Player Matchup

Olorun
Olorun
Diamondking379
Olorun
Level 144
God Stats
1W - 5L
1,370 SR
Queue Stats
394W - 440L
1,503 Elo+
Party 1
Bacchus
Bacchus
FINESSE101101
Bacchus
Level 106
God Stats
7W - 5L
1,475 SR
Queue Stats
248W - 289L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pyro_9598
Ah Muzen Cab
Level 109
God Stats
18W - 16L
1,548 SR
Queue Stats
324W - 326L
1,516 Elo+
Party 1
Hachiman
Hachiman
WholesumThief
Hachiman
Level 128
God Stats
3W - 1L
1,655 SR
Queue Stats
112W - 105L
1,591 Elo+
Party 1
Serqet
Serqet
Zriyxx
Serqet
Level 177
God Stats
12W - 7L
1,869 SR
Queue Stats
266W - 199L
1,614 Elo+
Party 1
Team Averages
Level 133
1,584 SR
1,540 Elo+

VS

Team Averages
Level 125
1,619 SR
1,545 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ADMC_Blaze
Nu Wa
Level 108
God Stats
54W - 38L
1,602 SR
Queue Stats
203W - 179L
1,579 Elo+
Solo
Nemesis
Nemesis
B4REFOOTBAND1T
Nemesis
Level 118
God Stats
26W - 18L
1,618 SR
Queue Stats
180W - 200L
1,505 Elo+
Party 2
Da Ji
Da Ji
HughezYourDaddy
Da Ji
Level 127
God Stats
3W - 1L
1,827 SR
Queue Stats
178W - 141L
1,583 Elo+
Solo
Ganesha
Ganesha
TheOnlyGeo
Ganesha
Level 146
God Stats
31W - 26L
1,546 SR
Queue Stats
446W - 424L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,956
791
1,883
2,634
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
5
0 / 1 / 0
2,859
572
544
2,585
1,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Pyro_9598
Ah Muzen Cab
6
0 / 1 / 0
3,225
645
1,972
3,825
1,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
WholesumThief
Hachiman
3
0 / 0 / 0
2,604
521
159
1,046
199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
Zriyxx
Serqet
7
1 / 0 / 1
3,965
793
1,798
4,094
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 1
3,681
736
1,114
1,349
369
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
6
1 / 2 / 0
3,701
740
1,970
2,216
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 1
3,417
683
944
3,269
844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 0
3,980
796
2,394
3,736
1,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ganesha
TheOnlyGeo
Ganesha
5
0 / 0 / 2
3,846
769
942
2,032
1,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
W
Nu Wa
1
2
0
0.5
W
0
0
1
0.5
L
1
1
1
1.5
L
Bacchus
0
1
0
0
W
1
0
0
1
L
Ah Muzen Cab
Pyro_9598
Ah Muzen Cab
0
1
0
0
W
Ganesha
TheOnlyGeo
Ganesha
0
0
2
1
L
Hachiman
WholesumThief
Hachiman
0
0
0
0
L
Serqet
Zriyxx
Serqet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,356
Damage
7,364
14,184
Taken
12,602
5,676
Mitigated
4,539
4,438
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,114
775
0
996
1,349
369
0
309
996
0
22,640
W
Nu Wa
1,970
678
0
313
2,216
572
0
996
1,098
20,242
0
W
944
289
0
940
3,269
844
0
575
2,652
0
14,800
L
1,883
652
70
773
2,634
823
0
1,658
976
17,140
0
L
Bacchus
544
205
103
995
2,585
1,840
0
211
2,374
6,011
0
W
2,394
474
0
1,461
3,736
1,605
0
0
3,736
0
22,865
L
Ah Muzen Cab
Pyro_9598
Ah Muzen Cab
1,972
766
0
730
3,825
1,516
0
0
3,607
0
18,661
W
Ganesha
TheOnlyGeo
Ganesha
942
188
0
1,001
2,032
1,149
0
282
1,693
9,934
0
L
Hachiman
WholesumThief
Hachiman
159
159
0
664
1,046
199
0
129
917
0
4,082
L
Serqet
Zriyxx
Serqet
1,798
590
0
1,103
4,094
1,298
0
914
3,180
0
23,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,609
Gold Earned
18,625
130
Minions Killed
168
0
Camps Cleared
0
451,545
Distance Traveled
520,119
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,681
736
54
11
0
86,568
0
W
Nu Wa
3,701
740
38
8
0
96,315
0
W
Nemesis
3,417
683
36
7
0
135,709
1
L
Olorun
3,956
791
45
9
0
112,208
0
L
Bacchus
2,859
572
9
2
0
97,107
0
W
Da Ji
3,980
796
40
8
0
106,419
0
L
Ah Muzen Cab
3,225
645
24
5
0
88,050
0
W
Ganesha
3,846
769
0
0
0
95,108
3
L
Hachiman
2,604
521
7
1
0
28,756
0
L
Serqet
3,965
793
45
9
0
125,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role