Player Matchup

Fenrir
Fenrir
AinxBlack
Fenrir
Level 126
God Stats
2W - 0L
1,729 SR
Queue Stats
29W - 26L
1,489 Elo+
Party 1
Aphrodite
Aphrodite
filth9656
Aphrodite
Level 89
God Stats
5W - 2L
1,348 SR
Queue Stats
22W - 20L
1,449 Elo+
Party 1
Chaac
Chaac
tomanynameson
Chaac
Level 124
God Stats
12W - 3L
1,455 SR
Queue Stats
62W - 72L
1,434 Elo+
Party 1
Team Averages
Level 113
1,511 SR
1,457 Elo+

VS

Team Averages
Level 127
1,509 SR
1,461 Elo+
Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Sus Banana6784
Poseidon
Level 106
God Stats
19W - 19L
1,452 SR
Queue Stats
126W - 143L
1,394 Elo+
Solo
Mulan
Mulan
Wartera
Mulan
Level 133
God Stats
24W - 18L
1,575 SR
Queue Stats
143W - 138L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AinxBlack
Fenrir
12
4 / 2 / 7
8,571
779
7,208
11,543
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
filth9656
Aphrodite
11
1 / 2 / 11
8,455
769
7,481
9,542
3,580
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 1 / 4
9,507
864
13,908
17,962
15,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 2
8,325
757
11,187
10,794
4,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
11
1 / 7 / 2
8,105
737
7,742
8,916
3,159
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Wartera
Mulan
9
1 / 5 / 4
7,803
709
6,381
13,308
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
5
5
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
2
4
W
Fenrir
AinxBlack
Fenrir
4
2
7
3.75
L
Poseidon
1
7
2
0.29
L
Mulan
Wartera
Mulan
1
5
4
0.6
W
Aphrodite
filth9656
Aphrodite
1
2
11
3.25
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,597
Damage
25,310
39,047
Taken
33,018
28,140
Mitigated
20,214
19,337
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,187
3,555
0
1,304
10,794
4,860
48
3,248
7,175
0
24,089
W
Fenrir
AinxBlack
Fenrir
7,208
1,617
0
1,690
11,543
9,417
17
1,810
9,383
0
19,728
L
Poseidon
7,742
1,748
0
0
8,916
3,159
280
1,628
6,839
40,268
0
L
Mulan
Wartera
Mulan
6,381
1,084
270
3,735
13,308
12,195
25
2,910
9,459
0
15,252
W
Aphrodite
filth9656
Aphrodite
7,481
816
5,348
7,070
9,542
3,580
0
2,332
7,137
30,887
0
W
13,908
1,538
0
5,229
17,962
15,143
7
4,024
13,574
0
35,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
24,233
93
Minions Killed
95
0
Camps Cleared
0
619,047
Distance Traveled
588,688
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,325
757
15
1
0
222,277
0
W
Fenrir
8,571
779
21
2
0
198,205
0
L
Poseidon
8,105
737
67
6
0
172,020
0
L
Mulan
7,803
709
13
1
0
194,391
3
W
Aphrodite
8,455
769
37
3
0
202,805
0
W
Chaac
9,507
864
35
3
0
218,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role