Player Matchup

Sol
Sol
Erme Queiroz
Sol
Level 119
God Stats
3W - 2L
1,633 SR
Queue Stats
125W - 187L
1,387 Elo+
Party 2
King Arthur
King Arthur
Hashiyro
King Arthur
Level 123
God Stats
4W - 6L
1,438 SR
Queue Stats
185W - 205L
1,455 Elo+
Party 1
Fenrir
Fenrir
IDark Sirius
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 388L
1,469 Elo+
Party 1
Arachne
Arachne
MCKIKOLA
Arachne
Level 84
God Stats
11W - 14L
1,386 SR
Queue Stats
353W - 535L
1,391 Elo+
Party 2
Neith
Neith
che1rak0
Neith
Level 109
God Stats
24W - 31L
1,445 SR
Queue Stats
307W - 458L
1,390 Elo+
Party 2
Team Averages
Level 118
1,481 SR
1,418 Elo+

VS

Team Averages
Level 115
1,569 SR
1,487 Elo+
Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gaiczin
Gilgamesh
Level 123
God Stats
8W - 9L
1,425 SR
Queue Stats
385W - 430L
1,390 Elo+
Solo
Ah Puch
Ah Puch
Ksador
Ah Puch
Level 146
God Stats
2W - 0L
1,688 SR
Queue Stats
57W - 44L
1,562 Elo+
Solo
Aphrodite
Aphrodite
RevoITU
Aphrodite
Level 107
God Stats
54W - 27L
1,654 SR
Queue Stats
286W - 263L
1,486 Elo+
Solo
Danzaburou
Danzaburou
SrKilgrave
Danzaburou
Level 133
God Stats
66W - 35L
1,579 SR
Queue Stats
460W - 445L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,599
507
8,458
12,050
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Hashiyro
King Arthur
13
2 / 3 / 2
8,142
543
14,158
18,143
15,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
11
1 / 4 / 2
7,149
477
4,759
15,679
12,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MCKIKOLA
Arachne
12
2 / 4 / 1
7,086
472
6,130
14,405
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
che1rak0
Neith
8
1 / 6 / 1
6,006
400
3,664
7,647
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 3 / 3
6,942
463
12,318
17,180
11,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Gaiczin
Gilgamesh
16
7 / 0 / 3
9,527
635
8,554
13,608
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Ksador
Ah Puch
15
2 / 0 / 1
9,290
619
9,579
7,148
3,059
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
RevoITU
Aphrodite
12
2 / 4 / 9
8,045
536
6,366
15,633
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
SrKilgrave
Danzaburou
16
8 / 0 / 3
10,243
683
12,182
11,411
5,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
19
19
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
3
3
0.5
L
1
2
0
0.5
W
Gilgamesh
Gaiczin
Gilgamesh
7
0
3
8.5
L
King Arthur
Hashiyro
King Arthur
2
3
2
1
L
Fenrir
1
4
2
0.5
W
Ah Puch
Ksador
Ah Puch
2
0
1
2.5
L
Arachne
MCKIKOLA
Arachne
2
4
1
0.63
W
Aphrodite
RevoITU
Aphrodite
2
4
9
1.63
W
Danzaburou
SrKilgrave
Danzaburou
8
0
3
9.5
L
Neith
che1rak0
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,169
Damage
48,999
67,924
Taken
64,980
40,765
Mitigated
44,347
18,160
Healing
34,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,318
740
1,159
6,339
17,180
11,975
0
1,887
15,293
37,333
0
L
8,458
2,932
0
6,350
12,050
4,527
0
6,796
4,733
68,051
0
W
Gilgamesh
Gaiczin
Gilgamesh
8,554
3,488
0
2,100
13,608
6,914
981
995
12,613
0
87,471
L
King Arthur
Hashiyro
King Arthur
14,158
1,486
0
2,912
18,143
15,764
0
9,477
7,358
0
61,301
L
Fenrir
4,759
811
0
2,216
15,679
12,017
0
3,046
12,500
0
27,673
W
Ah Puch
Ksador
Ah Puch
9,579
427
0
5,195
7,148
3,059
525
1,591
5,557
81,957
0
L
Arachne
MCKIKOLA
Arachne
6,130
3,088
0
6,012
14,405
5,902
0
5,909
8,312
0
51,335
W
Aphrodite
RevoITU
Aphrodite
6,366
1,604
5,434
8,010
15,633
17,290
216
2,943
12,690
23,691
0
W
Danzaburou
SrKilgrave
Danzaburou
12,182
6,588
0
6,214
11,411
5,109
3,362
1,189
10,222
0
88,605
L
Neith
che1rak0
Neith
3,664
1,577
0
670
7,647
2,555
72
889
6,758
0
29,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
44,047
382
Minions Killed
437
0
Camps Cleared
0
1,454,305
Distance Traveled
1,565,836
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,942
463
41
3
0
314,393
1
L
Sol
7,599
507
137
9
0
277,785
0
W
Gilgamesh
9,527
635
102
7
0
390,754
0
L
King Arthur
8,142
543
93
6
0
294,513
0
L
Fenrir
7,149
477
29
2
0
344,909
1
W
Ah Puch
9,290
619
133
9
0
300,100
0
L
Arachne
7,086
472
71
5
0
359,161
0
W
Aphrodite
8,045
536
34
2
0
270,348
3
W
Danzaburou
10,243
683
127
8
0
290,241
0
L
Neith
6,006
400
52
3
0
177,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role