Player Matchup

Danzaburou
Danzaburou
MexicanSurveys
Danzaburou
Level 113
God Stats
0W - 1L
1,774 SR
Queue Stats
45W - 43L
1,613 Elo+
Solo
Apollo
Apollo
PopePius
Apollo
Level 129
God Stats
0W - 2L
1,334 SR
Queue Stats
60W - 56L
1,547 Elo+
Party 2
Nike
Nike
Raflaming
Nike
Level 155
God Stats
0W - 1L
1,719 SR
Queue Stats
55W - 52L
1,558 Elo+
Party 2
Serqet
Serqet
fallotube
Serqet
Level 64
God Stats
2W - 2L
1,646 SR
Queue Stats
197W - 190L
1,543 Elo+
Solo
Guan Yu
Guan Yu
stankypersephone
Guan Yu
Level 88
God Stats
0W - 1L
1,583 SR
Queue Stats
264W - 272L
1,572 Elo+
Solo
Team Averages
Level 110
1,611 SR
1,566 Elo+

VS

Team Averages
Level 125
1,501 SR
1,497 Elo+
Cabrakan
Cabrakan
CelticWarCheif
Cabrakan
Level 129
God Stats
2W - 0L
1,217 SR
Queue Stats
220W - 223L
1,536 Elo+
Party 1
Vulcan
Vulcan
DarkLordVyke
Vulcan
Level 126
God Stats
5W - 4L
1,566 SR
Queue Stats
349W - 354L
1,508 Elo+
Party 1
Bellona
Bellona
Finch_Cringle
Bellona
Level 78
God Stats
2W - 0L
1,695 SR
Queue Stats
405W - 380L
1,489 Elo+
Solo
Sylvanus
Sylvanus
Guitar xHero420
Sylvanus
Level 152
God Stats
5W - 4L
1,577 SR
Queue Stats
333W - 343L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
OhNoUDied777
Kuzenbo
Level 141
God Stats
2W - 1L
1,449 SR
Queue Stats
142W - 152L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MexicanSurveys
Danzaburou
13
0 / 4 / 6
7,509
751
13,385
12,858
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
PopePius
Apollo
13
0 / 6 / 4
6,945
695
5,034
11,620
4,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
16
4 / 4 / 2
8,637
864
13,331
19,955
9,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
fallotube
Serqet
13
2 / 2 / 4
7,542
754
4,433
9,814
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 4 / 5
8,842
884
8,839
16,262
14,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
3 / 1 / 9
8,576
858
9,098
12,091
19,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
17
7 / 2 / 10
9,604
960
25,108
9,873
9,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
13
4 / 4 / 7
8,430
843
12,657
13,436
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
13
1 / 1 / 10
8,620
862
7,241
10,821
14,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
OhNoUDied777
Kuzenbo
15
5 / 2 / 8
9,056
906
7,843
13,505
17,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
10
Kills
20
20
Deaths
10
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
1
9
7.5
W
Vulcan
7
2
10
6
W
Bellona
4
4
7
1.88
W
Sylvanus
1
1
10
6
L
Danzaburou
MexicanSurveys
Danzaburou
0
4
6
0.75
W
Kuzenbo
OhNoUDied777
Kuzenbo
5
2
8
4.5
L
Apollo
PopePius
Apollo
0
6
4
0.33
L
Nike
4
4
2
1.25
L
Serqet
fallotube
Serqet
2
2
4
2
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
61,947
70,509
Taken
59,726
42,898
Mitigated
70,449
27,208
Healing
22,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
9,098
1,016
357
2,570
12,091
19,098
1,167
0
12,018
17,477
0
W
Vulcan
25,108
13,167
73
1,032
9,873
9,831
1,009
0
9,613
45,345
0
W
Bellona
12,657
1,534
668
1,344
13,436
9,319
0
0
12,810
0
19,381
W
Sylvanus
7,241
2,198
8,602
3,808
10,821
14,399
1,307
0
10,605
13,594
0
L
Danzaburou
MexicanSurveys
Danzaburou
13,385
5,108
0
3,718
12,858
5,113
0
10,481
2,377
0
34,594
W
Kuzenbo
OhNoUDied777
Kuzenbo
7,843
2,943
1,198
3,312
13,505
17,802
784
0
13,329
12,376
159
L
Apollo
PopePius
Apollo
5,034
2,528
403
520
11,620
4,644
0
9,656
1,964
0
17,163
L
Nike
13,331
988
326
4,303
19,955
9,623
0
13,757
6,198
0
28,310
L
Serqet
fallotube
Serqet
4,433
552
1,275
3,325
9,814
9,363
0
4,249
5,565
0
7,403
L
8,839
480
7,134
6,204
16,262
14,155
0
10,988
5,274
0
16,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,475
Gold Earned
44,286
131
Minions Killed
114
0
Camps Cleared
0
875,925
Distance Traveled
920,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,576
858
21
2
0
160,137
0
W
Vulcan
9,604
960
43
4
0
201,096
0
W
Bellona
8,430
843
19
2
0
199,323
0
W
Sylvanus
8,620
862
18
2
0
159,771
0
L
Danzaburou
7,509
751
52
5
0
154,200
0
W
Kuzenbo
9,056
906
13
1
0
200,453
0
L
Apollo
6,945
695
29
3
0
166,986
0
L
Nike
8,637
864
25
3
0
164,781
0
L
Serqet
7,542
754
10
1
0
196,979
0
L
Guan Yu
8,842
884
15
2
0
192,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role