Player Matchup

Medusa
Medusa
Chef Bobber
Medusa
Level 66
God Stats
8W - 3L
1,670 SR
Queue Stats
78W - 88L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
Marichelllo
Ao Kuang
Level 58
God Stats
8W - 6L
1,666 SR
Queue Stats
82W - 84L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
Micu1205
Baron Samedi
Level 139
God Stats
9W - 4L
1,773 SR
Queue Stats
97W - 116L
1,415 Elo+
Party 1
Shiva
Shiva
SleepyTokens
Shiva
Level 102
God Stats
42W - 37L
1,515 SR
Queue Stats
433W - 461L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlyNuduz
Morgan Le Fay
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 43L
1,389 Elo+
Solo
Team Averages
Level 94
1,625 SR
1,424 Elo+

VS

Team Averages
Level 83
1,645 SR
1,413 Elo+
Baron Samedi
Baron Samedi
AFMS5
Baron Samedi
Level 106
God Stats
25W - 37L
1,498 SR
Queue Stats
429W - 421L
1,358 Elo+
Solo
Mulan
Mulan
Rigs207
Mulan
Level 69
God Stats
12W - 5L
1,872 SR
Queue Stats
269W - 288L
1,468 Elo+
Solo
Khepri
Khepri
Romano22812
Khepri
Level 103
God Stats
6W - 6L
1,484 SR
Queue Stats
349W - 355L
1,375 Elo+
Solo
Jing Wei
Jing Wei
xQueenQc
Jing Wei
Level 69
God Stats
15W - 10L
1,651 SR
Queue Stats
45W - 29L
1,442 Elo+
Party 2
Arachne
Arachne
xSkyQc
Arachne
Level 66
God Stats
28W - 9L
1,719 SR
Queue Stats
62W - 47L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
2 / 2 / 0
4,656
517
6,125
5,569
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Marichelllo
Ao Kuang
9
0 / 1 / 0
4,977
553
2,051
7,517
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Micu1205
Baron Samedi
6
0 / 2 / 2
4,686
521
3,061
5,817
4,063
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 1
5,082
565
2,063
5,669
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SlyNuduz
Morgan Le Fay
6
0 / 2 / 0
4,115
457
2,561
3,795
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AFMS5
Baron Samedi
10
1 / 0 / 4
6,204
689
3,676
4,198
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Rigs207
Mulan
11
1 / 1 / 1
6,422
714
3,378
6,437
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
8
1 / 1 / 3
5,354
595
3,414
7,814
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
xQueenQc
Jing Wei
8
3 / 1 / 0
5,204
578
4,509
5,563
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
xSkyQc
Arachne
9
3 / 1 / 0
5,313
590
2,376
5,849
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AFMS5
Baron Samedi
1
0
4
3
L
Medusa
2
2
0
1
L
Ao Kuang
Marichelllo
Ao Kuang
0
1
0
0
L
Baron Samedi
Micu1205
Baron Samedi
0
2
2
0.5
W
Mulan
Rigs207
Mulan
1
1
1
1.5
W
Khepri
1
1
3
2.5
L
1
2
1
0.75
L
Morgan Le Fay
SlyNuduz
Morgan Le Fay
0
2
0
0
W
Jing Wei
xQueenQc
Jing Wei
3
1
0
3
W
Arachne
xSkyQc
Arachne
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
17,353
28,367
Taken
29,861
12,095
Mitigated
14,562
7,456
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AFMS5
Baron Samedi
3,676
279
184
1,818
4,198
1,678
686
3,185
1,013
35,041
0
L
Medusa
6,125
2,827
70
1,267
5,569
1,874
0
2,003
3,566
0
26,485
L
Ao Kuang
Marichelllo
Ao Kuang
2,051
766
0
1,091
7,517
2,463
0
1,174
6,343
34,831
576
L
Baron Samedi
Micu1205
Baron Samedi
3,061
343
617
2,509
5,817
4,063
0
2,012
3,805
12,187
0
W
Mulan
Rigs207
Mulan
3,378
296
0
1,991
6,437
2,734
156
0
6,437
0
43,286
W
Khepri
3,414
215
38
3,755
7,814
5,708
0
2,057
5,757
13,163
0
L
2,063
320
0
1,046
5,669
2,497
0
0
5,669
0
20,388
L
Morgan Le Fay
SlyNuduz
Morgan Le Fay
2,561
432
0
856
3,795
1,198
0
1,901
1,894
16,521
0
W
Jing Wei
xQueenQc
Jing Wei
4,509
3,255
0
2,432
5,563
1,955
17
1,792
3,771
0
27,875
W
Arachne
xSkyQc
Arachne
2,376
1,652
0
2,520
5,849
2,487
50
571
5,278
0
25,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,516
Gold Earned
28,497
193
Minions Killed
233
0
Camps Cleared
0
817,828
Distance Traveled
938,388
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,204
689
73
8
0
166,365
0
L
Medusa
4,656
517
48
5
0
174,034
0
L
Ao Kuang
4,977
553
67
7
0
221,212
0
L
Baron Samedi
4,686
521
14
2
0
166,288
0
W
Mulan
6,422
714
66
7
0
173,306
4
W
Khepri
5,354
595
20
2
0
177,820
4
L
Shiva
5,082
565
37
4
0
137,101
0
L
Morgan Le Fay
4,115
457
27
3
0
119,193
0
W
Jing Wei
5,204
578
38
4
0
197,831
0
W
Arachne
5,313
590
36
4
0
223,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role