Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver IV
JaiirCrazy
Ah Muzen Cab
Silver IV
Level 130
God Stats
8W - 5L
1,530 SR
Queue Stats
91W - 120L
805 MMR
Solo
Bellona
Bellona
Silver IV
MIAMIYAYO305
Bellona
Silver IV
Level 99
God Stats
9W - 10L
1,358 SR
Queue Stats
59W - 77L
739 MMR
Party 1
Susano
Susano
Silver IV
ReaLuR
Susano
Silver IV
Level 148
God Stats
6W - 0L
1,508 SR
Queue Stats
106W - 124L
691 MMR
Party 1
Janus
Janus
Silver II
pyrolunaticxxx
Janus
Silver II
Level 145
God Stats
2W - 2L
1,663 SR
Queue Stats
20W - 26L
1,250 MMR
Solo
Khepri
Khepri
Bronze V
xGOLDENxTAURUSx
Khepri
Bronze V
Level 129
God Stats
1W - 2L
1,592 SR
Queue Stats
14W - 23L
1,236 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,530 SR
944 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,522 SR
950 MMR
Yemoja
Yemoja
Silver I
Budtend101
Yemoja
Silver I
Level 145
God Stats
51W - 36L
1,563 SR
Queue Stats
178W - 188L
1,188 MMR
Solo
Pele
Pele
Silver V
SnaggedPencil5
Pele
Silver V
Level 63
God Stats
1W - 3L
1,201 SR
Queue Stats
125W - 148L
554 MMR
Solo
Surtr
Surtr
Silver II
cosmo382
Surtr
Silver II
Level 101
God Stats
2W - 1L
1,695 SR
Queue Stats
58W - 71L
1,048 MMR
Party 2
Danzaburou
Danzaburou
Silver V
sanjidoro
Danzaburou
Silver V
Level 87
God Stats
32W - 30L
1,555 SR
Queue Stats
175W - 190L
529 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
urmom47
Morgan Le Fay
Gold V
Level 126
God Stats
9W - 8L
1,597 SR
Queue Stats
77W - 83L
1,429 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JaiirCrazy
Ah Muzen Cab
10
1 / 0 / 4
5,789
526
5,619
5,157
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
MIAMIYAYO305
Bellona
11
2 / 1 / 0
6,728
612
6,097
10,899
10,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Susano
ReaLuR
Susano
11
5 / 1 / 2
6,532
594
5,606
9,411
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 1
6,757
614
4,682
3,302
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 5
5,717
520
2,022
6,927
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneAthenaCabrakanMaman Brigitte

VS

Bans
AwilixAphroditeAchillesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Budtend101
Yemoja
7
0 / 1 / 1
5,165
470
898
6,830
3,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 1
4,900
445
4,274
10,899
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
cosmo382
Surtr
10
1 / 3 / 1
6,288
572
6,667
10,751
6,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
sanjidoro
Danzaburou
9
0 / 2 / 0
5,509
501
3,299
8,510
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
urmom47
Morgan Le Fay
11
2 / 1 / 0
6,590
599
5,868
4,520
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
3
3
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Budtend101
Yemoja
0
1
1
0.5
W
Ah Muzen Cab
JaiirCrazy
Ah Muzen Cab
1
0
4
3
W
Bellona
MIAMIYAYO305
Bellona
2
1
0
2
W
Susano
ReaLuR
Susano
5
1
2
6
L
0
5
1
0.1
L
Surtr
cosmo382
Surtr
1
3
1
0.5
W
4
0
1
4.5
L
Danzaburou
sanjidoro
Danzaburou
0
2
0
0
L
Morgan Le Fay
urmom47
Morgan Le Fay
2
1
0
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,026
Damage
21,006
35,696
Taken
41,510
22,195
Mitigated
18,004
11,440
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Budtend101
Yemoja
898
286
2,553
2,427
6,830
3,501
23
1,350
5,442
13,214
0
W
Ah Muzen Cab
JaiirCrazy
Ah Muzen Cab
5,619
2,236
0
855
5,157
2,147
611
449
4,708
0
42,608
W
Bellona
MIAMIYAYO305
Bellona
6,097
2,425
0
3,335
10,899
10,714
0
453
10,438
0
47,871
W
Susano
ReaLuR
Susano
5,606
1,353
0
4,290
9,411
3,337
0
1,181
8,132
0
42,037
L
4,274
1,377
0
1,007
10,899
3,294
0
1,560
9,257
0
31,869
L
Surtr
cosmo382
Surtr
6,667
2,695
0
3,282
10,751
6,472
0
948
9,743
636
43,650
W
4,682
562
0
500
3,302
1,056
0
1,525
1,577
48,959
0
L
Danzaburou
sanjidoro
Danzaburou
3,299
2,362
0
2,679
8,510
3,093
106
624
7,886
0
38,887
L
Morgan Le Fay
urmom47
Morgan Le Fay
5,868
444
0
1,497
4,520
1,644
0
1,902
2,478
50,152
0
W
2,022
525
263
2,197
6,927
4,941
0
2,969
3,786
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
28,452
362
Minions Killed
316
0
Camps Cleared
0
1,150,455
Distance Traveled
1,061,235
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,165
470
20
2
0
210,910
3
W
Ah Muzen Cab
5,789
526
73
7
0
209,595
0
W
Bellona
6,728
612
107
10
0
214,093
0
W
Susano
6,532
594
59
5
0
246,964
0
L
Pele
4,900
445
45
4
0
244,648
1
L
Surtr
6,288
572
87
8
0
200,533
4
W
Janus
6,757
614
94
9
0
244,341
4
L
Danzaburou
5,509
501
70
6
0
178,039
1
L
Morgan Le Fay
6,590
599
94
9
0
227,105
2
W
Khepri
5,717
520
29
3
0
235,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role