Player Matchup

Chaac
Chaac
Ochee
Chaac
Level 75
God Stats
3W - 7L
1,386 SR
Queue Stats
47W - 70L
1,350 Elo+
Party 2
Bake Kujira
Bake Kujira
TMGFred
Bake Kujira
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 160L
1,452 Elo+
Party 2
Chernobog
Chernobog
TMGaxle
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,462 Elo+
Party 2
Susano
Susano
TheDomin8tor69
Susano
Level 69
God Stats
1W - 4L
1,363 SR
Queue Stats
60W - 62L
1,445 Elo+
Solo
Ra
Ra
bbir
Ra
Level 47
God Stats
0W - 2L
1,258 SR
Queue Stats
64W - 75L
1,408 Elo+
Solo
Team Averages
Level 67
1,401 SR
1,423 Elo+

VS

Team Averages
Level 96
1,558 SR
1,417 Elo+
Nike
Nike
AgRButternubs
Nike
Level 109
God Stats
23W - 11L
1,665 SR
Queue Stats
484W - 427L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Clock_Work95
Baron Samedi
Level 117
God Stats
7W - 3L
1,605 SR
Queue Stats
71W - 92L
1,388 Elo+
Party 1
Skadi
Skadi
Laiot_0
Skadi
Level 15
God Stats
3W - 7L
1,317 SR
Queue Stats
25W - 40L
1,292 Elo+
Party 1
Awilix
Awilix
RellyHippy_CclD
Awilix
Level 121
God Stats
75W - 71L
1,492 SR
Queue Stats
684W - 649L
1,464 Elo+
Solo
Ra
Ra
mccubbin
Ra
Level 117
God Stats
5W - 5L
1,711 SR
Queue Stats
170W - 175L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ochee
Chaac
16
1 / 1 / 0
9,194
511
8,018
14,651
12,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
TMGFred
Bake Kujira
13
2 / 4 / 0
8,195
455
6,602
18,493
21,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
TMGaxle
Chernobog
13
1 / 5 / 2
7,979
443
7,368
14,388
7,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 2
8,557
475
7,828
21,087
9,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
bbir
Ra
16
0 / 4 / 2
9,354
520
5,084
11,387
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 8
10,929
607
10,529
14,612
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Clock_Work95
Baron Samedi
15
1 / 2 / 10
9,595
533
11,436
13,704
10,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Laiot_0
Skadi
17
9 / 1 / 3
10,450
581
14,773
13,055
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 6
10,205
567
11,142
12,010
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 1 / 4
12,185
677
8,318
5,979
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
21
21
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Baron Samedi
Clock_Work95
Baron Samedi
1
2
10
3
W
Skadi
Laiot_0
Skadi
9
1
3
10.5
L
Chaac
Ochee
Chaac
1
1
0
1
W
6
1
6
9
L
Bake Kujira
TMGFred
Bake Kujira
2
4
0
0.5
L
Chernobog
TMGaxle
Chernobog
1
5
2
0.4
L
1
7
2
0.29
L
Ra
bbir
Ra
0
4
2
0.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
56,198
80,006
Taken
59,360
55,625
Mitigated
33,834
19,593
Healing
24,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,529
1,619
0
5,008
14,612
11,015
318
730
13,882
0
93,300
W
Baron Samedi
Clock_Work95
Baron Samedi
11,436
1,584
1,964
5,259
13,704
10,193
937
5,307
8,397
46,086
0
W
Skadi
Laiot_0
Skadi
14,773
8,269
367
6,951
13,055
5,726
1,369
2,212
10,843
0
80,840
L
Chaac
Ochee
Chaac
8,018
1,238
0
2,386
14,651
12,963
0
1,055
12,722
0
72,572
W
11,142
5,115
0
1,522
12,010
4,240
0
2,543
9,369
0
76,141
L
Bake Kujira
TMGFred
Bake Kujira
6,602
3,633
0
3,462
18,493
21,199
0
4,779
13,613
35,282
0
L
Chernobog
TMGaxle
Chernobog
7,368
4,207
0
1,402
14,388
7,108
983
4,629
9,759
0
48,576
L
7,828
1,393
0
8,208
21,087
9,549
0
4,092
16,948
0
73,656
L
Ra
bbir
Ra
5,084
399
727
3,408
11,387
4,806
0
5,022
6,087
84,858
0
W
8,318
577
656
2,318
5,979
2,660
450
1,300
4,679
109,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
53,364
516
Minions Killed
638
0
Camps Cleared
0
1,770,706
Distance Traveled
1,716,481
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,929
607
159
9
0
328,705
0
W
Baron Samedi
9,595
533
63
4
0
303,552
4
W
Skadi
10,450
581
112
6
0
323,238
5
L
Chaac
9,194
511
128
7
0
375,337
0
W
Awilix
10,205
567
100
6
0
369,486
0
L
Bake Kujira
8,195
455
44
2
0
365,039
2
L
Chernobog
7,979
443
81
5
0
318,770
6
L
Susano
8,557
475
115
6
0
366,563
0
L
Ra
9,354
520
148
8
0
344,997
2
W
Ra
12,185
677
204
11
0
391,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role