Player Matchup

Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Akmong
Zhong Kui
Level 67
God Stats
2W - 1L
1,735 SR
Queue Stats
15W - 9L
1,593 Elo+
Solo
Heimdallr
Heimdallr
Scrimers
Heimdallr
Level 127
God Stats
1W - 1L
1,304 SR
Queue Stats
42W - 38L
1,491 Elo+
Party 1
Team Averages
Level 136
1,508 SR
1,517 Elo+

VS

Team Averages
Level 104
1,564 SR
1,458 Elo+
Awilix
Awilix
 
Awilix
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JimmyPage73
Chaac
Level 107
God Stats
4W - 6L
1,493 SR
Queue Stats
550W - 549L
1,413 Elo+
Solo
Hera
Hera
Rateco
Hera
Level 68
God Stats
5W - 1L
1,681 SR
Queue Stats
145W - 132L
1,473 Elo+
Party 2
Ra
Ra
o_ninja_q_copia
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,412 Elo+
Solo
Fafnir
Fafnir
vinidpaula
Fafnir
Level 158
God Stats
3W - 2L
1,649 SR
Queue Stats
96W - 94L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 1 / 10
7,385
1,231
6,978
5,791
2,640
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
 
Sylvanus
13
3 / 0 / 8
7,231
1,205
2,477
7,033
7,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
 
Jormungandr
12
1 / 2 / 8
6,898
1,150
2,898
8,480
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Akmong
Zhong Kui
12
3 / 1 / 6
7,003
1,167
3,439
5,123
3,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Scrimers
Heimdallr
12
3 / 1 / 6
7,083
1,181
4,563
4,914
2,564
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 3 / 3
5,669
945
5,930
6,062
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 1 / 0
4,749
792
1,368
1,295
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hera
Rateco
Hera
11
0 / 4 / 4
5,406
901
5,308
5,163
1,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 3
5,688
948
3,805
5,670
2,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
vinidpaula
Fafnir
12
1 / 2 / 2
6,235
1,039
3,107
6,193
7,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
13
Kills
4
5
Deaths
14
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
10
8
W
Sylvanus
 
Sylvanus
3
0
8
7
W
Jormungandr
 
Jormungandr
1
2
8
2.5
L
Awilix
 
Awilix
1
3
3
0.83
W
Zhong Kui
Akmong
Zhong Kui
3
1
6
6
L
1
1
0
1
L
Hera
Rateco
Hera
0
4
4
0.5
W
Heimdallr
Scrimers
Heimdallr
3
1
6
6
L
1
4
3
0.63
L
Fafnir
vinidpaula
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,355
Damage
19,518
31,341
Taken
24,383
24,107
Mitigated
15,283
12,614
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,978
183
732
787
5,791
2,640
1,283
1,141
4,601
12,710
0
W
Sylvanus
 
Sylvanus
2,477
325
3,446
3,228
7,033
7,016
522
3,218
3,712
5,225
0
W
Jormungandr
 
Jormungandr
2,898
420
1,249
1,238
8,480
8,210
103
3,387
5,003
9,414
0
L
Awilix
 
Awilix
5,930
1,624
0
483
6,062
2,411
0
3,199
2,863
0
8,291
W
Zhong Kui
Akmong
Zhong Kui
3,439
261
745
694
5,123
3,677
1,457
1,854
3,215
9,188
0
L
1,368
0
0
26
1,295
1,367
0
266
1,029
0
1,737
L
Hera
Rateco
Hera
5,308
1,399
176
354
5,163
1,945
0
3,912
1,251
11,359
0
W
Heimdallr
Scrimers
Heimdallr
4,563
1,604
413
82
4,914
2,564
605
2,324
2,590
0
14,020
L
3,805
78
1,011
837
5,670
2,231
0
4,645
1,025
9,783
0
L
Fafnir
vinidpaula
Fafnir
3,107
486
329
1,370
6,193
7,329
0
3,770
2,423
6,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
27,747
65
Minions Killed
46
0
Camps Cleared
0
641,498
Distance Traveled
584,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,385
1,231
14
2
0
136,177
0
W
Sylvanus
7,231
1,205
5
1
0
139,388
0
W
Jormungandr
6,898
1,150
11
2
0
119,132
0
L
Awilix
5,669
945
8
1
0
167,009
0
W
Zhong Kui
7,003
1,167
17
3
0
127,115
0
L
Chaac
4,749
792
0
0
0
25,127
0
L
Hera
5,406
901
17
3
0
137,390
0
W
Heimdallr
7,083
1,181
18
3
0
119,686
0
L
Ra
5,688
948
14
2
0
112,683
0
L
Fafnir
6,235
1,039
7
1
0
142,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role