Player Matchup

Nike
Nike
Bronze IV
Bewraly
Nike
Bronze IV
Level 126
God Stats
1W - 1L
1,278 SR
Queue Stats
6W - 13L
1,191 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze IV
TTVitsSlasher
Ao Kuang
Bronze IV
Level 58
God Stats
0W - 2L
1,723 SR
Queue Stats
12W - 21L
1,153 MMR
Party 1
Fenrir
Fenrir
Silver III
temp-727015
Fenrir
Silver III
Level 113
God Stats
8W - 14L
1,438 SR
Queue Stats
251W - 292L
1,082 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,479 SR
1,142 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,476 SR
1,147 MMR
Merlin
Merlin
Gold V
MTL PERFECTSHOT
Merlin
Gold V
Level 183
God Stats
20W - 17L
1,508 SR
Queue Stats
605W - 670L
1,211 MMR
Solo
Surtr
Surtr
Silver I
PainFaceXx
Surtr
Silver I
Level 152
God Stats
32W - 24L
1,583 SR
Queue Stats
163W - 199L
1,204 MMR
Solo
Charybdis
Charybdis
Silver IV
RoYLUnicorn546
Charybdis
Silver IV
Level 84
God Stats
7W - 19L
1,337 SR
Queue Stats
28W - 46L
1,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bewraly
Nike
16
11 / 5 / 1
13,242
883
14,262
24,353
19,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
TTVitsSlasher
Ao Kuang
7
0 / 0 / 1
8,986
599
0
585
200
Fenrir
14
2 / 6 / 4
11,334
756
8,649
22,865
20,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
He BoBastetZeusBacchusXing Tian

VS

Bans
HorusArachneHerculesAh Muzen CabCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
12,527
835
12,760
11,064
5,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
15
5 / 5 / 3
12,747
850
7,942
14,975
14,344
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
RoYLUnicorn546
Charybdis
16
3 / 5 / 7
12,818
855
14,403
9,176
4,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
13
Kills
11
11
Deaths
13
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
Bewraly
Nike
11
5
1
2.3
W
3
3
7
2.17
W
Surtr
5
5
3
1.3
W
Charybdis
RoYLUnicorn546
Charybdis
3
5
7
1.3
L
Ao Kuang
TTVitsSlasher
Ao Kuang
0
0
1
0.5
L
Fenrir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
35,105
47,803
Taken
35,215
40,353
Mitigated
24,349
5,083
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Bewraly
Nike
14,262
1,914
0
861
24,353
19,340
0
7,077
17,276
0
68,052
W
12,760
642
34
3,215
11,064
5,913
429
94
10,970
59,985
0
W
Surtr
7,942
1,867
0
2,222
14,975
14,344
119
261
14,572
583
26,370
W
Charybdis
RoYLUnicorn546
Charybdis
14,403
8,157
0
894
9,176
4,092
2,441
0
9,176
0
50,201
L
Ao Kuang
TTVitsSlasher
Ao Kuang
0
0
0
0
585
200
0
36
549
0
0
L
Fenrir
8,649
1,301
0
4,222
22,865
20,813
0
6,608
16,257
0
30,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
38,092
114
Minions Killed
164
0
Camps Cleared
0
481,951
Distance Traveled
715,323
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,242
883
85
6
0
247,307
0
W
Merlin
12,527
835
81
5
0
232,392
0
W
Surtr
12,747
850
31
2
0
257,333
2
W
Charybdis
12,818
855
52
3
0
225,598
0
L
Ao Kuang
8,986
599
0
0
0
0
0
L
Fenrir
11,334
756
29
2
0
234,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role