Player Matchup

Bastet
Bastet
AleiMJ
Bastet
Level 52
God Stats
0W - 1L
1,255 SR
Queue Stats
46W - 39L
1,476 Elo+
Party 1
Anubis
Anubis
I JayWeb I
Anubis
Level 67
God Stats
13W - 10L
1,561 SR
Queue Stats
172W - 170L
1,457 Elo+
Solo
Ishtar
Ishtar
KaeloMK2
Ishtar
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 64L
1,654 Elo+
Party 4
Awilix
Awilix
WuiceJrld
Awilix
Level 115
God Stats
0W - 3L
1,558 SR
Queue Stats
26W - 17L
1,702 Elo+
Party 4
Ix Chel
Ix Chel
skyler_wap829
Ix Chel
Level 49
God Stats
9W - 7L
1,531 SR
Queue Stats
26W - 31L
1,453 Elo+
Party 1
Team Averages
Level 64
1,481 SR
1,548 Elo+

VS

Team Averages
Level 109
1,516 SR
1,528 Elo+
Janus
Janus
BecomeDeath
Janus
Level 89
God Stats
5W - 3L
1,754 SR
Queue Stats
160W - 171L
1,495 Elo+
Party 2
Anubis
Anubis
Demyxdoom
Anubis
Level 112
God Stats
25W - 21L
1,534 SR
Queue Stats
300W - 315L
1,495 Elo+
Party 2
Horus
Horus
Eаjak
Horus
Level 84
God Stats
1W - 3L
1,174 SR
Queue Stats
144W - 126L
1,611 Elo+
Party 3
Loki
Loki
Untamed2018
Loki
Level 142
God Stats
2W - 2L
1,608 SR
Queue Stats
86W - 76L
1,584 Elo+
Party 3
Cernunnos
Cernunnos
madjag10
Cernunnos
Level 117
God Stats
8W - 9L
1,511 SR
Queue Stats
284W - 301L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AleiMJ
Bastet
8
1 / 1 / 1
4,651
581
2,589
5,813
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
I JayWeb I
Anubis
6
0 / 2 / 0
4,036
505
1,226
3,381
1,078
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
KaeloMK2
Ishtar
9
3 / 3 / 1
5,266
658
3,078
6,248
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
WuiceJrld
Awilix
9
1 / 3 / 3
4,997
625
3,918
7,645
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
9
1 / 0 / 0
5,204
651
923
2,288
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,298
662
1,196
2,599
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Demyxdoom
Anubis
10
2 / 1 / 0
5,958
745
4,223
5,168
2,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Eаjak
Horus
7
1 / 1 / 5
5,159
645
2,561
5,692
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 1
5,120
640
2,546
6,025
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
madjag10
Cernunnos
9
4 / 2 / 1
5,800
725
5,689
5,649
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
9
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
AleiMJ
Bastet
1
1
1
1.5
W
0
0
0
0
W
Anubis
Demyxdoom
Anubis
2
1
0
2
W
Horus
Eаjak
Horus
1
1
5
3.5
L
Anubis
I JayWeb I
Anubis
0
2
0
0
L
Ishtar
KaeloMK2
Ishtar
3
3
1
1.17
W
2
2
1
1.25
L
Awilix
WuiceJrld
Awilix
1
3
3
0.83
W
Cernunnos
madjag10
Cernunnos
4
2
1
2.25
L
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,734
Damage
16,215
25,375
Taken
25,133
7,349
Mitigated
10,385
6,925
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AleiMJ
Bastet
2,589
1,045
0
1,794
5,813
1,678
0
437
5,376
0
25,219
W
1,196
102
0
463
2,599
746
0
162
2,421
44,471
0
W
Anubis
Demyxdoom
Anubis
4,223
610
0
3,059
5,168
2,097
372
1,226
3,942
45,765
0
W
Horus
Eаjak
Horus
2,561
1,069
120
2,441
5,692
3,924
0
435
5,233
0
8,352
L
Anubis
I JayWeb I
Anubis
1,226
313
0
1,330
3,381
1,078
0
2,278
1,103
19,207
0
L
Ishtar
KaeloMK2
Ishtar
3,078
1,971
0
1,691
6,248
2,011
0
0
6,248
0
26,176
W
2,546
925
0
3,026
6,025
1,804
0
280
5,739
0
28,534
L
Awilix
WuiceJrld
Awilix
3,918
1,433
0
500
7,645
1,930
0
1,945
5,700
0
26,005
W
Cernunnos
madjag10
Cernunnos
5,689
3,201
0
2,072
5,649
1,814
0
0
5,649
0
36,565
L
Ix Chel
923
115
402
1,208
2,288
652
0
759
1,529
29,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
27,335
235
Minions Killed
275
0
Camps Cleared
0
786,969
Distance Traveled
851,959
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,651
581
30
4
0
186,167
1
W
Janus
5,298
662
83
10
0
179,514
2
W
Anubis
5,958
745
81
10
0
154,629
0
W
Horus
5,159
645
8
1
0
183,590
1
L
Anubis
4,036
505
35
4
0
92,647
0
L
Ishtar
5,266
658
53
7
0
142,080
0
W
Loki
5,120
640
53
7
0
176,912
0
L
Awilix
4,997
625
42
5
0
185,671
0
W
Cernunnos
5,800
725
50
6
0
157,314
2
L
Ix Chel
5,204
651
75
9
0
180,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role