Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Gold III
Agilixy
Da Ji
Gold III
Level 157
God Stats
1W - 7L
1,341 SR
Queue Stats
114W - 118L
1,533 MMR
Party 2
Kukulkan
Kukulkan
Gold III
Masterzander133
Kukulkan
Gold III
Level 148
God Stats
11W - 7L
1,662 SR
Queue Stats
35W - 28L
1,735 MMR
Party 3
Bellona
Bellona
Gold II
TheRealRandyT
Bellona
Gold II
Level 154
God Stats
12W - 4L
1,863 SR
Queue Stats
46W - 43L
1,597 MMR
Solo
Geb
Geb
Gold III
ichiSusano
Geb
Gold III
Level 119
God Stats
0W - 2L
1,330 SR
Queue Stats
10W - 11L
1,478 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,539 SR
1,569 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,654 SR
1,604 MMR
Hun Batz
Hun Batz
Gold I
CloudWalker 220
Hun Batz
Gold I
Level 146
God Stats
42W - 33L
1,590 SR
Queue Stats
367W - 366L
1,673 MMR
Party 1
Thoth
Thoth
Diamond IV
CursedOni
Thoth
Diamond IV
Level 159
God Stats
12W - 9L
1,608 SR
Queue Stats
121W - 102L
1,613 MMR
Solo
Anhur
Anhur
Platinum V
EternalSmokes
Anhur
Platinum V
Level 123
God Stats
8W - 5L
1,743 SR
Queue Stats
305W - 305L
1,595 MMR
Solo
Chaac
Chaac
Gold IV
HAILxUnbated220
Chaac
Gold IV
Level 148
God Stats
51W - 41L
1,655 SR
Queue Stats
289W - 292L
1,532 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Metztlí
Cthulhu
Gold II
Level 157
God Stats
15W - 9L
1,673 SR
Queue Stats
180W - 176L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 1 / 0
2,971
594
2,043
3,610
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Agilixy
Da Ji
1
0 / 0 / 0
935
187
0
0
0
Kukulkan
8
0 / 0 / 0
3,899
780
517
1,860
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
6
0 / 1 / 0
3,405
681
2,615
4,443
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
3,122
624
844
3,980
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
AthenaMaman BrigitteCharonAo Kuang

VS

Bans
NikeUllrThanatosNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
6
1 / 0 / 0
3,693
739
1,376
3,331
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
CursedOni
Thoth
7
0 / 0 / 0
4,011
802
272
1,036
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 2
3,472
694
2,162
3,059
820
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,897
779
1,930
3,326
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Metztlí
Cthulhu
6
2 / 0 / 0
3,486
697
2,602
4,815
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
Da Ji
Agilixy
Da Ji
0
0
0
0
W
Hun Batz
1
0
0
1
W
Thoth
CursedOni
Thoth
0
0
0
0
W
0
0
2
1
W
0
0
1
0.5
L
Kukulkan
0
0
0
0
W
Cthulhu
Metztlí
Cthulhu
2
0
0
2
L
Bellona
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,019
Damage
8,342
13,893
Taken
15,567
6,558
Mitigated
5,390
4,293
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,043
1,556
0
1,365
3,610
914
0
1,637
1,973
0
13,287
L
Da Ji
Agilixy
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
1,376
552
0
386
3,331
1,018
0
336
2,995
0
17,213
W
Thoth
CursedOni
Thoth
272
0
0
500
1,036
225
0
120
916
28,557
0
W
2,162
1,267
0
1,303
3,059
820
273
284
2,775
0
18,061
W
1,930
231
0
1,701
3,326
1,435
0
86
3,240
0
23,148
L
Kukulkan
517
59
0
500
1,860
567
0
272
1,588
25,297
0
W
Cthulhu
Metztlí
Cthulhu
2,602
251
0
1,150
4,815
1,892
0
535
4,280
10,917
0
L
Bellona
2,615
1,192
0
1,559
4,443
3,447
0
0
4,443
0
18,296
L
844
97
0
869
3,980
1,630
0
965
3,015
4,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,332
Gold Earned
18,559
125
Minions Killed
179
0
Camps Cleared
0
405,619
Distance Traveled
515,202
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
2,971
594
19
4
0
86,676
0
L
Da Ji
935
187
0
0
0
0
0
W
Hun Batz
3,693
739
31
6
0
114,704
0
W
Thoth
4,011
802
61
12
0
91,247
0
W
Anhur
3,472
694
22
4
0
90,921
0
W
Chaac
3,897
779
48
10
0
108,117
0
L
Kukulkan
3,899
780
60
12
0
107,698
0
W
Cthulhu
3,486
697
17
3
0
110,213
0
L
Bellona
3,405
681
36
7
0
101,064
1
L
Geb
3,122
624
10
2
0
110,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role