Player Matchup

Freya
Freya
CamoDragon01
Freya
Level 104
God Stats
1W - 1L
1,688 SR
Queue Stats
81W - 49L
1,524 Elo+
Party 1
Thor
Thor
Ch33zyWizz
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
Deucelly
Hun Batz
Level 129
God Stats
5W - 4L
1,614 SR
Queue Stats
355W - 390L
1,511 Elo+
Solo
Aphrodite
Aphrodite
JessiTHEgreat09
Aphrodite
Level 106
God Stats
0W - 1L
1,472 SR
Queue Stats
6W - 8L
1,357 Elo+
Party 1
Scylla
Scylla
NinjaSmurf01
Scylla
Level 153
God Stats
0W - 2L
1,477 SR
Queue Stats
6W - 8L
1,357 Elo+
Party 1
Team Averages
Level 123
1,550 SR
1,421 Elo+

VS

Team Averages
Level 105
1,504 SR
1,530 Elo+
Merlin
Merlin
Latigo
Merlin
Level 87
God Stats
3W - 2L
1,503 SR
Queue Stats
250W - 244L
1,547 Elo+
Solo
Sobek
Sobek
N_Montoya317
Sobek
Level 128
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
SpinnyCC
Yemoja
Level 57
God Stats
5W - 2L
1,537 SR
Queue Stats
106W - 106L
1,535 Elo+
Solo
Neith
Neith
b__rad59
Neith
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,610 Elo+
Party 2
Hou Yi
Hou Yi
redsinfonian
Hou Yi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 72L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,573
688
5,056
11,807
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 5
7,332
667
4,865
11,798
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Deucelly
Hun Batz
13
1 / 3 / 6
7,591
690
12,893
9,817
6,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Aphrodite
JessiTHEgreat09
Aphrodite
15
3 / 5 / 2
8,525
775
6,030
14,898
9,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
15
1 / 4 / 8
8,334
758
13,275
10,850
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Latigo
Merlin
17
7 / 2 / 14
9,941
904
14,764
6,320
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 15
10,209
928
10,133
16,896
22,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
SpinnyCC
Yemoja
14
1 / 1 / 9
8,786
799
4,354
8,534
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
b__rad59
Neith
17
6 / 1 / 13
10,082
917
18,401
8,686
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
15
3 / 3 / 13
8,970
815
6,626
9,361
3,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
9
Kills
22
22
Deaths
9
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
2
4
5
1.13
L
Hun Batz
Deucelly
Hun Batz
1
3
6
1.33
L
Aphrodite
JessiTHEgreat09
Aphrodite
3
5
2
0.8
W
Merlin
Latigo
Merlin
7
2
14
7
W
5
2
15
6.25
L
Scylla
1
4
8
1.25
W
Yemoja
SpinnyCC
Yemoja
1
1
9
5.5
W
Neith
b__rad59
Neith
6
1
13
12.5
W
Hou Yi
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,119
Damage
54,278
59,170
Taken
49,797
31,068
Mitigated
40,338
22,603
Healing
25,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,056
1,694
513
1,250
11,807
5,296
0
5,140
6,667
13,825
0
L
4,865
534
285
1,331
11,798
5,230
22
6,148
5,650
0
6,187
L
Hun Batz
Deucelly
Hun Batz
12,893
236
1,430
2,293
9,817
6,705
0
5,466
4,351
0
24,696
L
Aphrodite
JessiTHEgreat09
Aphrodite
6,030
1,544
6,783
7,118
14,898
9,244
0
7,664
7,234
13,870
0
W
Merlin
Latigo
Merlin
14,764
111
405
281
6,320
2,406
930
2,158
4,162
28,667
0
W
10,133
902
827
4,434
16,896
22,542
280
8,112
8,784
15,077
0
L
Scylla
13,275
903
218
1,382
10,850
4,593
0
4,833
6,017
26,670
0
W
Yemoja
SpinnyCC
Yemoja
4,354
943
10,817
4,665
8,534
7,241
465
4,350
4,184
8,954
0
W
Neith
b__rad59
Neith
18,401
5,513
793
2,174
8,686
4,250
2,331
3,909
4,777
0
36,435
W
Hou Yi
6,626
2,456
510
113
9,361
3,899
694
5,832
3,529
0
16,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,355
Gold Earned
47,988
99
Minions Killed
118
0
Camps Cleared
0
980,538
Distance Traveled
1,006,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,573
688
22
2
0
162,415
0
L
Thor
7,332
667
3
0
0
187,075
0
L
Hun Batz
7,591
690
24
2
0
237,480
0
L
Aphrodite
8,525
775
15
1
0
187,442
0
W
Merlin
9,941
904
40
4
0
211,575
0
W
Sobek
10,209
928
9
1
0
218,051
0
L
Scylla
8,334
758
35
3
0
206,126
0
W
Yemoja
8,786
799
9
1
0
196,441
0
W
Neith
10,082
917
44
4
0
208,085
0
W
Hou Yi
8,970
815
16
1
0
172,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role