Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Argonoide
Hercules
Level 129
God Stats
8W - 9L
1,573 SR
Queue Stats
499W - 514L
1,433 Elo+
Solo
Chaac
Chaac
CBA Livrenub
Chaac
Level 62
God Stats
1W - 4L
1,369 SR
Queue Stats
258W - 261L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Nazka_y
Kukulkan
Level 79
God Stats
2W - 3L
1,139 SR
Queue Stats
119W - 111L
1,493 Elo+
Solo
Artemis
Artemis
lacticia
Artemis
Level 107
God Stats
11W - 13L
1,601 SR
Queue Stats
56W - 71L
1,437 Elo+
Solo
Team Averages
Level 113
1,436 SR
1,463 Elo+

VS

Team Averages
Level 95
1,377 SR
1,376 Elo+
Bake Kujira
Bake Kujira
DmKarasu
Bake Kujira
Level 76
God Stats
6W - 6L
1,261 SR
Queue Stats
49W - 59L
1,416 Elo+
Solo
Sol
Sol
Erme Queiroz
Sol
Level 119
God Stats
3W - 2L
1,334 SR
Queue Stats
125W - 187L
1,359 Elo+
Party 1
Arachne
Arachne
MCKIKOLA
Arachne
Level 84
God Stats
11W - 14L
1,326 SR
Queue Stats
353W - 535L
1,364 Elo+
Party 1
Hades
Hades
OlhoAmarelho
Hades
Level 86
God Stats
1W - 2L
1,552 SR
Queue Stats
15W - 26L
1,378 Elo+
Solo
Neith
Neith
che1rak0
Neith
Level 109
God Stats
24W - 31L
1,411 SR
Queue Stats
307W - 458L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
5 / 1 / 1
6,238
567
1,530
3,944
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Argonoide
Hercules
8
0 / 3 / 1
4,493
408
2,976
7,376
5,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
5,654
514
3,677
8,163
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Nazka_y
Kukulkan
10
0 / 3 / 1
5,542
504
1,742
4,502
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
lacticia
Artemis
8
1 / 4 / 2
5,094
463
4,435
8,354
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DmKarasu
Bake Kujira
9
0 / 1 / 4
5,664
515
2,167
5,407
3,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 2
6,698
609
2,420
4,444
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
MCKIKOLA
Arachne
11
5 / 2 / 2
6,383
580
4,197
8,860
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 2 / 1
6,471
588
3,438
7,521
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
che1rak0
Neith
11
4 / 2 / 3
6,996
636
6,222
6,449
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
12
13
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
1
5.5
L
Hercules
Argonoide
Hercules
0
3
1
0.17
L
1
2
2
1
W
Bake Kujira
DmKarasu
Bake Kujira
0
1
4
2
W
1
0
2
2
W
Arachne
MCKIKOLA
Arachne
5
2
2
3
L
Kukulkan
Nazka_y
Kukulkan
0
3
1
0.17
W
2
2
1
1.25
W
Neith
che1rak0
Neith
4
2
3
2.75
L
Artemis
lacticia
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,360
Damage
18,444
32,339
Taken
32,681
16,684
Mitigated
14,387
5,914
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,530
321
0
1,289
3,944
1,331
0
237
3,707
0
27,184
L
Hercules
Argonoide
Hercules
2,976
718
0
1,494
7,376
5,867
0
2,012
5,364
0
15,290
L
3,677
634
0
2,081
8,163
5,245
0
3,045
4,667
0
26,418
W
Bake Kujira
DmKarasu
Bake Kujira
2,167
1,706
0
1,464
5,407
3,975
267
223
5,184
21,298
0
W
2,420
887
0
3,285
4,444
1,412
758
425
4,019
59,097
0
W
Arachne
MCKIKOLA
Arachne
4,197
2,488
0
3,951
8,860
3,797
15
687
8,173
0
32,425
L
Kukulkan
Nazka_y
Kukulkan
1,742
80
0
430
4,502
1,691
0
1,600
2,902
36,063
0
W
3,438
287
211
3,975
7,521
3,003
0
0
7,521
36,696
0
W
Neith
che1rak0
Neith
6,222
2,898
0
2,427
6,449
2,200
1,326
407
6,042
0
47,862
L
Artemis
lacticia
Artemis
4,435
1,509
0
620
8,354
2,550
0
680
7,674
0
25,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
32,212
219
Minions Killed
353
0
Camps Cleared
0
931,273
Distance Traveled
1,132,953
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,238
567
46
4
0
180,385
0
L
Hercules
4,493
408
26
2
0
202,066
0
L
Chaac
5,654
514
42
4
0
181,085
0
W
Bake Kujira
5,664
515
29
3
0
228,931
4
W
Sol
6,698
609
109
10
0
216,602
0
W
Arachne
6,383
580
53
5
0
274,308
0
L
Kukulkan
5,542
504
64
6
0
186,616
1
W
Hades
6,471
588
80
7
0
201,594
4
W
Neith
6,996
636
82
7
0
211,518
2
L
Artemis
5,094
463
41
4
0
181,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role