Player Matchup

Merlin
Merlin
Rey_Belial_
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
Rxluv1
Sun Wukong
Level 19
God Stats
2W - 2L
1,385 SR
Queue Stats
41W - 35L
1,429 Elo+
Party 1
Medusa
Medusa
ScytheG1ave
Medusa
Level 35
God Stats
6W - 3L
1,659 SR
Queue Stats
49W - 24L
1,609 Elo+
Solo
Yemoja
Yemoja
Tamagotchiuwu
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
UufCapi
Thanatos
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 3
Team Averages
Level 45
1,509 SR
1,441 Elo+

VS

Team Averages
Level 53
1,501 SR
1,412 Elo+
Hou Yi
Hou Yi
D3LPH
Hou Yi
Level 16
God Stats
3W - 10L
1,215 SR
Queue Stats
8W - 17L
1,288 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Keemurah
Kumbhakarna
Level 102
God Stats
4W - 2L
1,739 SR
Queue Stats
70W - 62L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
Rocky Balboa556
Ah Puch
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 87L
1,420 Elo+
Solo
Bellona
Bellona
St4ck1337
Bellona
Level 54
God Stats
28W - 28L
1,491 SR
Queue Stats
149W - 166L
1,425 Elo+
Party 2
Arachne
Arachne
cata30081977
Arachne
Level 56
God Stats
38W - 24L
1,562 SR
Queue Stats
104W - 127L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 2 / 2
6,979
537
4,361
6,171
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Rxluv1
Sun Wukong
12
0 / 0 / 1
7,128
548
7,021
10,878
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
11
2 / 2 / 1
6,878
529
10,080
9,336
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 2
6,209
478
3,757
10,697
7,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
UufCapi
Thanatos
10
3 / 1 / 1
6,770
521
2,912
9,213
3,154
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
D3LPH
Hou Yi
11
2 / 3 / 2
6,722
517
8,893
9,509
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Keemurah
Kumbhakarna
11
2 / 1 / 3
6,739
518
3,025
11,680
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 0
7,848
604
5,614
7,776
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
St4ck1337
Bellona
12
0 / 1 / 0
6,450
496
5,495
11,952
10,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arachne
cata30081977
Arachne
13
2 / 0 / 2
7,412
570
5,241
7,104
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
9
9
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
D3LPH
Hou Yi
2
3
2
1
W
Kumbhakarna
Keemurah
Kumbhakarna
2
1
3
3.5
L
Merlin
1
2
2
1
W
3
1
0
3
L
Sun Wukong
Rxluv1
Sun Wukong
0
0
1
0.5
L
Medusa
2
2
1
1.25
W
Bellona
St4ck1337
Bellona
0
1
0
0
L
0
4
2
0.25
L
Thanatos
UufCapi
Thanatos
3
1
1
3.5
W
Arachne
cata30081977
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,131
Damage
28,268
46,295
Taken
48,021
22,612
Mitigated
28,020
15,863
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
D3LPH
Hou Yi
8,893
5,899
0
2,211
9,509
3,810
0
1,215
8,294
0
50,942
W
Kumbhakarna
Keemurah
Kumbhakarna
3,025
851
420
4,141
11,680
7,804
161
2,192
9,488
17,505
0
L
Merlin
4,361
340
0
606
6,171
2,215
0
4,155
2,016
41,296
0
W
5,614
71
0
3,080
7,776
2,860
162
3,510
4,266
52,010
0
L
Sun Wukong
Rxluv1
Sun Wukong
7,021
1,859
0
3,844
10,878
6,035
0
0
10,878
0
57,577
L
Medusa
10,080
3,569
0
3,456
9,336
3,530
0
1,563
7,773
0
57,967
W
Bellona
St4ck1337
Bellona
5,495
1,813
0
3,787
11,952
10,772
0
928
11,024
0
49,200
L
3,757
969
1,439
864
10,697
7,678
24
1,828
8,869
12,860
0
L
Thanatos
UufCapi
Thanatos
2,912
753
0
5,654
9,213
3,154
0
1,093
8,120
0
30,101
W
Arachne
cata30081977
Arachne
5,241
4,388
0
2,047
7,104
2,774
1,352
384
6,720
0
68,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
35,171
330
Minions Killed
363
0
Camps Cleared
0
1,219,545
Distance Traveled
1,223,992
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,722
517
75
6
0
232,307
0
W
Kumbhakarna
6,739
518
18
1
0
242,621
4
L
Merlin
6,979
537
86
7
0
248,972
0
W
Ah Puch
7,848
604
104
8
0
237,132
0
L
Sun Wukong
7,128
548
106
8
0
258,742
0
L
Medusa
6,878
529
89
7
0
223,270
0
W
Bellona
6,450
496
69
5
0
229,612
0
L
Yemoja
6,209
478
11
1
0
225,169
0
L
Thanatos
6,770
521
38
3
0
263,392
0
W
Arachne
7,412
570
97
7
0
282,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role