Player Matchup

Poseidon
Poseidon
ByYodai
Poseidon
Level 138
God Stats
2W - 2L
1,571 SR
Queue Stats
44W - 47L
1,494 Elo+
Party 2
Geb
Geb
Hospitalization
Geb
Level 141
God Stats
43W - 46L
1,538 SR
Queue Stats
109W - 139L
1,452 Elo+
Solo
Surtr
Surtr
Phavrichulyz
Surtr
Level 154
God Stats
1W - 4L
1,232 SR
Queue Stats
142W - 128L
1,549 Elo+
Solo
Mercury
Mercury
TSK_GONZA_SSJ
Mercury
Level 42
God Stats
5W - 4L
1,514 SR
Queue Stats
66W - 87L
1,367 Elo+
Solo
Ullr
Ullr
TrymixRecargado
Ullr
Level 133
God Stats
1W - 3L
1,386 SR
Queue Stats
101W - 79L
1,533 Elo+
Party 2
Team Averages
Level 122
1,448 SR
1,479 Elo+

VS

Team Averages
Level 127
1,397 SR
1,514 Elo+
Ao Kuang
Ao Kuang
Predu Lucax
Ao Kuang
Level 121
God Stats
7W - 8L
1,475 SR
Queue Stats
347W - 375L
1,530 Elo+
Party 1
Bastet
Bastet
Reikon013
Bastet
Level 127
God Stats
12W - 9L
1,493 SR
Queue Stats
102W - 115L
1,460 Elo+
Solo
Freya
Freya
Ticoyuriyan
Freya
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,636 Elo+
Solo
Sol
Sol
Wilson18
Sol
Level 143
God Stats
1W - 2L
1,173 SR
Queue Stats
183W - 170L
1,445 Elo+
Solo
Achilles
Achilles
ZxLombraJony
Achilles
Level 153
God Stats
19W - 35L
1,346 SR
Queue Stats
979W - 1,205L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ByYodai
Poseidon
11
0 / 2 / 0
5,968
597
2,734
5,057
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 1
5,122
512
2,009
6,724
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 0
6,130
613
3,408
8,073
5,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
8
0 / 2 / 1
4,915
492
1,549
6,696
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 1
5,653
565
4,222
6,169
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Predu Lucax
Ao Kuang
11
2 / 1 / 2
6,151
615
4,264
9,536
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Reikon013
Bastet
10
0 / 0 / 2
5,537
554
4,090
6,645
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,792
579
3,568
6,136
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 0 / 2
7,054
705
4,598
5,265
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ZxLombraJony
Achilles
10
3 / 2 / 1
6,151
615
4,244
10,681
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
7
7
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ByYodai
Poseidon
0
2
0
0
L
1
0
1
1.5
L
1
1
0
1
W
Ao Kuang
Predu Lucax
Ao Kuang
2
1
2
3
W
Bastet
Reikon013
Bastet
0
0
2
1
L
Mercury
0
2
1
0.25
W
1
1
1
1.5
L
1
2
1
0.75
W
1
0
2
2
W
Achilles
ZxLombraJony
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,922
Damage
20,764
32,719
Taken
38,263
15,669
Mitigated
19,352
6,793
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ByYodai
Poseidon
2,734
388
0
965
5,057
1,716
0
2,490
2,567
54,503
0
L
2,009
487
0
2,200
6,724
3,918
0
2,717
3,881
10,500
0
L
3,408
1,213
0
1,801
8,073
5,470
0
1,031
7,042
1,118
41,040
W
Ao Kuang
Predu Lucax
Ao Kuang
4,264
1,044
0
2,323
9,536
3,236
0
784
8,752
54,195
1,018
W
Bastet
Reikon013
Bastet
4,090
779
0
1,510
6,645
3,826
0
246
6,399
0
30,484
L
Mercury
1,549
768
0
1,102
6,696
2,112
0
2,409
4,249
0
24,025
W
3,568
1,184
0
2,121
6,136
2,258
360
430
5,706
30,992
406
L
4,222
1,791
0
725
6,169
2,453
0
3,346
2,677
0
38,825
W
4,598
2,352
0
4,414
5,265
1,762
1,284
962
4,303
61,280
7,028
W
Achilles
ZxLombraJony
Achilles
4,244
756
0
2,128
10,681
8,270
0
2,567
8,114
0
14,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
30,685
294
Minions Killed
356
0
Camps Cleared
0
1,039,642
Distance Traveled
1,132,334
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,968
597
94
9
0
220,076
3
L
Geb
5,122
512
7
1
0
235,090
4
L
Surtr
6,130
613
79
8
0
204,076
2
W
Ao Kuang
6,151
615
86
9
0
254,843
0
W
Bastet
5,537
554
60
6
0
228,728
2
L
Mercury
4,915
492
43
4
0
180,795
0
W
Freya
5,792
579
72
7
0
197,157
0
L
Ullr
5,653
565
71
7
0
199,605
4
W
Sol
7,054
705
125
13
0
199,308
2
W
Achilles
6,151
615
13
1
0
252,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role