Player Matchup

Apollo
Apollo
FIZZISGINKAKU
Apollo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 116L
1,213 Elo+
Solo
Ix Chel
Ix Chel
SoloSeconds
Ix Chel
Level 125
God Stats
2W - 4L
1,629 SR
Queue Stats
65W - 57L
1,480 Elo+
Party 1
Surtr
Surtr
starninja1238
Surtr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,404 Elo+
Party 1
Team Averages
Level 65
1,543 SR
1,366 Elo+

VS

Team Averages
Level 79
1,478 SR
1,391 Elo+
Janus
Janus
Alucaddd97
Janus
Level 67
God Stats
64W - 78L
1,424 SR
Queue Stats
326W - 342L
1,351 Elo+
Solo
Izanami
Izanami
Ladrios
Izanami
Level 68
God Stats
0W - 2L
1,216 SR
Queue Stats
13W - 27L
1,283 Elo+
Solo
Hun Batz
Hun Batz
R3XP
Hun Batz
Level 103
God Stats
1W - 1L
1,796 SR
Queue Stats
11W - 8L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
6,601
825
2,100
5,331
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
SoloSeconds
Ix Chel
10
3 / 3 / 4
7,219
902
5,885
5,509
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 2
6,925
866
6,119
6,687
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
3 / 4 / 0
6,688
836
6,330
7,291
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ladrios
Izanami
8
0 / 3 / 3
6,064
758
4,491
4,808
1,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
R3XP
Hun Batz
7
1 / 2 / 2
5,794
724
3,123
4,282
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
4
4
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
3
4
0
0.75
W
2
1
4
4
L
Izanami
Ladrios
Izanami
0
3
3
0.5
L
Hun Batz
R3XP
Hun Batz
1
2
2
1
W
Ix Chel
SoloSeconds
Ix Chel
3
3
4
1.67
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,104
Damage
13,944
17,527
Taken
16,381
7,308
Mitigated
5,721
2,971
Healing
1,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,330
418
0
950
7,291
2,408
0
4,182
2,824
22,554
0
W
2,100
1,697
0
978
5,331
1,627
0
2,787
2,334
0
10,344
L
Izanami
Ladrios
Izanami
4,491
3,136
0
0
4,808
1,436
0
1,362
3,305
0
20,006
L
Hun Batz
R3XP
Hun Batz
3,123
254
0
140
4,282
1,877
0
862
3,271
0
11,040
W
Ix Chel
SoloSeconds
Ix Chel
5,885
1,288
360
648
5,509
1,775
21
1,923
3,427
26,502
0
W
6,119
2,339
0
985
6,687
3,906
0
1,360
5,177
558
16,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,745
Gold Earned
18,546
72
Minions Killed
86
0
Camps Cleared
0
418,209
Distance Traveled
388,423
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,688
836
36
5
0
122,647
1
W
Apollo
6,601
825
13
2
0
131,184
0
L
Izanami
6,064
758
39
5
0
147,425
0
L
Hun Batz
5,794
724
11
1
0
118,351
0
W
Ix Chel
7,219
902
44
6
0
132,286
1
W
Surtr
6,925
866
15
2
0
154,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role