Player Matchup

Aphrodite
Aphrodite
Chyleson
Aphrodite
Level 98
God Stats
8W - 10L
1,469 SR
Queue Stats
102W - 122L
1,380 Elo+
Party 1
Ymir
Ymir
CivilPig
Ymir
Level 36
God Stats
2W - 1L
1,515 SR
Queue Stats
38W - 44L
1,326 Elo+
Party 1
Amaterasu
Amaterasu
khyjah
Amaterasu
Level 119
God Stats
8W - 4L
1,877 SR
Queue Stats
104W - 110L
1,425 Elo+
Party 1
Team Averages
Level 84
1,620 SR
1,377 Elo+

VS

Team Averages
Level 59
1,492 SR
1,412 Elo+
Horus
Horus
BIGBOB017
Horus
Level 61
God Stats
0W - 1L
1,208 SR
Queue Stats
32W - 26L
1,423 Elo+
Party 2
Merlin
Merlin
El Gooba
Merlin
Level 55
God Stats
4W - 2L
1,634 SR
Queue Stats
61W - 67L
1,391 Elo+
Party 2
Ymir
Ymir
xXAngel GirlXx7
Ymir
Level 60
God Stats
23W - 9L
1,634 SR
Queue Stats
29W - 18L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chyleson
Aphrodite
15
4 / 0 / 11
12,226
764
16,229
14,209
7,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ymir
13
1 / 2 / 11
11,416
714
9,575
19,945
22,266
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
khyjah
Amaterasu
15
10 / 0 / 5
13,060
816
18,297
26,976
30,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BIGBOB017
Horus
12
0 / 6 / 1
9,829
614
9,764
19,899
13,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
El Gooba
Merlin
12
1 / 4 / 1
10,050
628
19,336
12,199
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
9,683
605
10,389
18,738
19,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
BIGBOB017
Horus
0
6
1
0.08
W
Aphrodite
Chyleson
Aphrodite
4
0
11
9.5
W
Ymir
1
2
11
3.25
L
Merlin
El Gooba
Merlin
1
4
1
0.38
W
Amaterasu
khyjah
Amaterasu
10
0
5
12.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,101
Damage
39,489
61,130
Taken
50,836
59,828
Mitigated
38,485
31,718
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BIGBOB017
Horus
9,764
5,067
1,007
4,883
19,899
13,254
0
11,544
7,714
0
33,770
W
Aphrodite
Chyleson
Aphrodite
16,229
947
10,757
11,116
14,209
7,386
834
9,161
5,048
49,014
0
W
Ymir
9,575
788
0
1,093
19,945
22,266
344
9,761
10,184
33,264
0
L
Merlin
El Gooba
Merlin
19,336
989
0
715
12,199
5,232
0
5,537
6,183
54,096
0
W
Amaterasu
khyjah
Amaterasu
18,297
7,568
0
8,752
26,976
30,176
775
11,863
14,453
0
47,303
L
10,389
1,940
383
1,158
18,738
19,999
0
9,234
8,829
20,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
29,562
138
Minions Killed
114
0
Camps Cleared
0
878,236
Distance Traveled
801,771
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,829
614
32
2
0
271,890
0
W
Aphrodite
12,226
764
49
3
0
306,004
0
W
Ymir
11,416
714
55
3
0
257,165
0
L
Merlin
10,050
628
64
4
0
271,212
0
W
Amaterasu
13,060
816
34
2
0
315,067
0
L
Ymir
9,683
605
18
1
0
258,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role