Player Matchup

Hun Batz
Hun Batz
BlackBear_512
Hun Batz
Level 68
God Stats
27W - 33L
1,446 SR
Queue Stats
232W - 231L
1,380 Elo+
Party 1
Vamana
Vamana
amt3434
Vamana
Level 68
God Stats
11W - 11L
1,530 SR
Queue Stats
196W - 171L
1,456 Elo+
Solo
Discordia
Discordia
thehunterr345
Discordia
Level 86
God Stats
6W - 4L
1,098 SR
Queue Stats
579W - 574L
1,426 Elo+
Party 1
Team Averages
Level 74
1,358 SR
1,421 Elo+

VS

Team Averages
Level 51
1,495 SR
1,247 Elo+
Ymir
Ymir
BigHossPolar
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,044 Elo+
Solo
Surtr
Surtr
Blessed_Deity
Surtr
Level 49
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 20L
1,291 Elo+
Solo
Nu Wa
Nu Wa
SurefireChain26
Nu Wa
Level 57
God Stats
18W - 19L
1,485 SR
Queue Stats
77W - 88L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlackBear_512
Hun Batz
8
0 / 4 / 0
6,439
644
2,895
7,222
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
amt3434
Vamana
9
1 / 2 / 2
6,924
692
5,812
9,483
9,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
thehunterr345
Discordia
11
2 / 0 / 1
7,489
749
10,345
3,737
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
6,895
690
3,772
8,966
6,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 1 / 0
7,917
792
6,678
10,306
7,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 0 / 3
7,646
765
7,230
6,945
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
6
6
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Hun Batz
BlackBear_512
Hun Batz
0
4
0
0
W
4
1
0
4
W
2
0
3
3.5
L
Vamana
amt3434
Vamana
1
2
2
1
L
Discordia
thehunterr345
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,052
Damage
17,680
20,442
Taken
26,217
13,731
Mitigated
16,239
2,094
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,772
746
0
375
8,966
6,538
0
3,992
4,974
12,346
0
L
Hun Batz
BlackBear_512
Hun Batz
2,895
469
0
280
7,222
3,059
0
5,687
1,535
0
12,189
W
6,678
2,665
338
2,629
10,306
7,369
180
3,191
7,115
5,980
23,449
W
7,230
1,496
0
250
6,945
2,332
0
3,543
3,402
29,014
0
L
Vamana
amt3434
Vamana
5,812
1,541
0
1,814
9,483
9,335
0
4,968
4,515
0
23,326
L
Discordia
thehunterr345
Discordia
10,345
264
0
0
3,737
1,337
0
1,985
1,752
44,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,852
Gold Earned
22,458
112
Minions Killed
94
0
Camps Cleared
0
560,036
Distance Traveled
545,939
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,895
690
12
1
0
167,946
0
L
Hun Batz
6,439
644
23
2
0
178,265
0
W
Surtr
7,917
792
45
5
0
192,314
0
W
Nu Wa
7,646
765
37
4
0
185,679
3
L
Vamana
6,924
692
31
3
0
187,685
0
L
Discordia
7,489
749
58
6
0
194,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role