Player Matchup

Bakasura
Bakasura
Fablock__12
Bakasura
Level 69
God Stats
6W - 3L
1,737 SR
Queue Stats
185W - 197L
1,422 Elo+
Party 2
Ares
Ares
Fradey_Winter
Ares
Level 44
God Stats
4W - 6L
1,431 SR
Queue Stats
121W - 139L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NikoFede9703
Morgan Le Fay
Level 88
God Stats
3W - 2L
1,695 SR
Queue Stats
185W - 187L
1,430 Elo+
Party 2
Skadi
Skadi
Rambo_Gismo
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo
Osiris
Osiris
bebba930
Osiris
Level 80
God Stats
0W - 2L
1,243 SR
Queue Stats
162W - 149L
1,436 Elo+
Party 2
Team Averages
Level 69
1,521 SR
1,417 Elo+

VS

Team Averages
Level 109
1,472 SR
1,573 Elo+
Ymir
Ymir
ChaladoGamer
Ymir
Level 86
God Stats
9W - 2L
1,468 SR
Queue Stats
43W - 49L
1,421 Elo+
Solo
Nu Wa
Nu Wa
FranNovo98
Nu Wa
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 1L
1,784 Elo+
Party 1
Loki
Loki
Mariopy10
Loki
Level 126
God Stats
1W - 1L
1,282 SR
Queue Stats
21W - 6L
1,752 Elo+
Party 1
Artemis
Artemis
astonch07
Artemis
Level 145
God Stats
18W - 6L
1,636 SR
Queue Stats
80W - 57L
1,480 Elo+
Solo
Danzaburou
Danzaburou
martin9098
Danzaburou
Level 107
God Stats
130W - 123L
1,475 SR
Queue Stats
154W - 175L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fablock__12
Bakasura
15
0 / 3 / 1
8,541
502
6,778
17,679
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
6,700
394
3,495
14,234
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
NikoFede9703
Morgan Le Fay
12
0 / 4 / 0
7,430
437
3,537
8,764
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
6,997
412
5,827
13,003
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
bebba930
Osiris
14
6 / 2 / 0
9,153
538
8,046
14,451
14,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,407
495
4,708
13,287
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
16
5 / 1 / 4
10,400
612
13,970
6,823
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
19
5 / 0 / 2
11,239
661
11,515
13,994
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
astonch07
Artemis
16
7 / 0 / 2
10,188
599
14,053
6,149
2,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Danzaburou
martin9098
Danzaburou
13
1 / 5 / 1
8,033
473
3,315
8,443
2,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
6
Kills
19
19
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Bakasura
Fablock__12
Bakasura
0
3
1
0.17
L
0
3
0
0
W
Nu Wa
5
1
4
7
W
Loki
5
0
2
6
L
Morgan Le Fay
NikoFede9703
Morgan Le Fay
0
4
0
0
L
0
7
0
0
W
Artemis
astonch07
Artemis
7
0
2
8
L
Osiris
bebba930
Osiris
6
2
0
3
W
Danzaburou
martin9098
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
47,561
68,131
Taken
48,696
37,191
Mitigated
27,974
11,676
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,708
963
256
1,821
13,287
13,062
0
3,052
9,940
28,555
0
L
Bakasura
Fablock__12
Bakasura
6,778
4,966
0
2,919
17,679
7,071
0
4,846
12,833
0
80,649
L
3,495
459
0
2,538
14,234
8,814
0
2,760
11,474
17,249
0
W
Nu Wa
13,970
3,630
0
445
6,823
2,665
2,457
2,903
3,876
71,826
0
W
Loki
11,515
2,666
0
7,997
13,994
6,797
0
452
13,274
0
128,096
L
Morgan Le Fay
NikoFede9703
Morgan Le Fay
3,537
0
0
1,356
8,764
3,002
0
5,386
3,378
57,315
0
L
5,827
2,680
0
579
13,003
4,219
0
3,222
9,781
0
45,131
W
Artemis
astonch07
Artemis
14,053
6,686
0
3,808
6,149
2,484
2,384
453
5,696
0
87,973
L
Osiris
bebba930
Osiris
8,046
2,238
0
4,284
14,451
14,085
459
2,548
11,903
0
56,995
W
Danzaburou
martin9098
Danzaburou
3,315
1,190
0
1,087
8,443
2,966
1,781
172
8,231
0
37,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
48,267
433
Minions Killed
524
0
Camps Cleared
0
1,612,445
Distance Traveled
1,635,897
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,407
495
33
2
0
325,241
0
L
Bakasura
8,541
502
152
9
0
425,161
0
L
Ares
6,700
394
19
1
0
335,372
0
W
Nu Wa
10,400
612
127
7
0
329,635
4
W
Loki
11,239
661
172
10
0
413,815
0
L
Morgan Le Fay
7,430
437
93
5
0
293,166
0
L
Skadi
6,997
412
72
4
0
270,407
0
W
Artemis
10,188
599
143
8
0
298,635
6
L
Osiris
9,153
538
97
6
0
288,339
0
W
Danzaburou
8,033
473
49
3
0
268,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role