Player Matchup

Arachne
Arachne
Hizban99
Arachne
Level 45
God Stats
10W - 15L
1,339 SR
Queue Stats
115W - 175L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
Navin321
Kukulkan
Level 125
God Stats
5W - 11L
1,335 SR
Queue Stats
198W - 351L
1,335 Elo+
Party 2
Surtr
Surtr
Rjaffer512
Surtr
Level 142
God Stats
8W - 21L
1,448 SR
Queue Stats
424W - 684L
1,387 Elo+
Party 2
Neith
Neith
misheepy
Neith
Level 27
God Stats
10W - 27L
1,307 SR
Queue Stats
17W - 38L
1,283 Elo+
Party 2
Charon
Charon
munaf727
Charon
Level 55
God Stats
18W - 33L
1,367 SR
Queue Stats
102W - 230L
1,302 Elo+
Party 2
Team Averages
Level 79
1,359 SR
1,330 Elo+

VS

Team Averages
Level 80
1,555 SR
1,459 Elo+
Anubis
Anubis
BusInMe
Anubis
Level 16
God Stats
5W - 3L
1,582 SR
Queue Stats
23W - 26L
1,450 Elo+
Party 1
Achilles
Achilles
Doomsaucers21
Achilles
Level 121
God Stats
9W - 7L
1,626 SR
Queue Stats
775W - 777L
1,440 Elo+
Solo
Arachne
Arachne
Felyia19
Arachne
Level 112
God Stats
4W - 4L
1,456 SR
Queue Stats
138W - 132L
1,472 Elo+
Party 1
Skadi
Skadi
ThatHunterslife
Skadi
Level 126
God Stats
2W - 1L
1,506 SR
Queue Stats
61W - 57L
1,466 Elo+
Solo
Ymir
Ymir
exoticz24
Ymir
Level 26
God Stats
14W - 9L
1,607 SR
Queue Stats
47W - 50L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hizban99
Arachne
11
1 / 4 / 1
6,221
479
3,230
10,405
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
Navin321
Kukulkan
13
0 / 5 / 0
7,003
539
3,524
6,958
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
13
3 / 4 / 0
7,373
567
6,909
12,271
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
misheepy
Neith
10
0 / 2 / 2
5,713
439
4,672
6,180
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
munaf727
Charon
9
1 / 4 / 2
6,355
489
3,441
10,408
7,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BusInMe
Anubis
14
2 / 0 / 6
8,133
626
6,034
6,439
3,125
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Doomsaucers21
Achilles
13
2 / 3 / 2
7,548
581
7,539
11,926
13,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Felyia19
Arachne
14
11 / 0 / 2
8,330
641
8,447
9,950
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 2 / 3
6,872
529
6,988
7,446
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 1 / 3
6,182
476
3,773
8,149
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
19
19
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
BusInMe
Anubis
2
0
6
5
W
Achilles
Doomsaucers21
Achilles
2
3
2
1
W
Arachne
Felyia19
Arachne
11
0
2
12
L
Arachne
Hizban99
Arachne
1
4
1
0.38
L
Kukulkan
Navin321
Kukulkan
0
5
0
0
L
Surtr
3
4
0
0.75
W
4
2
3
2.75
W
Ymir
0
1
3
1.5
L
Neith
misheepy
Neith
0
2
2
0.5
L
Charon
munaf727
Charon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
32,781
46,222
Taken
43,910
23,798
Mitigated
30,340
10,553
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BusInMe
Anubis
6,034
529
0
5,008
6,439
3,125
902
1,832
4,559
69,018
0
W
Achilles
Doomsaucers21
Achilles
7,539
1,527
0
3,062
11,926
13,396
0
615
10,398
3,527
47,974
W
Arachne
Felyia19
Arachne
8,447
6,363
0
6,022
9,950
4,792
269
1,838
8,112
0
58,342
L
Arachne
Hizban99
Arachne
3,230
2,558
0
3,108
10,405
3,928
0
3,393
7,012
0
43,194
L
Kukulkan
Navin321
Kukulkan
3,524
205
0
430
6,958
2,151
0
1,965
4,993
69,261
0
L
Surtr
6,909
2,300
0
3,494
12,271
7,536
0
1,525
9,779
1,591
45,516
W
6,988
1,452
0
480
7,446
2,486
600
1,268
6,178
0
38,714
W
Ymir
3,773
651
144
2,310
8,149
6,541
0
2,027
6,122
17,848
0
L
Neith
misheepy
Neith
4,672
1,310
0
1,319
6,180
2,277
0
1,413
4,719
0
40,762
L
Charon
munaf727
Charon
3,441
619
0
2,202
10,408
7,906
0
2,543
7,865
19,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
37,065
374
Minions Killed
367
0
Camps Cleared
0
1,237,099
Distance Traveled
1,245,344
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,133
626
131
10
0
240,614
3
W
Achilles
7,548
581
75
6
0
255,828
2
W
Arachne
8,330
641
89
7
0
279,138
1
L
Arachne
6,221
479
68
5
0
310,513
0
L
Kukulkan
7,003
539
139
11
0
241,549
0
L
Surtr
7,373
567
72
6
0
235,642
0
W
Skadi
6,872
529
46
4
0
226,170
3
W
Ymir
6,182
476
26
2
0
243,594
0
L
Neith
5,713
439
74
6
0
215,241
0
L
Charon
6,355
489
21
2
0
234,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role