133
555
5,440
5,158
0
18,736
W
Baron Samedi
zxXzeroXxz
Baron Samedi
9,890
335
4,054
3,951
7,665
4,028
0
5,831
1,834
14,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
41,820
122
Minions Killed
115
0
Camps Cleared
0
1,079,203
Distance Traveled
973,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,413
856
30
3
0
190,217
0
L
Sobek
7,934
721
4
0
0
196,157
0
L
Raijin
8,282
753
28
3
0
196,156
0
W
Maman Brigitte
8,143
740
10
1
0
215,429
0
W
Fenrir
7,454
678
7
1
0
225,499
0
W
Discordia
9,224
839
38
3
0
219,215
0
W
Artemis
9,494
863
55
5
0
195,802
0
L
Olorun
8,648
786
31
3
0
184,239
0
L
Ullr
7,543
686
22
2
0
206,442
0
W
Baron Samedi
8,457
769
12
1
0
223,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role