Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
CristianHatsune
Ishtar
Gold V
Level 182
God Stats
3W - 4L
1,795 SR
Queue Stats
122W - 122L
1,220 MMR
Solo
Chang'e
Chang'e
Silver I
GaurdianAngelv1
Chang'e
Silver I
Level 157
God Stats
0W - 1L
1,796 SR
Queue Stats
186W - 198L
1,223 MMR
Solo
Hercules
Hercules
Silver I
Womnel16
Hercules
Silver I
Level 104
God Stats
4W - 2L
1,586 SR
Queue Stats
241W - 250L
1,230 MMR
Solo
Nox
Nox
Silver II
Woodcoky
Nox
Silver II
Level 145
God Stats
0W - 4L
1,354 SR
Queue Stats
162W - 167L
1,210 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,606 SR
1,277 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,499 SR
1,270 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
DiezToDiez
Geb
Silver II
Level 157
God Stats
5W - 5L
1,534 SR
Queue Stats
78W - 88L
997 MMR
Party 1
Charon
Charon
Gold V
MetazoAnimal6
Charon
Gold V
Level 162
God Stats
2W - 1L
1,160 SR
Queue Stats
56W - 63L
1,248 MMR
Solo
Kukulkan
Kukulkan
Silver I
eXiGe_FaRaX1
Kukulkan
Silver I
Level 126
God Stats
6W - 3L
1,660 SR
Queue Stats
338W - 361L
1,240 MMR
Solo
Anhur
Anhur
Gold IV
xNiratu
Anhur
Gold IV
Level 117
God Stats
5W - 1L
1,642 SR
Queue Stats
53W - 54L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 2 / 2
8,889
523
9,264
19,996
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 0
9,076
534
10,278
9,392
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
8,219
483
4,952
12,227
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Womnel16
Hercules
10
0 / 2 / 0
7,167
422
5,365
10,481
8,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 0 / 5
8,322
490
4,804
9,203
8,594
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KaliArachneThor

VS

Bans
CliodhnaMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
1 / 0 / 4
9,570
563
7,124
12,617
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 2
8,088
476
6,444
10,723
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 1 / 1
9,638
567
9,734
12,145
7,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
eXiGe_FaRaX1
Kukulkan
15
3 / 1 / 1
9,117
536
9,189
5,943
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
xNiratu
Anhur
15
1 / 6 / 1
9,323
548
6,098
14,490
6,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
8
8
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
2
2
2.5
W
Nemesis
 
Nemesis
1
0
4
3
L
5
1
0
5
W
1
2
2
1
L
1
3
1
0.5
W
2
1
1
2.5
L
Hercules
Womnel16
Hercules
0
2
0
0
L
0
0
5
2.5
W
Kukulkan
eXiGe_FaRaX1
Kukulkan
3
1
1
3.5
W
Anhur
xNiratu
Anhur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
38,589
61,299
Taken
55,918
34,670
Mitigated
26,874
29,031
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,264
1,306
0
14,186
19,996
8,531
0
7,028
12,968
0
85,859
W
Nemesis
 
Nemesis
7,124
2,821
0
2,818
12,617
4,704
0
3,073
9,544
0
98,964
L
10,278
5,416
0
2,095
9,392
3,940
733
1,296
8,096
0
75,761
W
6,444
455
0
3,577
10,723
6,200
0
3,361
7,362
35,106
0
L
4,952
197
779
4,538
12,227
5,583
0
5,590
6,637
64,363
0
W
9,734
1,496
0
6,687
12,145
7,440
91
407
11,738
68,606
0
L
Hercules
Womnel16
Hercules
5,365
1,766
0
3,053
10,481
8,022
0
5,938
4,543
0
36,626
L
4,804
590
343
4,037
9,203
8,594
0
5,515
3,688
34,321
0
W
Kukulkan
eXiGe_FaRaX1
Kukulkan
9,189
640
0
2,069
5,943
2,129
455
2,114
3,829
84,203
0
W
Anhur
xNiratu
Anhur
6,098
4,218
0
4,527
14,490
6,401
225
801
13,689
0
77,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,673
Gold Earned
45,736
484
Minions Killed
567
0
Camps Cleared
0
1,555,615
Distance Traveled
1,745,290
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,889
523
109
6
0
394,750
0
W
Nemesis
9,570
563
132
8
0
419,581
0
L
Ishtar
9,076
534
123
7
0
310,277
6
W
Geb
8,088
476
46
3
0
362,820
4
L
Chang'e
8,219
483
120
7
0
311,064
1
W
Charon
9,638
567
115
7
0
313,115
3
L
Hercules
7,167
422
74
4
0
208,619
2
L
Nox
8,322
490
58
3
0
330,905
5
W
Kukulkan
9,117
536
136
8
0
342,705
6
W
Anhur
9,323
548
138
8
0
307,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role