Player Matchup

Camazotz
Camazotz
Llamation
Camazotz
Level 82
God Stats
2W - 3L
1,401 SR
Queue Stats
189W - 173L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
Reynchaso
Kukulkan
Level 89
God Stats
5W - 7L
1,517 SR
Queue Stats
95W - 85L
1,541 Elo+
Party 2
Achilles
Achilles
YaBoyDrac
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,504 Elo+
Party 2
Chernobog
Chernobog
YositokoTukulito
Chernobog
Level 17
God Stats
8W - 4L
1,734 SR
Queue Stats
11W - 7L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
yeetstobeat
Sylvanus
Level 5
God Stats
7W - 1L
1,760 SR
Queue Stats
7W - 4L
1,329 Elo+
Party 2
Team Averages
Level 40
1,582 SR
1,487 Elo+

VS

Team Averages
Level 65
1,418 SR
1,568 Elo+
Ix Chel
Ix Chel
ChungoTheLad
Ix Chel
Level 28
God Stats
1W - 5L
1,322 SR
Queue Stats
39W - 37L
1,571 Elo+
Party 1
Fenrir
Fenrir
Hamonrye00
Fenrir
Level 126
God Stats
2W - 2L
1,606 SR
Queue Stats
192W - 159L
1,563 Elo+
Party 3
Bacchus
Bacchus
YungFortinbras
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,723 Elo+
Party 3
Sobek
Sobek
Zevuss
Sobek
Level 129
God Stats
0W - 3L
1,161 SR
Queue Stats
356W - 362L
1,484 Elo+
Party 1
Hercules
Hercules
toxcfireatom43
Hercules
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Llamation
Camazotz
19
15 / 1 / 2
12,060
670
13,611
16,022
7,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Reynchaso
Kukulkan
18
4 / 3 / 13
11,629
646
18,293
10,188
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
YaBoyDrac
Achilles
16
2 / 2 / 3
9,276
515
9,185
19,123
18,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
15
3 / 1 / 9
9,387
522
11,840
8,919
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
yeetstobeat
Sylvanus
14
1 / 1 / 14
9,337
519
4,911
7,092
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChungoTheLad
Ix Chel
16
1 / 5 / 2
10,003
556
7,680
11,961
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Hamonrye00
Fenrir
16
6 / 7 / 1
9,788
544
10,310
18,777
7,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
7,657
425
2,917
12,930
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
Zevuss
Sobek
16
1 / 2 / 2
9,740
541
10,276
17,371
11,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
12
0 / 7 / 5
7,611
423
3,979
19,880
8,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
25
Kills
8
8
Deaths
25
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ChungoTheLad
Ix Chel
1
5
2
0.4
L
Fenrir
Hamonrye00
Fenrir
6
7
1
0.93
W
Camazotz
Llamation
Camazotz
15
1
2
16
W
Kukulkan
Reynchaso
Kukulkan
4
3
13
3.5
W
Achilles
YaBoyDrac
Achilles
2
2
3
1.75
W
Chernobog
3
1
9
7.5
L
0
4
2
0.25
L
Sobek
Zevuss
Sobek
1
2
2
1
L
Hercules
0
7
5
0.36
W
Sylvanus
yeetstobeat
Sylvanus
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,840
Damage
35,162
61,344
Taken
80,919
40,782
Mitigated
44,784
21,626
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ChungoTheLad
Ix Chel
7,680
448
445
1,858
11,961
4,729
350
4,074
7,835
85,356
1,073
L
Fenrir
Hamonrye00
Fenrir
10,310
3,141
0
1,775
18,777
7,955
0
3,665
15,011
0
74,669
W
Camazotz
Llamation
Camazotz
13,611
4,199
0
7,984
16,022
7,252
220
2,968
12,988
0
113,883
W
Kukulkan
Reynchaso
Kukulkan
18,293
1,304
0
1,261
10,188
5,302
1,643
4,315
5,829
104,110
0
W
Achilles
YaBoyDrac
Achilles
9,185
2,437
0
4,883
19,123
18,635
0
7,926
10,339
0
59,615
W
Chernobog
11,840
6,887
0
2,815
8,919
3,534
1,959
2,653
6,232
0
64,219
L
2,917
72
0
1,806
12,930
12,227
0
3,756
9,174
22,514
0
L
Sobek
Zevuss
Sobek
10,276
394
0
7,113
17,371
11,534
0
4,779
11,652
66,383
0
L
Hercules
3,979
469
0
2,865
19,880
8,339
0
6,930
12,664
0
36,424
W
Sylvanus
yeetstobeat
Sylvanus
4,911
2,576
2,306
2,377
7,092
6,059
310
2,615
4,477
24,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,689
Gold Earned
44,799
533
Minions Killed
465
0
Camps Cleared
0
1,820,935
Distance Traveled
1,872,074
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,003
556
160
9
0
354,393
0
L
Fenrir
9,788
544
110
6
0
411,154
2
W
Camazotz
12,060
670
116
6
0
423,130
2
W
Kukulkan
11,629
646
197
11
0
374,179
0
W
Achilles
9,276
515
88
5
0
356,000
3
W
Chernobog
9,387
522
92
5
0
366,390
0
L
Bacchus
7,657
425
33
2
0
378,987
0
L
Sobek
9,740
541
111
6
0
346,543
4
L
Hercules
7,611
423
51
3
0
380,997
0
W
Sylvanus
9,337
519
40
2
0
301,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role