Player Matchup

Hou Yi
Hou Yi
BLOODPREDATOR
Hou Yi
Level 59
God Stats
1W - 5L
1,121 SR
Queue Stats
180W - 207L
1,504 Elo+
Solo
Ishtar
Ishtar
ChibiRocker
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,518 Elo+
Party 1
Hades
Hades
Purplenurple433
Hades
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
TheVodaki
Gilgamesh
Level 76
God Stats
3W - 1L
1,896 SR
Queue Stats
88W - 95L
1,480 Elo+
Party 1
Baba Yaga
Baba Yaga
Walrusatan
Baba Yaga
Level 69
God Stats
2W - 1L
1,817 SR
Queue Stats
187W - 169L
1,518 Elo+
Solo
Team Averages
Level 63
1,567 SR
1,502 Elo+

VS

Team Averages
Level 98
1,378 SR
1,482 Elo+
Hachiman
Hachiman
 
Hachiman
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CJGarcia37
Hades
Level 143
God Stats
7W - 3L
1,525 SR
Queue Stats
414W - 400L
1,457 Elo+
Party 2
Izanami
Izanami
CosmicGator
Izanami
Level 25
God Stats
1W - 0L
1,249 SR
Queue Stats
37W - 35L
1,489 Elo+
Solo
Da Ji
Da Ji
GNUBOARDER
Da Ji
Level 114
God Stats
1W - 3L
1,118 SR
Queue Stats
277W - 249L
1,494 Elo+
Party 2
Geb
Geb
KillerHit91
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 9
8,503
773
10,028
12,133
4,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
17
3 / 4 / 9
9,661
878
6,664
11,291
4,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 6 / 6
7,514
683
6,033
10,986
6,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
TheVodaki
Gilgamesh
13
3 / 6 / 10
8,353
759
12,013
22,075
20,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Walrusatan
Baba Yaga
16
7 / 6 / 9
9,755
887
11,965
11,479
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 3 / 17
9,053
823
13,319
7,091
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
18
10 / 4 / 12
10,696
972
15,455
11,542
9,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
CosmicGator
Izanami
15
5 / 4 / 13
9,442
858
11,167
10,110
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
17
8 / 4 / 14
10,513
956
12,034
8,873
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 16
8,747
795
7,672
13,938
11,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
99
18
Kills
27
27
Deaths
18
43
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
17
3.5
L
3
5
9
1.5
W
Hades
10
4
12
4
L
Ishtar
3
4
9
1.88
W
Izanami
CosmicGator
Izanami
5
4
13
2.88
W
Da Ji
8
4
14
3.75
W
2
3
16
3.33
L
2
6
6
0.83
L
Gilgamesh
TheVodaki
Gilgamesh
3
6
10
1.33
L
Baba Yaga
Walrusatan
Baba Yaga
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,703
Damage
59,647
67,964
Taken
51,554
41,481
Mitigated
34,077
17,481
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,319
5,275
100
1,011
7,091
3,137
1,207
3,402
3,483
0
25,011
L
10,028
6,089
710
2,141
12,133
4,843
192
4,841
7,292
0
23,657
W
Hades
15,455
192
722
3,203
11,542
9,442
939
3,905
7,388
23,207
0
L
Ishtar
6,664
2,305
1,487
3,028
11,291
4,943
52
4,527
6,764
0
18,552
W
Izanami
CosmicGator
Izanami
11,167
6,988
969
2,475
10,110
4,491
2,174
4,639
5,232
0
29,627
W
Da Ji
12,034
2,451
14
317
8,873
5,542
0
2,653
6,175
0
18,939
W
7,672
130
1,836
4,485
13,938
11,465
350
3,399
10,262
11,330
0
L
6,033
143
144
1,050
10,986
6,168
0
3,650
7,336
9,924
0
L
Gilgamesh
TheVodaki
Gilgamesh
12,013
2,697
391
6,314
22,075
20,013
0
6,478
15,597
0
14,061
L
Baba Yaga
Walrusatan
Baba Yaga
11,965
1,301
862
1,354
11,479
5,514
78
3,631
7,848
26,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,786
Gold Earned
48,451
111
Minions Killed
116
0
Camps Cleared
0
930,177
Distance Traveled
998,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,053
823
29
3
0
176,895
0
L
Hou Yi
8,503
773
33
3
0
173,877
0
W
Hades
10,696
972
21
2
0
205,898
0
L
Ishtar
9,661
878
31
3
0
219,490
0
W
Izanami
9,442
858
49
4
0
190,046
0
W
Da Ji
10,513
956
13
1
0
209,667
0
W
Geb
8,747
795
4
0
0
215,612
0
L
Hades
7,514
683
7
1
0
156,192
0
L
Gilgamesh
8,353
759
9
1
0
201,712
0
L
Baba Yaga
9,755
887
31
3
0
178,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role