Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Breadsticks321
Mulan
Level 112
God Stats
1W - 1L
1,750 SR
Queue Stats
104W - 106L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Keenboss
Danzaburou
Level 159
God Stats
6W - 7L
1,523 SR
Queue Stats
561W - 598L
1,522 Elo+
Solo
Xing Tian
Xing Tian
KillersRaw1
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,558 Elo+
Solo
Team Averages
Level 136
1,554 SR
1,510 Elo+

VS

Team Averages
Level 90
1,498 SR
1,507 Elo+
He Bo
He Bo
BIG_TOKYO_
He Bo
Level 149
God Stats
1W - 2L
1,326 SR
Queue Stats
123W - 112L
1,564 Elo+
Party 1
Medusa
Medusa
Bablabou
Medusa
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 115L
1,160 Elo+
Party 2
Sol
Sol
SATAN9907
Sol
Level 120
God Stats
17W - 15L
1,452 SR
Queue Stats
569W - 575L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
SenseiDonno
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,728 Elo+
Party 1
Nu Wa
Nu Wa
skullcrusherz17
Nu Wa
Level 149
God Stats
6W - 1L
1,711 SR
Queue Stats
539W - 527L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 4 / 4
7,568
757
9,622
14,780
14,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
 
Ah Puch
1
0 / 0 / 0
2,404
240
0
712
166
13
3 / 5 / 4
7,250
725
5,389
13,231
7,873
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Keenboss
Danzaburou
15
2 / 2 / 3
8,410
841
10,945
8,799
3,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
KillersRaw1
Xing Tian
14
1 / 5 / 7
7,962
796
7,019
16,682
14,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
2 / 3 / 5
7,374
737
10,185
6,883
2,972
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Bablabou
Medusa
14
4 / 2 / 6
8,116
812
5,745
7,730
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
3 / 1 / 12
9,044
904
11,169
6,355
2,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
SenseiDonno
Jormungandr
13
1 / 3 / 9
7,868
787
4,996
10,040
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 8
9,426
943
13,087
6,115
3,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
9
Kills
16
16
Deaths
10
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
4
1.25
L
Ah Puch
 
Ah Puch
0
0
0
0
W
He Bo
2
3
5
1.5
W
Medusa
Bablabou
Medusa
4
2
6
3.5
L
3
5
4
1
L
Danzaburou
Keenboss
Danzaburou
2
2
3
1.75
L
Xing Tian
KillersRaw1
Xing Tian
1
5
7
0.9
W
3
1
12
9
W
Jormungandr
SenseiDonno
Jormungandr
1
3
9
1.83
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,975
Damage
45,182
54,204
Taken
37,123
40,446
Mitigated
24,443
12,333
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,622
1,058
445
1,836
14,780
14,787
0
9,431
5,040
0
20,873
L
Ah Puch
 
Ah Puch
0
0
0
0
712
166
0
712
0
0
0
W
He Bo
10,185
420
539
1,942
6,883
2,972
250
2,209
4,674
10,536
0
W
Medusa
Bablabou
Medusa
5,745
2,504
188
558
7,730
4,054
1,131
1,581
6,149
0
11,872
L
5,389
253
960
874
13,231
7,873
0
9,555
3,317
0
11,859
L
Danzaburou
Keenboss
Danzaburou
10,945
3,549
330
2,565
8,799
3,533
117
7,237
1,164
0
36,801
L
Xing Tian
KillersRaw1
Xing Tian
7,019
363
1,886
3,437
16,682
14,087
0
11,190
5,246
15,800
0
W
11,169
2,739
386
2,676
6,355
2,761
1,654
750
5,605
26,721
0
W
Jormungandr
SenseiDonno
Jormungandr
4,996
1,017
1,753
2,164
10,040
10,845
60
1,279
8,761
9,103
0
W
13,087
5,066
458
855
6,115
3,811
1,281
1,200
4,915
29,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
41,828
93
Minions Killed
115
0
Camps Cleared
0
699,942
Distance Traveled
969,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,568
757
30
3
0
184,591
0
L
Ah Puch
2,404
240
0
0
0
0
0
W
He Bo
7,374
737
1
0
0
184,708
0
W
Medusa
8,116
812
17
2
0
197,424
0
L
Mulan
7,250
725
8
1
0
166,184
0
L
Danzaburou
8,410
841
49
5
0
156,785
0
L
Xing Tian
7,962
796
6
1
0
192,382
0
W
Sol
9,044
904
49
5
0
198,796
0
W
Jormungandr
7,868
787
15
2
0
196,977
0
W
Nu Wa
9,426
943
33
3
0
191,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role