Player Matchup

Bakasura
Bakasura
DDRobbyD13
Bakasura
Level 135
God Stats
1W - 1L
1,730 SR
Queue Stats
206W - 232L
1,407 Elo+
Party 2
Charybdis
Charybdis
Guap-Machine22
Charybdis
Level 67
God Stats
5W - 2L
1,692 SR
Queue Stats
151W - 179L
1,438 Elo+
Solo
Cupid
Cupid
Jrobbybouji
Cupid
Level 147
God Stats
0W - 2L
1,294 SR
Queue Stats
237W - 243L
1,408 Elo+
Party 2
Camazotz
Camazotz
RainLifeLight
Camazotz
Level 128
God Stats
4W - 6L
1,306 SR
Queue Stats
526W - 555L
1,453 Elo+
Solo
Odin
Odin
Throwback116
Odin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,361 Elo+
Solo
Team Averages
Level 101
1,504 SR
1,414 Elo+

VS

Team Averages
Level 85
1,580 SR
1,410 Elo+
Izanami
Izanami
APG FISKI
Izanami
Level 109
God Stats
6W - 3L
1,543 SR
Queue Stats
216W - 236L
1,448 Elo+
Party 1
Fafnir
Fafnir
BountyHunterAtg
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,414 Elo+
Solo
Olorun
Olorun
CZMmaxpower
Olorun
Level 105
God Stats
1W - 1L
1,640 SR
Queue Stats
53W - 44L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
hijodewon
Erlang Shen
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 31L
1,344 Elo+
Solo
Chernobog
Chernobog
kingsheets
Chernobog
Level 45
God Stats
4W - 3L
1,717 SR
Queue Stats
179W - 223L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DDRobbyD13
Bakasura
17
2 / 4 / 8
9,583
737
6,456
16,743
11,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Guap-Machine22
Charybdis
17
5 / 5 / 7
10,373
798
17,419
14,254
6,679
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 9
9,248
711
14,293
10,651
6,088
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
RainLifeLight
Camazotz
16
4 / 7 / 4
9,155
704
9,604
16,647
9,234
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 5 / 8
8,879
683
8,773
18,485
21,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
APG FISKI
Izanami
20
11 / 1 / 11
11,875
913
25,210
12,993
8,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 2 / 20
11,042
849
7,920
17,412
27,365
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
16
5 / 3 / 16
10,319
794
14,457
11,488
6,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
hijodewon
Erlang Shen
16
3 / 2 / 15
10,045
773
10,443
18,828
25,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
kingsheets
Chernobog
15
4 / 6 / 12
9,840
757
12,222
17,448
9,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
99
14
Kills
25
25
Deaths
14
36
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Izanami
APG FISKI
Izanami
11
1
11
16.5
W
2
2
20
6
W
Olorun
5
3
16
4.33
L
Bakasura
DDRobbyD13
Bakasura
2
4
8
1.5
L
Charybdis
Guap-Machine22
Charybdis
5
5
7
1.7
L
2
4
9
1.63
L
Camazotz
RainLifeLight
Camazotz
4
7
4
0.86
L
1
5
8
1
W
Erlang Shen
hijodewon
Erlang Shen
3
2
15
5.25
W
Chernobog
kingsheets
Chernobog
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,545
Damage
70,252
76,780
Taken
78,169
55,424
Mitigated
76,656
24,211
Healing
26,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
APG FISKI
Izanami
25,210
14,980
2,079
3,439
12,993
8,243
2,283
0
12,734
0
53,798
W
7,920
1,877
3,891
4,235
17,412
27,365
556
0
16,752
15,338
0
W
Olorun
14,457
7,771
2,785
2,750
11,488
6,441
3,046
0
11,357
32,955
0
L
Bakasura
DDRobbyD13
Bakasura
6,456
3,965
1,182
2,804
16,743
11,712
506
4,569
11,983
0
8,222
L
Charybdis
Guap-Machine22
Charybdis
17,419
7,293
767
3,624
14,254
6,679
682
5,383
8,777
0
36,160
L
14,293
7,096
6,847
3,364
10,651
6,088
552
2,829
7,728
0
31,612
L
Camazotz
RainLifeLight
Camazotz
9,604
2,705
791
3,150
16,647
9,234
0
3,391
13,081
0
15,119
L
8,773
1,894
0
1,682
18,485
21,711
87
6,205
11,912
0
14,088
W
Erlang Shen
hijodewon
Erlang Shen
10,443
5,184
264
4,429
18,828
25,136
1,171
0
18,330
0
15,102
W
Chernobog
kingsheets
Chernobog
12,222
7,532
356
2,476
17,448
9,471
1,876
0
16,871
0
28,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,238
Gold Earned
53,121
111
Minions Killed
167
0
Camps Cleared
0
1,061,085
Distance Traveled
1,221,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,875
913
81
6
0
257,346
0
W
Fafnir
11,042
849
8
1
0
276,542
0
W
Olorun
10,319
794
31
2
0
219,434
0
L
Bakasura
9,583
737
14
1
0
235,081
0
L
Charybdis
10,373
798
43
3
0
214,116
0
L
Cupid
9,248
711
27
2
0
189,022
0
L
Camazotz
9,155
704
11
1
0
218,138
0
L
Odin
8,879
683
16
1
0
204,728
0
W
Erlang Shen
10,045
773
18
1
0
245,489
0
W
Chernobog
9,840
757
29
2
0
222,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role