Player Matchup

Janus
Janus
Klutch
Janus
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 92L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Shamuxo
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
TheSchweet
Ao Kuang
Level 124
God Stats
6W - 3L
1,724 SR
Queue Stats
478W - 452L
1,420 Elo+
Solo
Atlas
Atlas
TlmeLostLemon
Atlas
Level 88
God Stats
1W - 1L
1,218 SR
Queue Stats
36W - 28L
1,470 Elo+
Party 1
Surtr
Surtr
Zach is Boss777
Surtr
Level 118
God Stats
7W - 2L
1,490 SR
Queue Stats
184W - 143L
1,537 Elo+
Party 1
Team Averages
Level 100
1,486 SR
1,491 Elo+

VS

Team Averages
Level 128
1,561 SR
1,556 Elo+
Anubis
Anubis
Flidios
Anubis
Level 143
God Stats
0W - 1L
1,307 SR
Queue Stats
54W - 31L
1,640 Elo+
Party 2
Chernobog
Chernobog
Id Imagine
Chernobog
Level 161
God Stats
3W - 4L
1,495 SR
Queue Stats
81W - 96L
1,469 Elo+
Party 2
Kuzenbo
Kuzenbo
Migby
Kuzenbo
Level 72
God Stats
1W - 1L
1,668 SR
Queue Stats
54W - 64L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
WeySheGoes
Kukulkan
Level 121
God Stats
2W - 2L
1,837 SR
Queue Stats
68W - 43L
1,637 Elo+
Party 2
Jormungandr
Jormungandr
ehv8
Jormungandr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Klutch
Janus
18
8 / 3 / 14
11,022
919
15,132
8,187
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Shamuxo
Nu Wa
17
10 / 6 / 14
11,143
929
19,398
10,782
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
TheSchweet
Ao Kuang
18
8 / 3 / 10
11,374
948
15,188
16,380
15,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 3 / 16
9,891
824
10,248
15,505
18,316
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 4 / 16
9,943
829
15,979
26,882
27,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flidios
Anubis
16
5 / 8 / 7
9,855
821
12,067
16,318
9,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Id Imagine
Chernobog
15
3 / 4 / 9
8,511
709
7,548
12,703
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Migby
Kuzenbo
13
1 / 6 / 4
8,601
717
6,182
17,697
20,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
WeySheGoes
Kukulkan
17
3 / 3 / 13
9,997
833
18,273
11,339
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ehv8
Jormungandr
17
6 / 9 / 12
10,381
865
14,400
21,869
24,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
63
30
Kills
18
19
Deaths
30
70
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anubis
Flidios
Anubis
5
8
7
1.06
L
Chernobog
Id Imagine
Chernobog
3
4
9
1.88
W
Janus
Klutch
Janus
8
3
14
5
L
Kuzenbo
Migby
Kuzenbo
1
6
4
0.5
W
Nu Wa
Shamuxo
Nu Wa
10
6
14
2.83
W
Ao Kuang
TheSchweet
Ao Kuang
8
3
10
4.33
W
0
3
16
2.67
L
Kukulkan
WeySheGoes
Kukulkan
3
3
13
3.17
W
4
4
16
3
L
Jormungandr
ehv8
Jormungandr
6
9
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,945
Damage
58,470
77,736
Taken
79,926
71,663
Mitigated
66,654
26,013
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Flidios
Anubis
12,067
168
966
4,366
16,318
9,530
1,061
10,698
5,514
26,792
0
L
Chernobog
Id Imagine
Chernobog
7,548
3,046
1,857
2,823
12,703
5,504
265
9,619
3,040
0
22,378
W
Janus
Klutch
Janus
15,132
393
1,297
1,090
8,187
4,438
1,350
5,600
2,453
29,949
0
L
Kuzenbo
Migby
Kuzenbo
6,182
2,354
1,974
2,495
17,697
20,996
178
13,624
3,832
10,424
0
W
Nu Wa
Shamuxo
Nu Wa
19,398
7,443
0
0
10,782
6,217
3,284
7,072
3,359
27,475
0
W
Ao Kuang
TheSchweet
Ao Kuang
15,188
3,389
0
6,063
16,380
15,117
2,045
9,851
6,272
26,846
0
W
10,248
3,802
268
4,398
15,505
18,316
585
10,652
4,538
28,427
0
L
Kukulkan
WeySheGoes
Kukulkan
18,273
1,245
1,294
2,755
11,339
5,870
63
8,885
2,310
41,602
0
W
15,979
4,880
1,362
11,535
26,882
27,575
752
14,864
11,790
708
27,746
L
Jormungandr
ehv8
Jormungandr
14,400
1,805
399
1,559
21,869
24,754
215
16,718
4,654
28,881
1,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,373
Gold Earned
47,345
157
Minions Killed
176
0
Camps Cleared
0
1,112,730
Distance Traveled
985,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,855
821
37
3
0
175,072
0
L
Chernobog
8,511
709
28
2
0
174,083
0
W
Janus
11,022
919
47
4
0
241,698
0
L
Kuzenbo
8,601
717
9
1
0
215,403
0
W
Nu Wa
11,143
929
13
1
0
194,196
0
W
Ao Kuang
11,374
948
46
4
0
228,852
0
W
Atlas
9,891
824
34
3
0
218,420
0
L
Kukulkan
9,997
833
82
7
0
220,359
0
W
Surtr
9,943
829
17
1
0
229,564
0
L
Jormungandr
10,381
865
20
2
0
200,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role