Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ayy3_pi3rr3
Sun Wukong
Level 107
God Stats
2W - 5L
1,345 SR
Queue Stats
238W - 267L
1,503 Elo+
Party 2
Izanami
Izanami
Bigrasta22
Izanami
Level 88
God Stats
14W - 12L
1,600 SR
Queue Stats
219W - 261L
1,446 Elo+
Party 2
Loki
Loki
Moxx974
Loki
Level 86
God Stats
50W - 47L
1,525 SR
Queue Stats
484W - 492L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Seb2915
Baba Yaga
Level 94
God Stats
4W - 7L
1,561 SR
Queue Stats
247W - 294L
1,458 Elo+
Party 2
Team Averages
Level 97
1,506 SR
1,471 Elo+

VS

Team Averages
Level 112
1,420 SR
1,440 Elo+
Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
OxtailBow9049
King Arthur
Level 139
God Stats
19W - 35L
1,384 SR
Queue Stats
872W - 900L
1,501 Elo+
Party 1
Serqet
Serqet
PrincessDevil4
Serqet
Level 113
God Stats
2W - 1L
1,397 SR
Queue Stats
406W - 408L
1,449 Elo+
Party 1
Olorun
Olorun
Trapzz AC3
Olorun
Level 63
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo
Anubis
Anubis
zozzachespin93
Anubis
Level 127
God Stats
91W - 78L
1,518 SR
Queue Stats
227W - 244L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 1 / 3
6,024
602
2,902
8,708
6,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Ayy3_pi3rr3
Sun Wukong
9
0 / 4 / 0
5,509
551
4,686
11,398
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Bigrasta22
Izanami
10
3 / 1 / 1
6,161
616
6,999
7,021
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Moxx974
Loki
10
2 / 2 / 0
5,912
591
3,981
9,225
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Seb2915
Baba Yaga
10
0 / 3 / 1
5,471
547
3,956
6,274
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 4
5,252
525
1,738
6,172
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
OxtailBow9049
King Arthur
12
4 / 0 / 4
7,530
753
10,012
8,947
7,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 2
6,074
607
2,987
7,056
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Trapzz AC3
Olorun
10
1 / 4 / 0
5,763
576
6,373
7,348
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
5 / 1 / 2
7,065
707
7,379
6,796
2,943
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
11
11
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
3
2.5
W
Yemoja
 
Yemoja
0
0
4
2
L
Sun Wukong
Ayy3_pi3rr3
Sun Wukong
0
4
0
0
L
Izanami
Bigrasta22
Izanami
3
1
1
3.5
L
Loki
Moxx974
Loki
2
2
0
1
W
King Arthur
OxtailBow9049
King Arthur
4
0
4
6
W
1
1
2
2
L
Baba Yaga
Seb2915
Baba Yaga
0
3
1
0.17
W
Olorun
Trapzz AC3
Olorun
1
4
0
0.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,524
Damage
28,489
42,626
Taken
36,319
20,470
Mitigated
20,106
12,776
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,902
1,070
2,357
2,530
8,708
6,301
54
4,739
3,969
15,122
0
W
Yemoja
 
Yemoja
1,738
840
398
529
6,172
4,530
85
1,917
4,255
10,542
0
L
Sun Wukong
Ayy3_pi3rr3
Sun Wukong
4,686
1,167
0
1,182
11,398
6,235
0
1,049
10,175
0
35,558
L
Izanami
Bigrasta22
Izanami
6,999
4,790
0
1,933
7,021
2,884
263
4,479
2,390
0
51,872
L
Loki
Moxx974
Loki
3,981
768
0
3,863
9,225
2,995
0
1,541
7,519
0
43,278
W
King Arthur
OxtailBow9049
King Arthur
10,012
1,682
0
367
8,947
7,818
0
1,174
7,773
0
55,366
W
2,987
296
0
610
7,056
2,638
0
202
6,854
0
44,546
L
Baba Yaga
Seb2915
Baba Yaga
3,956
154
0
911
6,274
2,055
0
3,682
2,592
33,111
0
W
Olorun
Trapzz AC3
Olorun
6,373
3,783
60
1,377
7,348
2,177
969
1,238
6,110
39,839
0
W
7,379
51
0
3,787
6,796
2,943
433
2,327
4,469
52,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
31,684
303
Minions Killed
315
0
Camps Cleared
0
1,060,518
Distance Traveled
1,041,666
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,024
602
21
2
0
199,409
4
W
Yemoja
5,252
525
22
2
0
187,263
0
L
Sun Wukong
5,509
551
68
7
0
212,929
0
L
Izanami
6,161
616
91
9
0
189,730
0
L
Loki
5,912
591
70
7
0
248,591
0
W
King Arthur
7,530
753
90
9
0
222,184
0
W
Serqet
6,074
607
65
7
0
252,862
0
L
Baba Yaga
5,471
547
53
5
0
209,859
0
W
Olorun
5,763
576
61
6
0
188,232
0
W
Anubis
7,065
707
77
8
0
191,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role