Player Matchup

Ishtar
Ishtar
Hoodiejake
Ishtar
Level 95
God Stats
1W - 0L
1,467 SR
Queue Stats
28W - 21L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
NotoriousTweez
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
theB1eedb1ue69
Kukulkan
Level 127
God Stats
11W - 6L
1,343 SR
Queue Stats
64W - 64L
1,399 Elo+
Solo
Team Averages
Level 115
1,437 SR
1,477 Elo+

VS

Team Averages
Level 120
1,604 SR
1,501 Elo+
Discordia
Discordia
SKYFIRE_09_
Discordia
Level 129
God Stats
0W - 1L
1,710 SR
Queue Stats
16W - 22L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
mikebeastem
Sylvanus
Level 126
God Stats
0W - 1L
1,553 SR
Queue Stats
18W - 13L
1,600 Elo+
Solo
Medusa
Medusa
xElxOGx
Medusa
Level 105
God Stats
2W - 2L
1,550 SR
Queue Stats
48W - 40L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hoodiejake
Ishtar
16
5 / 5 / 7
13,500
844
12,665
15,318
5,953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
NotoriousTweez
Jormungandr
16
3 / 4 / 11
12,889
806
17,535
21,674
27,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
8 / 7 / 4
14,243
890
17,824
13,221
5,586
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SKYFIRE_09_
Discordia
16
7 / 6 / 7
13,378
836
18,837
13,371
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
mikebeastem
Sylvanus
13
2 / 5 / 8
11,588
724
10,885
24,287
24,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
xElxOGx
Medusa
15
7 / 5 / 5
13,177
824
12,049
18,243
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
16
Kills
16
16
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Hoodiejake
Ishtar
5
5
7
1.7
W
Jormungandr
NotoriousTweez
Jormungandr
3
4
11
2.13
L
Discordia
SKYFIRE_09_
Discordia
7
6
7
1.75
L
Sylvanus
mikebeastem
Sylvanus
2
5
8
1.2
W
Kukulkan
8
7
4
1.43
L
Medusa
xElxOGx
Medusa
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,024
Damage
41,771
50,213
Taken
55,901
38,679
Mitigated
39,547
8,529
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Hoodiejake
Ishtar
12,665
7,904
0
4,952
15,318
5,953
1,499
10,926
4,392
0
54,451
W
Jormungandr
NotoriousTweez
Jormungandr
17,535
2,373
0
2,162
21,674
27,140
448
9,807
11,867
32,661
1,639
L
Discordia
SKYFIRE_09_
Discordia
18,837
575
0
1,030
13,371
6,281
0
9,096
3,672
49,923
0
L
Sylvanus
mikebeastem
Sylvanus
10,885
1,757
2,663
4,828
24,287
24,356
268
12,996
10,797
26,193
4,388
W
Kukulkan
17,824
1,335
0
1,415
13,221
5,586
1,098
9,599
3,622
85,595
0
L
Medusa
xElxOGx
Medusa
12,049
5,870
0
4,121
18,243
8,910
1,248
10,333
7,253
0
56,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
38,143
217
Minions Killed
160
0
Camps Cleared
0
824,856
Distance Traveled
783,215
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,500
844
62
4
0
284,276
10
W
Jormungandr
12,889
806
17
1
0
284,005
0
L
Discordia
13,378
836
57
4
0
251,034
1
L
Sylvanus
11,588
724
44
3
0
251,993
2
W
Kukulkan
14,243
890
138
9
0
256,575
0
L
Medusa
13,177
824
59
4
0
280,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role