Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DARKBLOOD9000
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
HDScorpion
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
MaStErVeNoM12
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
NEKROGAMING2002
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,500 Elo+

VS

Team Averages
Level 115
1,548 SR
1,592 Elo+
Nike
Nike
Asgaeth
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,538 Elo+
Party 2
Janus
Janus
Boodfire
Janus
Level 127
God Stats
1W - 0L
1,397 SR
Queue Stats
21W - 21L
1,536 Elo+
Party 2
Izanami
Izanami
Hakulukiam
Izanami
Level 129
God Stats
3W - 1L
1,671 SR
Queue Stats
427W - 132L
1,725 Elo+
Party 3
Chiron
Chiron
T0rk1l
Chiron
Level 85
God Stats
3W - 1L
1,671 SR
Queue Stats
67W - 24L
1,648 Elo+
Party 3
Baba Yaga
Baba Yaga
huba0998
Baba Yaga
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 4 / 1
8,289
829
18,335
10,894
5,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DARKBLOOD9000
King Arthur
11
0 / 6 / 3
6,486
649
3,117
11,650
9,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
HDScorpion
Persephone
11
0 / 6 / 3
6,666
667
2,213
9,010
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 4
7,073
707
5,447
10,185
9,730
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 7
8,446
845
5,175
9,842
8,350
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Asgaeth
Nike
15
4 / 3 / 17
8,912
891
6,622
12,285
9,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Boodfire
Janus
16
9 / 2 / 10
10,244
1,024
9,879
7,493
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Hakulukiam
Izanami
15
4 / 3 / 14
9,129
913
12,710
7,741
3,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
T0rk1l
Chiron
14
5 / 3 / 11
9,014
901
6,526
10,457
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
huba0998
Baba Yaga
14
4 / 2 / 15
8,915
892
10,340
6,915
3,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
8
Kills
26
25
Deaths
13
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
4
1
1.63
W
Nike
Asgaeth
Nike
4
3
17
4.17
W
Janus
Boodfire
Janus
9
2
10
7
L
King Arthur
DARKBLOOD9000
King Arthur
0
6
3
0.25
L
Persephone
HDScorpion
Persephone
0
6
3
0.25
W
Izanami
Hakulukiam
Izanami
4
3
14
3.67
L
1
4
4
0.75
L
1
5
7
0.9
W
Chiron
T0rk1l
Chiron
5
3
11
3.5
W
Baba Yaga
huba0998
Baba Yaga
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,287
Damage
46,077
51,581
Taken
44,891
35,363
Mitigated
23,329
5,703
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
18,335
1,546
922
2,436
10,894
5,080
0
4,250
6,626
0
28,851
W
Nike
Asgaeth
Nike
6,622
625
504
3,452
12,285
9,527
502
2,066
10,219
0
12,545
W
Janus
Boodfire
Janus
9,879
540
0
801
7,493
3,147
1,604
1,120
6,079
24,628
0
L
King Arthur
DARKBLOOD9000
King Arthur
3,117
621
0
0
11,650
9,534
0
3,504
8,013
0
8,680
L
Persephone
HDScorpion
Persephone
2,213
223
630
420
9,010
2,669
0
4,057
4,762
5,529
0
W
Izanami
Hakulukiam
Izanami
12,710
8,464
413
304
7,741
3,272
4,003
708
6,925
0
30,638
L
5,447
1,985
0
0
10,185
9,730
0
5,115
4,932
15,201
392
L
5,175
614
316
979
9,842
8,350
0
2,731
6,979
0
9,766
W
Chiron
T0rk1l
Chiron
6,526
1,730
1,899
2,477
10,457
4,305
441
2,631
7,544
0
12,155
W
Baba Yaga
huba0998
Baba Yaga
10,340
296
139
1,702
6,915
3,078
1,659
743
6,172
19,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
46,214
61
Minions Killed
112
0
Camps Cleared
0
892,774
Distance Traveled
948,878
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,289
829
13
1
0
188,851
0
W
Nike
8,912
891
7
1
0
190,263
0
W
Janus
10,244
1,024
37
4
0
197,484
0
L
King Arthur
6,486
649
7
1
0
154,974
0
L
Persephone
6,666
667
11
1
0
193,428
0
W
Izanami
9,129
913
42
4
0
173,035
0
L
Atlas
7,073
707
15
2
0
183,996
2
L
Serqet
8,446
845
15
2
0
171,525
0
W
Chiron
9,014
901
9
1
0
197,681
0
W
Baba Yaga
8,915
892
17
2
0
190,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role