Player Matchup

Chronos
Chronos
Dadof1
Chronos
Level 62
God Stats
3W - 3L
1,518 SR
Queue Stats
83W - 76L
1,425 Elo+
Solo
Nemesis
Nemesis
GostlyYeet
Nemesis
Level 39
God Stats
11W - 5L
1,614 SR
Queue Stats
173W - 158L
1,437 Elo+
Party 2
King Arthur
King Arthur
glockman4519
King Arthur
Level 29
God Stats
0W - 4L
1,115 SR
Queue Stats
136W - 150L
1,362 Elo+
Party 2
Team Averages
Level 43
1,416 SR
1,408 Elo+

VS

Team Averages
Level 59
1,527 SR
1,451 Elo+
Hercules
Hercules
JeffreyStar5509
Hercules
Level 65
God Stats
21W - 13L
1,654 SR
Queue Stats
176W - 161L
1,542 Elo+
Solo
Anubis
Anubis
Syn Buddy
Anubis
Level 21
God Stats
17W - 15L
1,492 SR
Queue Stats
59W - 63L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
Syn Shanks
Danzaburou
Level 91
God Stats
27W - 37L
1,435 SR
Queue Stats
415W - 423L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dadof1
Chronos
17
2 / 7 / 3
13,932
774
11,389
20,251
9,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
GostlyYeet
Nemesis
14
1 / 11 / 6
12,689
705
16,055
28,204
16,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
glockman4519
King Arthur
16
4 / 10 / 2
13,199
733
14,759
25,062
16,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
18 / 0 / 9
17,422
968
30,975
31,026
46,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
Syn Buddy
Anubis
7
0 / 1 / 5
10,671
593
1,482
1,607
672
Danzaburou
Syn Shanks
Danzaburou
19
10 / 6 / 12
16,993
944
30,825
19,028
8,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
28
28
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
Dadof1
Chronos
2
7
3
0.5
L
Nemesis
GostlyYeet
Nemesis
1
11
6
0.36
W
Hercules
18
0
9
22.5
W
Anubis
Syn Buddy
Anubis
0
1
5
2.5
W
Danzaburou
Syn Shanks
Danzaburou
10
6
12
2.67
L
King Arthur
glockman4519
King Arthur
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,203
Damage
63,282
73,517
Taken
51,661
42,241
Mitigated
55,769
10,188
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Dadof1
Chronos
11,389
1,636
0
1,562
20,251
9,847
0
581
19,670
68,966
0
L
Nemesis
GostlyYeet
Nemesis
16,055
10,637
68
4,714
28,204
16,095
0
512
27,692
0
50,190
W
Hercules
30,975
9,952
0
14,785
31,026
46,371
661
6,556
24,470
0
77,165
W
Anubis
Syn Buddy
Anubis
1,482
171
0
49
1,607
672
0
810
797
6,124
0
W
Danzaburou
Syn Shanks
Danzaburou
30,825
16,192
0
5,570
19,028
8,726
2,826
4,584
14,444
0
89,343
L
King Arthur
glockman4519
King Arthur
14,759
1,810
0
3,844
25,062
16,299
0
1,300
23,762
0
48,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
45,086
207
Minions Killed
177
0
Camps Cleared
0
937,952
Distance Traveled
707,377
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,932
774
107
6
0
297,358
4
L
Nemesis
12,689
705
49
3
0
317,200
0
W
Hercules
17,422
968
81
5
0
363,745
0
W
Anubis
10,671
593
6
0
0
62,850
0
W
Danzaburou
16,993
944
90
5
0
280,782
0
L
King Arthur
13,199
733
51
3
0
323,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role