Player Matchup

Tsukuyomi
Tsukuyomi
DebielEikeltje
Tsukuyomi
Level 64
God Stats
6W - 2L
1,500 SR
Queue Stats
55W - 51L
1,415 Elo+
Party 1
Neith
Neith
MarkSnoks
Neith
Level 52
God Stats
5W - 4L
1,370 SR
Queue Stats
98W - 81L
1,480 Elo+
Party 1
Zeus
Zeus
minicooper1975
Zeus
Level 52
God Stats
1W - 0L
1,682 SR
Queue Stats
52W - 37L
1,513 Elo+
Party 1
Team Averages
Level 56
1,517 SR
1,470 Elo+

VS

Team Averages
Level 41
1,533 SR
1,423 Elo+
Kukulkan
Kukulkan
Bana909
Kukulkan
Level 45
God Stats
17W - 8L
1,599 SR
Queue Stats
68W - 70L
1,421 Elo+
Party 2
Atlas
Atlas
Lyca0n9
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,425 Elo+
Party 2
Hachiman
Hachiman
Sulijoint
Hachiman
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DebielEikeltje
Tsukuyomi
17
5 / 1 / 10
14,131
831
19,751
15,588
6,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
MarkSnoks
Neith
18
10 / 0 / 5
14,964
880
12,741
12,042
5,277
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 6
12,035
708
11,737
10,948
3,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bana909
Kukulkan
14
3 / 8 / 2
11,771
692
10,789
12,940
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Lyca0n9
Atlas
14
2 / 4 / 3
11,250
662
6,340
17,912
21,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Sulijoint
Hachiman
13
0 / 5 / 3
10,799
635
10,276
16,629
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
5
5
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bana909
Kukulkan
3
8
2
0.5
W
Tsukuyomi
DebielEikeltje
Tsukuyomi
5
1
10
10
L
Atlas
Lyca0n9
Atlas
2
4
3
0.88
W
Neith
MarkSnoks
Neith
10
0
5
12.5
L
Hachiman
Sulijoint
Hachiman
0
5
3
0.3
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,229
Damage
27,405
38,578
Taken
47,481
15,661
Mitigated
31,451
11,789
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bana909
Kukulkan
10,789
0
0
122
12,940
4,792
0
4,837
8,103
63,183
0
W
Tsukuyomi
DebielEikeltje
Tsukuyomi
19,751
4,363
0
6,071
15,588
6,732
246
6,074
9,514
0
61,321
L
Atlas
Lyca0n9
Atlas
6,340
1,170
0
0
17,912
21,860
0
3,903
14,009
18,020
829
W
Neith
MarkSnoks
Neith
12,741
3,100
0
3,831
12,042
5,277
2,105
4,836
7,206
0
84,440
L
Hachiman
Sulijoint
Hachiman
10,276
5,975
0
3,816
16,629
4,799
0
3,742
12,887
0
41,627
W
11,737
959
0
1,887
10,948
3,652
112
6,302
4,646
37,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
33,820
226
Minions Killed
174
0
Camps Cleared
0
1,014,016
Distance Traveled
882,365
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,771
692
103
6
0
300,668
4
W
Tsukuyomi
14,131
831
63
4
0
381,317
0
L
Atlas
11,250
662
17
1
0
310,954
1
W
Neith
14,964
880
104
6
0
345,412
6
L
Hachiman
10,799
635
54
3
0
270,743
0
W
Zeus
12,035
708
59
3
0
287,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role