Player Matchup

Terra
Terra
ComicSole044
Terra
Level 137
God Stats
12W - 10L
1,545 SR
Queue Stats
182W - 165L
1,514 Elo+
Party 1
Loki
Loki
D0ntTouchHer
Loki
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,664 Elo+
Party 1
Nu Wa
Nu Wa
DontTouchMeImHer
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,664 Elo+
Party 1
Neith
Neith
HelloItsNessie
Neith
Level 125
God Stats
7W - 12L
1,404 SR
Queue Stats
97W - 107L
1,490 Elo+
Party 1
Nike
Nike
HighR3zSoftAF
Nike
Level 41
God Stats
4W - 8L
1,281 SR
Queue Stats
62W - 67L
1,488 Elo+
Solo
Team Averages
Level 64
1,446 SR
1,564 Elo+

VS

Team Averages
Level 60
1,527 SR
1,485 Elo+
Sobek
Sobek
AaronOmnicide
Sobek
Level 21
God Stats
1W - 1L
1,775 SR
Queue Stats
3W - 8L
1,378 Elo+
Party 3
Zeus
Zeus
DivineTrident
Zeus
Level 45
God Stats
1W - 2L
1,506 SR
Queue Stats
4W - 5L
1,274 Elo+
Party 3
Lancelot
Lancelot
JMan0225
Lancelot
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,362 Elo+
Party 3
Loki
Loki
Pauciloquenter
Loki
Level 138
God Stats
3W - 6L
1,356 SR
Queue Stats
173W - 150L
1,652 Elo+
Party 2
Ishtar
Ishtar
YouOntheBo
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,811
581
4,078
8,302
4,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
7 / 1 / 4
6,861
686
6,851
8,599
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 3
5,592
559
4,446
2,944
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 1
5,361
536
3,181
4,349
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 0 / 3
6,736
674
6,624
6,864
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,676
468
2,427
7,500
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 0
4,873
487
2,389
7,307
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
JMan0225
Lancelot
9
0 / 2 / 0
4,821
482
2,885
8,161
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
5,789
579
3,959
8,545
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
YouOntheBo
Ishtar
9
0 / 1 / 0
5,282
528
3,563
5,947
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
1
1
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
1
0
6
4
W
7
1
4
9
L
0
6
0
0
W
1
0
3
2.5
W
1
0
1
1.5
W
4
0
3
5.5
L
Lancelot
JMan0225
Lancelot
0
2
0
0
L
1
5
0
0.2
L
Ishtar
YouOntheBo
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,180
Damage
15,223
31,058
Taken
37,460
14,529
Mitigated
12,885
11,986
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,427
247
0
3,949
7,500
4,260
0
2,035
5,441
8,564
0
W
4,078
482
1,486
2,125
8,302
4,453
0
1,626
6,676
19,772
0
W
6,851
1,888
0
4,781
8,599
3,055
0
1,578
7,021
0
53,364
L
2,389
788
0
1,107
7,307
1,716
0
3,112
3,983
28,078
0
W
4,446
1,159
0
892
2,944
883
270
987
1,957
29,132
0
W
3,181
1,108
0
1,268
4,349
1,572
0
378
3,971
0
39,098
W
6,624
516
0
1,434
6,864
4,566
0
247
6,617
0
44,226
L
Lancelot
JMan0225
Lancelot
2,885
433
0
721
8,161
2,741
0
1,314
6,773
0
32,753
L
3,959
603
0
1,354
8,545
2,336
0
456
8,065
0
35,525
L
Ishtar
YouOntheBo
Ishtar
3,563
2,466
0
3,209
5,947
1,832
0
1,249
4,674
0
40,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
25,441
306
Minions Killed
279
0
Camps Cleared
0
986,418
Distance Traveled
1,017,471
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,676
468
11
1
0
221,330
3
W
Terra
5,811
581
39
4
0
205,381
0
W
Loki
6,861
686
81
8
0
229,999
1
L
Zeus
4,873
487
60
6
0
168,005
0
W
Nu Wa
5,592
559
56
6
0
169,764
0
W
Neith
5,361
536
61
6
0
181,599
2
W
Nike
6,736
674
69
7
0
199,675
0
L
Lancelot
4,821
482
51
5
0
252,145
2
L
Loki
5,789
579
68
7
0
201,014
0
L
Ishtar
5,282
528
89
9
0
174,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role