Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ItzChastic
Nemesis
Level 134
God Stats
3W - 3L
1,481 SR
Queue Stats
362W - 349L
1,479 Elo+
Solo
Chronos
Chronos
LUCHASAURUS
Chronos
Level 135
God Stats
9W - 2L
1,790 SR
Queue Stats
151W - 119L
1,573 Elo+
Party 1
Bacchus
Bacchus
MomHaterDadDater
Bacchus
Level 87
God Stats
2W - 0L
1,559 SR
Queue Stats
60W - 53L
1,545 Elo+
Party 1
Sol
Sol
fluffydogg
Sol
Level 67
God Stats
8W - 10L
1,619 SR
Queue Stats
133W - 120L
1,568 Elo+
Party 1
Team Averages
Level 116
1,590 SR
1,533 Elo+

VS

Team Averages
Level 108
1,510 SR
1,514 Elo+
Medusa
Medusa
AnchorDaddy
Medusa
Level 159
God Stats
2W - 1L
1,889 SR
Queue Stats
90W - 79L
1,494 Elo+
Solo
Danzaburou
Danzaburou
AreJayy
Danzaburou
Level 127
God Stats
7W - 3L
1,725 SR
Queue Stats
128W - 108L
1,530 Elo+
Solo
Jormungandr
Jormungandr
Chunkey9
Jormungandr
Level 88
God Stats
4W - 5L
1,447 SR
Queue Stats
385W - 356L
1,481 Elo+
Solo
King Arthur
King Arthur
Denfish
King Arthur
Level 105
God Stats
0W - 3L
1,199 SR
Queue Stats
61W - 55L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
Div3DYB
Ao Kuang
Level 63
God Stats
2W - 4L
1,289 SR
Queue Stats
141W - 129L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 0 / 5
6,450
645
5,888
5,261
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
ItzChastic
Nemesis
11
1 / 0 / 5
6,186
619
5,581
6,596
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
LUCHASAURUS
Chronos
12
4 / 0 / 1
7,162
716
4,269
4,577
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 0 / 4
5,860
586
3,297
7,152
5,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
5,488
549
3,543
4,714
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 1 / 0
5,623
562
1,550
4,848
1,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
AreJayy
Danzaburou
9
0 / 1 / 0
5,166
517
3,452
4,940
1,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Chunkey9
Jormungandr
8
0 / 0 / 0
5,164
516
2,508
6,575
4,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
Denfish
King Arthur
9
0 / 3 / 0
5,545
555
3,570
9,862
5,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Div3DYB
Ao Kuang
8
0 / 5 / 0
4,984
498
2,542
10,613
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
5
5.5
L
Medusa
0
1
0
0
L
Danzaburou
AreJayy
Danzaburou
0
1
0
0
L
Jormungandr
Chunkey9
Jormungandr
0
0
0
0
L
King Arthur
Denfish
King Arthur
0
3
0
0
L
Ao Kuang
Div3DYB
Ao Kuang
0
5
0
0
W
Nemesis
ItzChastic
Nemesis
1
0
5
3.5
W
Chronos
LUCHASAURUS
Chronos
4
0
1
4.5
W
2
0
4
4
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
13,622
28,300
Taken
36,838
15,325
Mitigated
16,921
13,258
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,888
1,190
0
2,966
5,261
1,908
0
1,101
4,160
0
48,896
L
Medusa
1,550
414
0
1,349
4,848
1,850
0
2,159
2,689
0
44,613
L
Danzaburou
AreJayy
Danzaburou
3,452
2,268
0
2,697
4,940
1,863
0
2,398
2,542
0
36,987
L
Jormungandr
Chunkey9
Jormungandr
2,508
418
0
1,616
6,575
4,124
0
3,954
2,621
21,049
0
L
King Arthur
Denfish
King Arthur
3,570
181
0
771
9,862
5,587
0
822
8,396
0
35,999
L
Ao Kuang
Div3DYB
Ao Kuang
2,542
985
0
2,278
10,613
3,497
0
1,475
9,049
36,667
268
W
Nemesis
ItzChastic
Nemesis
5,581
1,220
0
3,014
6,596
4,816
0
1,046
5,550
0
32,404
W
Chronos
LUCHASAURUS
Chronos
4,269
1,405
0
875
4,577
1,730
0
262
4,315
54,861
0
W
3,297
192
1,125
2,946
7,152
5,022
0
1,401
5,751
12,309
0
W
3,543
2,139
0
2,332
4,714
1,849
0
1,177
3,537
36,003
8,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
26,482
352
Minions Killed
292
0
Camps Cleared
0
1,100,990
Distance Traveled
982,086
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,450
645
77
8
0
257,687
0
L
Medusa
5,623
562
69
7
0
200,654
4
L
Danzaburou
5,166
517
83
8
0
182,373
0
L
Jormungandr
5,164
516
21
2
0
183,699
1
L
King Arthur
5,545
555
66
7
0
206,820
0
L
Ao Kuang
4,984
498
53
5
0
208,540
1
W
Nemesis
6,186
619
70
7
0
217,772
2
W
Chronos
7,162
716
99
10
0
208,152
1
W
Bacchus
5,860
586
14
1
0
227,744
0
W
Sol
5,488
549
92
9
0
189,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role