Player Matchup

The Morrigan
The Morrigan
Bronze I
 
The Morrigan
Bronze I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
CamagareX12
Erlang Shen
Bronze III
Level 141
God Stats
6W - 9L
1,427 SR
Queue Stats
256W - 316L
50 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Twall1224
Zhong Kui
Bronze III
Level 106
God Stats
1W - 2L
1,521 SR
Queue Stats
185W - 235L
286 MMR
Solo
Apollo
Apollo
Bronze I
illanchu
Apollo
Bronze I
Level 133
God Stats
2W - 6L
1,415 SR
Queue Stats
50W - 87L
395 MMR
Solo
Thor
Thor
Silver V
xXBruceHdezXx
Thor
Silver V
Level 84
God Stats
1W - 3L
1,501 SR
Queue Stats
23W - 49L
518 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,473 SR
550 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,446 SR
762 MMR
Nu Wa
Nu Wa
Silver V
 
Nu Wa
Silver V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze II
 
Bacchus
Bronze II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze II
Exotic Berry89
Tyr
Bronze II
Level 144
God Stats
3W - 5L
1,417 SR
Queue Stats
56W - 83L
311 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
TheMoeOG
Ratatoskr
Silver V
Level 152
God Stats
8W - 14L
1,390 SR
Queue Stats
119W - 144L
504 MMR
Solo
Ishtar
Ishtar
Bronze III
slacker288
Ishtar
Bronze III
Level 158
God Stats
7W - 8L
1,420 SR
Queue Stats
387W - 422L
-7 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 1 / 1
7,180
479
4,288
7,921
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
CamagareX12
Erlang Shen
9
0 / 2 / 1
6,524
435
4,792
14,526
8,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Twall1224
Zhong Kui
14
0 / 2 / 0
8,481
565
14,467
13,439
12,671
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
illanchu
Apollo
12
0 / 3 / 1
7,352
490
5,220
11,600
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 0
7,123
475
4,472
14,468
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
DanzaburouAthenaAo KuangFenrir

VS

Bans
HadesThanatosMorgan Le FayAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 4
8,252
550
10,746
7,395
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
12
4 / 0 / 4
7,613
508
6,528
10,233
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 1
8,391
559
6,719
18,475
14,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
TheMoeOG
Ratatoskr
15
3 / 0 / 4
8,554
570
6,354
9,923
3,606
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
slacker288
Ishtar
14
1 / 1 / 1
8,164
544
6,023
14,257
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
1
Kills
11
11
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
1
0.5
W
Nu Wa
 
Nu Wa
2
1
4
4
W
Bacchus
 
Bacchus
4
0
4
6
L
Erlang Shen
CamagareX12
Erlang Shen
0
2
1
0.25
W
1
0
1
1.5
W
Ratatoskr
TheMoeOG
Ratatoskr
3
0
4
5
L
Zhong Kui
Twall1224
Zhong Kui
0
2
0
0
L
Apollo
illanchu
Apollo
0
3
1
0.17
W
Ishtar
slacker288
Ishtar
1
1
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,239
Damage
36,370
61,954
Taken
60,283
34,763
Mitigated
34,411
21,882
Healing
22,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,288
925
0
1,870
7,921
2,830
47
3,588
4,333
65,104
0
W
Nu Wa
 
Nu Wa
10,746
2,879
0
1,127
7,395
2,538
684
1,840
5,555
76,846
0
W
Bacchus
 
Bacchus
6,528
1,369
0
3,128
10,233
7,682
68
940
9,293
26,569
174
L
Erlang Shen
CamagareX12
Erlang Shen
4,792
2,478
0
3,156
14,526
8,853
40
5,239
9,287
0
16,212
W
6,719
696
0
8,314
18,475
14,897
0
13,014
5,461
0
61,422
W
Ratatoskr
TheMoeOG
Ratatoskr
6,354
907
0
4,557
9,923
3,606
0
2,298
7,625
0
70,076
L
Zhong Kui
Twall1224
Zhong Kui
14,467
2,495
0
7,698
13,439
12,671
0
1,237
12,202
80,146
0
L
Apollo
illanchu
Apollo
5,220
3,273
0
3,373
11,600
4,794
1,492
3,077
8,523
0
59,053
W
Ishtar
slacker288
Ishtar
6,023
3,238
0
5,546
14,257
5,688
0
663
13,594
0
78,220
L
4,472
1,180
0
5,785
14,468
5,615
0
3,959
10,509
0
50,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,660
Gold Earned
40,974
423
Minions Killed
493
0
Camps Cleared
0
1,396,164
Distance Traveled
1,546,891
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,180
479
122
8
0
278,604
4
W
Nu Wa
8,252
550
127
8
0
285,557
1
W
Bacchus
7,613
508
33
2
0
286,607
0
L
Erlang Shen
6,524
435
21
1
0
309,165
0
W
Tyr
8,391
559
112
7
0
302,376
2
W
Ratatoskr
8,554
570
103
7
0
392,101
0
L
Zhong Kui
8,481
565
126
8
0
214,135
0
L
Apollo
7,352
490
88
6
0
268,168
0
W
Ishtar
8,164
544
118
8
0
280,250
9
L
Thor
7,123
475
66
4
0
326,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role