Player Matchup

Sun Wukong
Sun Wukong
DynaMicW0LF
Sun Wukong
Level 109
God Stats
5W - 2L
1,628 SR
Queue Stats
526W - 533L
1,437 Elo+
Party 2
Atlas
Atlas
ITZz Betta
Atlas
Level 128
God Stats
32W - 26L
1,442 SR
Queue Stats
642W - 646L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
NerdSquad90
Kukulkan
Level 128
God Stats
6W - 0L
1,465 SR
Queue Stats
175W - 175L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
VxBlueface
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,304 Elo+
Solo
Arachne
Arachne
shade151
Arachne
Level 133
God Stats
7W - 1L
1,826 SR
Queue Stats
158W - 151L
1,445 Elo+
Party 1
Team Averages
Level 125
1,572 SR
1,416 Elo+

VS

Team Averages
Level 137
1,555 SR
1,406 Elo+
Cupid
Cupid
 
Cupid
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cmurda0885
Artemis
Level 155
God Stats
6W - 4L
1,679 SR
Queue Stats
554W - 580L
1,375 Elo+
Solo
Maui
Maui
HydroPlayer1912
Maui
Level 109
God Stats
2W - 3L
1,475 SR
Queue Stats
502W - 489L
1,510 Elo+
Solo
Kumbhakarna
Kumbhakarna
I Got A1 Yola
Kumbhakarna
Level 153
God Stats
8W - 6L
1,620 SR
Queue Stats
606W - 632L
1,429 Elo+
Solo
Mulan
Mulan
Lord_FazzyShnish
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DynaMicW0LF
Sun Wukong
15
4 / 0 / 12
8,648
786
8,819
7,892
7,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
15
4 / 0 / 12
8,807
801
7,718
9,504
10,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
NerdSquad90
Kukulkan
15
2 / 1 / 13
9,012
819
20,593
10,034
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
VxBlueface
Baron Samedi
17
1 / 1 / 12
9,250
841
9,883
6,111
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
shade151
Arachne
16
8 / 1 / 10
9,422
857
14,166
9,424
7,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 4 / 3
7,463
678
7,249
12,020
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Cmurda0885
Artemis
14
0 / 3 / 2
7,262
660
8,138
9,179
4,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 0
7,365
670
6,032
19,748
15,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
I Got A1 Yola
Kumbhakarna
12
1 / 5 / 0
7,335
667
3,200
15,386
16,735
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 1
7,830
712
10,286
13,562
11,985
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
19
Kills
3
3
Deaths
19
59
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
3
0.38
L
Artemis
Cmurda0885
Artemis
0
3
2
0.33
W
Sun Wukong
DynaMicW0LF
Sun Wukong
4
0
12
10
L
0
5
0
0
L
Kumbhakarna
I Got A1 Yola
Kumbhakarna
1
5
0
0.2
W
Atlas
4
0
12
10
L
2
2
1
1.25
W
Kukulkan
NerdSquad90
Kukulkan
2
1
13
8.5
W
Baron Samedi
VxBlueface
Baron Samedi
1
1
12
7
W
Arachne
shade151
Arachne
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,179
Damage
34,905
42,965
Taken
69,895
35,291
Mitigated
54,433
18,459
Healing
21,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,249
2,854
2,177
3,764
12,020
5,682
0
8,893
3,079
0
20,512
L
Artemis
Cmurda0885
Artemis
8,138
1,459
586
1,287
9,179
4,126
0
4,408
4,579
0
24,339
W
Sun Wukong
DynaMicW0LF
Sun Wukong
8,819
1,534
855
308
7,892
7,344
0
1,699
6,193
0
12,999
L
6,032
705
464
5,463
19,748
15,905
0
9,736
9,576
16,008
0
L
Kumbhakarna
I Got A1 Yola
Kumbhakarna
3,200
92
1,601
2,700
15,386
16,735
0
7,030
8,190
6,416
303
W
Atlas
7,718
1,990
3,272
2,673
9,504
10,667
81
1,648
7,856
10,054
0
L
10,286
689
1,588
1,681
13,562
11,985
0
8,127
5,340
0
21,561
W
Kukulkan
NerdSquad90
Kukulkan
20,593
1,287
756
2,109
10,034
5,651
162
2,758
7,276
40,795
0
W
Baron Samedi
VxBlueface
Baron Samedi
9,883
821
977
1,522
6,111
4,572
706
1,045
5,066
33,041
0
W
Arachne
shade151
Arachne
14,166
8,761
1,459
4,528
9,424
7,057
946
2,074
7,350
0
16,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
37,255
127
Minions Killed
117
0
Camps Cleared
0
1,254,844
Distance Traveled
958,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,463
678
36
3
0
173,598
0
L
Artemis
7,262
660
34
3
0
170,203
0
W
Sun Wukong
8,648
786
8
1
0
266,739
0
L
Maui
7,365
670
12
1
0
216,260
0
L
Kumbhakarna
7,335
667
4
0
0
209,615
0
W
Atlas
8,807
801
4
0
0
268,818
0
L
Mulan
7,830
712
31
3
0
189,287
0
W
Kukulkan
9,012
819
55
5
0
256,399
0
W
Baron Samedi
9,250
841
43
4
0
210,544
0
W
Arachne
9,422
857
17
2
0
252,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role