Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BlackedRaw-_-
Hachiman
Level 147
God Stats
5W - 2L
1,906 SR
Queue Stats
30W - 20L
1,622 Elo+
Solo
Anhur
Anhur
ShadowNinja0010
Anhur
Level 80
God Stats
17W - 10L
1,684 SR
Queue Stats
270W - 212L
1,588 Elo+
Party 1
Ix Chel
Ix Chel
jR1shoT
Ix Chel
Level 179
God Stats
6W - 4L
1,553 SR
Queue Stats
65W - 60L
1,537 Elo+
Solo
Lancelot
Lancelot
just_ninon
Lancelot
Level 158
God Stats
55W - 39L
1,528 SR
Queue Stats
543W - 513L
1,557 Elo+
Party 1
Team Averages
Level 170
1,634 SR
1,561 Elo+

VS

Team Averages
Level 113
1,515 SR
1,559 Elo+
Kuzenbo
Kuzenbo
IHateOW2
Kuzenbo
Level 47
God Stats
3W - 9L
1,140 SR
Queue Stats
154W - 126L
1,544 Elo+
Party 2
Surtr
Surtr
KIVALELIMYE
Surtr
Level 68
God Stats
5W - 9L
1,497 SR
Queue Stats
112W - 106L
1,594 Elo+
Solo
Anhur
Anhur
SkaDlcc
Anhur
Level 140
God Stats
5W - 3L
1,644 SR
Queue Stats
40W - 39L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
hubadubdub
Cthulhu
Level 156
God Stats
25W - 31L
1,590 SR
Queue Stats
232W - 217L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
voi1d
Baron Samedi
Level 152
God Stats
20W - 13L
1,703 SR
Queue Stats
348W - 321L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 0
5,922
592
7,568
2,141
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
BlackedRaw-_-
Hachiman
5
0 / 2 / 0
4,023
402
1,310
2,387
422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 3 / 0
6,156
616
2,821
8,262
2,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
jR1shoT
Ix Chel
10
0 / 2 / 0
5,688
569
4,381
8,639
4,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
just_ninon
Lancelot
8
0 / 3 / 0
4,732
473
4,378
8,835
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IHateOW2
Kuzenbo
8
1 / 0 / 4
5,514
551
1,750
7,939
5,519
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 2
5,859
586
5,141
9,921
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
SkaDlcc
Anhur
11
6 / 1 / 1
6,973
697
6,460
6,862
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
hubadubdub
Cthulhu
10
0 / 0 / 0
5,837
584
4,404
7,498
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
voi1d
Baron Samedi
10
0 / 0 / 3
5,628
563
819
4,075
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Hachiman
BlackedRaw-_-
Hachiman
0
2
0
0
L
Kuzenbo
IHateOW2
Kuzenbo
1
0
4
3
L
3
0
2
4
W
1
3
0
0.33
L
Anhur
SkaDlcc
Anhur
6
1
1
6.5
L
Cthulhu
hubadubdub
Cthulhu
0
0
0
0
W
Ix Chel
jR1shoT
Ix Chel
0
2
0
0
W
Lancelot
just_ninon
Lancelot
0
3
0
0
L
Baron Samedi
voi1d
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
18,574
30,264
Taken
36,295
11,114
Mitigated
18,754
9,482
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,568
1,686
0
979
2,141
601
0
504
1,637
45,666
0
W
Hachiman
BlackedRaw-_-
Hachiman
1,310
907
0
346
2,387
422
0
450
1,937
0
12,577
L
Kuzenbo
IHateOW2
Kuzenbo
1,750
549
1,120
2,693
7,939
5,519
78
3,082
4,713
11,418
0
L
5,141
2,540
0
2,405
9,921
4,248
0
1,561
8,202
1,222
37,679
W
2,821
1,121
0
3,172
8,262
2,730
0
483
7,779
0
39,108
L
Anhur
SkaDlcc
Anhur
6,460
4,421
0
3,043
6,862
1,873
721
421
6,363
0
46,522
L
Cthulhu
hubadubdub
Cthulhu
4,404
207
0
2,829
7,498
5,636
0
3,685
3,735
40,714
0
W
Ix Chel
jR1shoT
Ix Chel
4,381
663
50
4,495
8,639
4,585
0
4,477
3,549
41,091
0
W
Lancelot
just_ninon
Lancelot
4,378
1,709
0
440
8,835
2,776
0
779
8,056
0
33,088
L
Baron Samedi
voi1d
Baron Samedi
819
0
0
1,832
4,075
1,478
111
2,514
1,333
37,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
29,811
303
Minions Killed
298
0
Camps Cleared
0
885,907
Distance Traveled
1,042,875
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,922
592
95
10
0
198,682
7
W
Hachiman
4,023
402
24
2
0
86,437
0
L
Kuzenbo
5,514
551
17
2
0
205,221
0
L
Surtr
5,859
586
48
5
0
249,821
2
W
Anhur
6,156
616
62
6
0
179,464
0
L
Anhur
6,973
697
80
8
0
181,599
0
L
Cthulhu
5,837
584
74
7
0
214,341
1
W
Ix Chel
5,688
569
67
7
0
180,754
0
W
Lancelot
4,732
473
55
6
0
240,570
0
L
Baron Samedi
5,628
563
79
8
0
191,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role