Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ARMIN123456789
Kumbhakarna
Level 69
God Stats
8W - 1L
1,836 SR
Queue Stats
349W - 307L
1,501 Elo+
Party 3
Horus
Horus
GonkKrete
Horus
Level 68
God Stats
8W - 6L
1,602 SR
Queue Stats
406W - 420L
1,485 Elo+
Party 3
Maui
Maui
W1LDH34RT
Maui
Level 151
God Stats
2W - 0L
1,512 SR
Queue Stats
36W - 45L
1,432 Elo+
Party 2
Nox
Nox
happychappy14
Nox
Level 45
God Stats
2W - 0L
1,723 SR
Queue Stats
17W - 19L
1,407 Elo+
Party 2
Team Averages
Level 92
1,635 SR
1,465 Elo+

VS

Team Averages
Level 124
1,582 SR
1,470 Elo+
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ChowPey
Mercury
Level 84
God Stats
4W - 2L
1,796 SR
Queue Stats
221W - 244L
1,433 Elo+
Solo
Tiamat
Tiamat
HanKiller
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
SessizKraL
Rama
Level 158
God Stats
1W - 2L
1,576 SR
Queue Stats
85W - 98L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
Sponsoroyun
Guan Yu
Level 166
God Stats
1W - 4L
1,537 SR
Queue Stats
416W - 415L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 0 / 5
6,724
1,121
7,767
2,872
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ARMIN123456789
Kumbhakarna
11
0 / 1 / 9
6,526
1,088
2,881
6,254
4,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
GonkKrete
Horus
10
2 / 2 / 6
6,294
1,049
5,884
6,606
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
12
1 / 0 / 7
6,723
1,121
3,284
6,315
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 5
6,797
1,133
3,020
4,334
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 2 / 3
5,428
905
6,695
3,869
2,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ChowPey
Mercury
9
1 / 3 / 2
5,381
897
4,329
4,435
2,033
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
HanKiller
Tiamat
8
0 / 1 / 1
4,964
827
1,594
2,667
2,242
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 1 / 2
5,931
989
5,102
6,091
3,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Sponsoroyun
Guan Yu
11
1 / 2 / 3
5,605
934
2,554
9,222
7,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
9
Kills
4
4
Deaths
9
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
5
5.5
L
Raijin
 
Raijin
0
2
3
0.75
W
Kumbhakarna
ARMIN123456789
Kumbhakarna
0
1
9
4.5
L
Mercury
ChowPey
Mercury
1
3
2
0.67
W
Horus
GonkKrete
Horus
2
2
6
2.5
L
Tiamat
HanKiller
Tiamat
0
1
1
0.5
L
2
1
2
3
L
Guan Yu
Sponsoroyun
Guan Yu
1
2
3
1.25
W
Maui
1
0
7
4.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
20,274
26,381
Taken
26,284
21,844
Mitigated
17,086
13,590
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,767
415
694
963
2,872
1,336
451
1,620
1,252
16,655
0
L
Raijin
 
Raijin
6,695
636
478
621
3,869
2,289
0
3,206
577
12,811
0
W
Kumbhakarna
ARMIN123456789
Kumbhakarna
2,881
360
3,034
1,947
6,254
4,605
0
1,667
4,587
12,074
0
L
Mercury
ChowPey
Mercury
4,329
419
351
34
4,435
2,033
0
2,736
1,572
0
7,260
W
Horus
GonkKrete
Horus
5,884
2,509
2,055
2,180
6,606
7,208
27
2,129
4,477
0
6,291
L
Tiamat
HanKiller
Tiamat
1,594
47
0
246
2,667
2,242
0
1,436
1,199
3,326
0
L
5,102
3,776
739
1,334
6,091
3,129
0
4,662
1,346
0
15,363
L
Guan Yu
Sponsoroyun
Guan Yu
2,554
200
2,793
4,022
9,222
7,393
0
4,912
3,947
0
5,619
W
Maui
3,284
489
485
1,598
6,315
6,242
200
1,752
4,563
4,429
0
W
3,020
572
316
318
4,334
2,453
1,104
1,121
3,213
10,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
27,309
64
Minions Killed
52
0
Camps Cleared
0
692,890
Distance Traveled
579,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,724
1,121
26
4
0
136,265
0
L
Raijin
5,428
905
8
1
0
110,808
0
W
Kumbhakarna
6,526
1,088
7
1
0
144,355
0
L
Mercury
5,381
897
5
1
0
146,271
0
W
Horus
6,294
1,049
3
1
0
135,462
0
L
Tiamat
4,964
827
2
0
0
64,287
0
L
Rama
5,931
989
28
5
0
129,951
0
L
Guan Yu
5,605
934
9
2
0
128,305
0
W
Maui
6,723
1,121
5
1
0
139,428
0
W
Nox
6,797
1,133
23
4
0
137,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role