Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold II
Metztlí
Eset
Gold II
Level 157
God Stats
16W - 13L
1,628 SR
Queue Stats
180W - 176L
1,654 MMR
Solo
Charon
Charon
Gold II
YogiRising
Charon
Gold II
Level 158
God Stats
18W - 12L
1,569 SR
Queue Stats
223W - 224L
1,640 MMR
Solo
Loki
Loki
Gold II
iSoyStephano
Loki
Gold II
Level 146
God Stats
1W - 1L
1,694 SR
Queue Stats
34W - 25L
1,639 MMR
Solo
Geb
Geb
Gold II
ssnickasm8
Geb
Gold II
Level 118
God Stats
5W - 4L
1,702 SR
Queue Stats
91W - 93L
1,641 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,619 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,534 SR
1,662 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Ethbeatz
Bellona
Gold II
Level 112
God Stats
50W - 48L
1,565 SR
Queue Stats
299W - 307L
1,650 MMR
Solo
Thor
Thor
Gold I
HoldenCheeks
Thor
Gold I
Level 127
God Stats
2W - 0L
1,340 SR
Queue Stats
39W - 34L
1,697 MMR
Party 1
Ganesha
Ganesha
Gold III
JainoxM
Ganesha
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,639 MMR
Solo
Cupid
Cupid
Gold I
greatplayer6969
Cupid
Gold I
Level 62
God Stats
2W - 0L
1,763 SR
Queue Stats
26W - 14L
1,825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 0 / 1
6,910
461
3,444
8,877
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
13
2 / 5 / 2
7,971
531
8,158
12,976
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
YogiRising
Charon
12
0 / 1 / 0
6,971
465
2,977
8,253
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 0
7,111
474
3,240
8,338
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 0
7,037
469
3,055
12,661
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AnhurBastetChernobogThoth

VS

Bans
AthenaMaman BrigitteTyrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 0 / 0
8,963
598
5,211
7,117
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Ethbeatz
Bellona
15
2 / 4 / 3
9,234
616
8,581
14,464
14,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
5 / 0 / 0
8,055
537
5,495
8,530
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
JainoxM
Ganesha
11
0 / 0 / 4
7,957
530
3,801
7,256
5,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

15
2 / 0 / 1
9,110
607
7,116
8,249
3,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
1
2.5
W
Sol
 
Sol
0
0
0
0
W
Bellona
Ethbeatz
Bellona
2
4
3
0.88
W
5
0
0
5
W
Ganesha
JainoxM
Ganesha
0
0
4
2
L
Eset
2
5
2
0.6
L
Charon
YogiRising
Charon
0
1
0
0
W
2
0
1
2.5
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
30,204
51,105
Taken
45,616
23,179
Mitigated
29,974
10,718
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,444
2,637
0
2,933
8,877
3,279
0
1,069
7,808
0
43,556
W
Sol
 
Sol
5,211
2,443
0
4,350
7,117
3,078
932
2,111
4,880
86,486
15,273
W
Bellona
Ethbeatz
Bellona
8,581
2,628
0
4,924
14,464
14,716
701
7,574
6,786
0
72,803
W
5,495
1,502
0
330
8,530
3,243
0
1,848
6,642
0
58,094
W
Ganesha
JainoxM
Ganesha
3,801
916
0
2,178
7,256
5,509
0
1,428
5,816
17,243
0
L
Eset
8,158
1,392
105
1,752
12,976
4,556
0
451
12,525
61,343
0
L
Charon
YogiRising
Charon
2,977
208
0
1,500
8,253
4,040
0
2,247
6,006
51,703
0
W
7,116
4,839
166
6,188
8,249
3,428
59
947
7,302
0
89,363
L
3,240
108
0
880
8,338
2,564
0
1,140
7,198
0
56,180
L
3,055
433
0
3,548
12,661
8,740
0
3,772
8,889
35,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
43,319
434
Minions Killed
562
0
Camps Cleared
0
1,480,775
Distance Traveled
1,508,747
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,910
461
76
5
0
289,665
0
W
Sol
8,963
598
171
11
0
299,844
0
W
Bellona
9,234
616
137
9
0
283,771
5
W
Thor
8,055
537
77
5
0
345,315
0
W
Ganesha
7,957
530
2
0
0
309,087
1
L
Eset
7,971
531
101
7
0
263,703
0
L
Charon
6,971
465
106
7
0
288,362
7
W
Cupid
9,110
607
175
12
0
270,730
2
L
Loki
7,111
474
112
7
0
331,013
1
L
Geb
7,037
469
39
3
0
308,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role