Player Matchup

Surtr
Surtr
ConflictMLG
Surtr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,388 Elo+
Party 1
Merlin
Merlin
PeteBParker-
Merlin
Level 60
God Stats
1W - 7L
1,736 SR
Queue Stats
2W - 13L
1,344 Elo+
Party 1
Ares
Ares
ShiftynR
Ares
Level 14
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 10L
1,388 Elo+
Party 1
Thanatos
Thanatos
Xexah
Thanatos
Level 22
God Stats
1W - 3L
1,274 SR
Queue Stats
2W - 13L
1,344 Elo+
Party 1
Hachiman
Hachiman
iZerkful
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,696 Elo+
Party 1
Team Averages
Level 25
1,502 SR
1,432 Elo+

VS

Team Averages
Level 88
1,567 SR
1,457 Elo+
Charon
Charon
BeQuietDweeb
Charon
Level 113
God Stats
6W - 11L
1,437 SR
Queue Stats
74W - 133L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
FrenchHamtana
Sun Wukong
Level 143
God Stats
6W - 4L
1,625 SR
Queue Stats
105W - 162L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JimmLaahey
Ah Muzen Cab
Level 29
God Stats
5W - 2L
1,809 SR
Queue Stats
45W - 79L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
Leaky Faucet265
Baron Samedi
Level 122
God Stats
2W - 8L
1,534 SR
Queue Stats
113W - 186L
1,469 Elo+
Party 2
Serqet
Serqet
mccaslin45
Serqet
Level 34
God Stats
2W - 2L
1,432 SR
Queue Stats
21W - 23L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,962
410
3,797
16,555
12,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
12
0 / 7 / 5
7,384
434
3,919
11,362
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
0 / 4 / 1
6,175
363
2,344
13,748
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Xexah
Thanatos
15
8 / 3 / 0
9,183
540
11,762
14,603
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
iZerkful
Hachiman
12
0 / 2 / 2
7,064
416
6,281
12,559
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
2 / 0 / 11
9,137
537
7,571
11,976
11,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FrenchHamtana
Sun Wukong
17
4 / 1 / 4
11,000
647
12,372
11,961
8,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
JimmLaahey
Ah Muzen Cab
14
1 / 1 / 6
8,263
486
6,305
7,722
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Leaky Faucet265
Baron Samedi
14
8 / 3 / 4
9,557
562
13,252
7,717
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
mccaslin45
Serqet
15
4 / 3 / 6
9,343
550
9,309
16,452
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
19
19
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charon
2
0
11
7.5
L
0
3
0
0
W
Sun Wukong
FrenchHamtana
Sun Wukong
4
1
4
6
W
Ah Muzen Cab
JimmLaahey
Ah Muzen Cab
1
1
6
4
W
Baron Samedi
Leaky Faucet265
Baron Samedi
8
3
4
3.33
L
Merlin
0
7
5
0.36
L
Ares
0
4
1
0.13
L
Thanatos
Xexah
Thanatos
8
3
0
2.67
L
Hachiman
iZerkful
Hachiman
0
2
2
0.5
W
Serqet
mccaslin45
Serqet
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,103
Damage
48,809
68,827
Taken
55,828
34,896
Mitigated
32,390
24,024
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,571
764
0
2,815
11,976
11,362
1,039
2,431
9,545
33,583
0
L
3,797
1,960
0
5,885
16,555
12,299
566
1,757
14,710
355
38,130
W
Sun Wukong
FrenchHamtana
Sun Wukong
12,372
1,959
0
4,803
11,961
8,615
863
601
11,360
0
87,517
W
Ah Muzen Cab
JimmLaahey
Ah Muzen Cab
6,305
2,433
0
831
7,722
2,709
1,349
715
7,007
0
58,550
W
Baron Samedi
Leaky Faucet265
Baron Samedi
13,252
451
1,864
2,398
7,717
3,035
947
1,031
6,686
56,862
0
L
Merlin
3,919
287
0
1,069
11,362
3,611
0
6,959
3,719
42,064
0
L
Ares
2,344
343
0
2,357
13,748
8,865
99
4,277
9,219
10,935
0
L
Thanatos
Xexah
Thanatos
11,762
2,677
0
10,510
14,603
6,116
0
3,706
10,669
0
71,084
L
Hachiman
iZerkful
Hachiman
6,281
4,217
0
4,203
12,559
4,005
276
4,124
8,153
0
45,270
W
Serqet
mccaslin45
Serqet
9,309
3,268
0
2,972
16,452
6,669
0
2,230
14,222
0
87,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
47,300
349
Minions Killed
470
0
Camps Cleared
0
1,644,541
Distance Traveled
1,681,894
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,137
537
39
2
0
312,305
5
L
Surtr
6,962
410
58
3
0
327,797
0
W
Sun Wukong
11,000
647
137
8
0
328,952
5
W
Ah Muzen Cab
8,263
486
95
6
0
328,811
0
W
Baron Samedi
9,557
562
80
5
0
309,585
0
L
Merlin
7,384
434
78
5
0
310,900
0
L
Ares
6,175
363
5
0
0
323,994
2
L
Thanatos
9,183
540
108
6
0
380,714
4
L
Hachiman
7,064
416
100
6
0
301,136
0
W
Serqet
9,343
550
119
7
0
402,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role