Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Erme Queiroz
Sol
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 187L
1,367 Elo+
Party 1
Ratatoskr
Ratatoskr
MCKIKOLA
Ratatoskr
Level 84
God Stats
13W - 28L
1,339 SR
Queue Stats
353W - 535L
1,372 Elo+
Party 1
Achilles
Achilles
Nazka_y
Achilles
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 111L
1,505 Elo+
Solo
Neith
Neith
che1rak0
Neith
Level 109
God Stats
24W - 31L
1,420 SR
Queue Stats
307W - 458L
1,370 Elo+
Party 1
Team Averages
Level 103
1,452 SR
1,423 Elo+

VS

Team Averages
Level 116
1,635 SR
1,473 Elo+
Fenrir
Fenrir
 
Fenrir
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CBA Livrenub
Danzaburou
Level 62
God Stats
18W - 11L
1,882 SR
Queue Stats
258W - 261L
1,440 Elo+
Party 2
Raijin
Raijin
DmKarasu
Raijin
Level 76
God Stats
4W - 3L
1,522 SR
Queue Stats
49W - 59L
1,404 Elo+
Solo
Loki
Loki
Flavio850
Loki
Level 147
God Stats
86W - 72L
1,561 SR
Queue Stats
144W - 140L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Locochon232
Gilgamesh
Level 103
God Stats
2W - 1L
1,710 SR
Queue Stats
206W - 193L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 4 / 2
7,338
386
2,967
17,101
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 3 / 3
8,934
470
9,276
12,184
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
MCKIKOLA
Ratatoskr
15
3 / 4 / 1
8,655
456
6,751
16,166
6,679
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Nazka_y
Achilles
13
1 / 1 / 0
7,754
408
6,694
17,834
19,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
che1rak0
Neith
14
1 / 5 / 0
8,735
460
6,297
12,294
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 2 / 6
8,570
451
8,629
16,650
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
CBA Livrenub
Danzaburou
16
3 / 2 / 5
10,802
569
10,565
12,472
4,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
DmKarasu
Raijin
17
4 / 2 / 2
11,056
582
4,082
8,317
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
17
4 / 0 / 8
10,427
549
12,201
14,013
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Locochon232
Gilgamesh
17
4 / 0 / 2
11,142
586
13,883
17,808
14,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
17
17
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
2
0.25
W
Fenrir
 
Fenrir
2
2
6
2.5
W
Danzaburou
CBA Livrenub
Danzaburou
3
2
5
2.75
W
Raijin
DmKarasu
Raijin
4
2
2
2.5
L
1
3
3
0.83
W
Loki
4
0
8
8
W
Gilgamesh
Locochon232
Gilgamesh
4
0
2
5
L
Ratatoskr
MCKIKOLA
Ratatoskr
3
4
1
0.88
L
Achilles
Nazka_y
Achilles
1
1
0
1
L
Neith
che1rak0
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,985
Damage
49,360
75,579
Taken
69,260
52,618
Mitigated
43,405
16,518
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,967
297
0
1,813
17,101
15,902
0
741
15,867
23,338
0
W
Fenrir
 
Fenrir
8,629
727
0
4,128
16,650
14,072
0
3,426
13,182
5,735
37,158
W
Danzaburou
CBA Livrenub
Danzaburou
10,565
5,512
0
5,408
12,472
4,953
1,770
1,926
10,451
0
80,395
W
Raijin
DmKarasu
Raijin
4,082
249
0
845
8,317
3,458
2,003
3,881
4,436
68,785
0
L
9,276
3,971
0
6,295
12,184
4,482
749
1,941
9,940
74,562
0
W
Loki
12,201
4,613
0
6,035
14,013
5,958
0
937
12,952
0
91,275
W
Gilgamesh
Locochon232
Gilgamesh
13,883
4,546
0
3,933
17,808
14,964
1,068
2,577
14,374
0
89,056
L
Ratatoskr
MCKIKOLA
Ratatoskr
6,751
2,069
0
841
16,166
6,679
0
1,246
14,782
0
75,744
L
Achilles
Nazka_y
Achilles
6,694
1,969
0
4,592
17,834
19,796
0
760
16,906
0
42,032
L
Neith
che1rak0
Neith
6,297
1,423
0
2,977
12,294
5,759
855
74
12,020
0
68,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
51,997
399
Minions Killed
546
0
Camps Cleared
0
1,758,698
Distance Traveled
1,881,038
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,338
386
25
1
0
397,274
6
W
Fenrir
8,570
451
43
2
0
354,411
5
W
Danzaburou
10,802
569
115
6
0
357,625
2
W
Raijin
11,056
582
159
8
0
353,223
5
L
Sol
8,934
470
114
6
0
342,193
0
W
Loki
10,427
549
97
5
0
443,385
7
W
Gilgamesh
11,142
586
132
7
0
372,394
0
L
Ratatoskr
8,655
456
90
5
0
404,528
0
L
Achilles
7,754
408
48
3
0
338,931
0
L
Neith
8,735
460
122
6
0
275,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role