Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Arhymaan
Horus
Level 123
God Stats
9W - 4L
1,757 SR
Queue Stats
307W - 284L
1,532 Elo+
Party 1
Janus
Janus
Husky400
Janus
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 126L
1,452 Elo+
Solo
Raijin
Raijin
SoraSmile98
Raijin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,321 Elo+
Solo
Bakasura
Bakasura
nesta95420
Bakasura
Level 107
God Stats
186W - 137L
1,512 SR
Queue Stats
254W - 238L
1,428 Elo+
Solo
Team Averages
Level 84
1,554 SR
1,447 Elo+

VS

Team Averages
Level 117
1,655 SR
1,450 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Jarl Shakz
Bake Kujira
Level 137
God Stats
13W - 5L
1,909 SR
Queue Stats
304W - 319L
1,448 Elo+
Solo
Ix Chel
Ix Chel
MrBagOfDix
Ix Chel
Level 54
God Stats
2W - 3L
1,723 SR
Queue Stats
145W - 150L
1,530 Elo+
Solo
Nemesis
Nemesis
YoLitSenpai
Nemesis
Level 170
God Stats
0W - 1L
1,590 SR
Queue Stats
4W - 11L
1,307 Elo+
Party 2
Artemis
Artemis
samaele123456
Artemis
Level 77
God Stats
60W - 49L
1,552 SR
Queue Stats
341W - 327L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 1
5,925
593
3,763
6,367
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Arhymaan
Horus
11
4 / 0 / 3
6,926
693
3,259
5,202
4,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Husky400
Janus
10
2 / 3 / 2
5,994
599
3,872
6,344
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
11
3 / 0 / 1
6,467
647
4,799
5,513
2,116
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
nesta95420
Bakasura
12
5 / 0 / 1
6,958
696
3,875
7,745
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 1 / 3
5,708
571
2,735
4,963
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
Jarl Shakz
Bake Kujira
9
0 / 4 / 0
5,153
515
2,979
7,895
3,771
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
MrBagOfDix
Ix Chel
11
2 / 5 / 1
5,816
582
5,074
6,582
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
YoLitSenpai
Nemesis
8
1 / 4 / 0
4,943
494
2,320
8,492
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
9
1 / 1 / 1
4,845
485
2,686
5,453
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
5
5
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Kuzenbo
 
Kuzenbo
1
1
3
2.5
W
Horus
Arhymaan
Horus
4
0
3
5.5
W
Janus
Husky400
Janus
2
3
2
1
L
Bake Kujira
Jarl Shakz
Bake Kujira
0
4
0
0
L
Ix Chel
MrBagOfDix
Ix Chel
2
5
1
0.5
W
Raijin
3
0
1
3.5
L
Nemesis
YoLitSenpai
Nemesis
1
4
0
0.25
W
Bakasura
nesta95420
Bakasura
5
0
1
5.5
L
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
15,794
31,171
Taken
33,385
15,004
Mitigated
14,583
10,856
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,763
1,586
282
2,196
6,367
3,391
39
952
5,415
30,595
9,866
L
Kuzenbo
 
Kuzenbo
2,735
1,089
0
1,226
4,963
4,083
7
1,443
3,064
13,455
0
W
Horus
Arhymaan
Horus
3,259
1,678
280
983
5,202
4,117
340
2,418
2,784
0
16,559
W
Janus
Husky400
Janus
3,872
261
0
1,520
6,344
2,386
0
3,842
2,502
39,589
0
L
Bake Kujira
Jarl Shakz
Bake Kujira
2,979
1,443
0
1,510
7,895
3,771
0
4,799
3,056
36,386
0
L
Ix Chel
MrBagOfDix
Ix Chel
5,074
228
234
434
6,582
2,391
14
1,913
4,369
44,081
0
W
Raijin
4,799
845
0
3,243
5,513
2,116
0
2,548
2,965
45,695
0
L
Nemesis
YoLitSenpai
Nemesis
2,320
438
0
197
8,492
2,672
0
1,012
7,289
0
28,259
W
Bakasura
nesta95420
Bakasura
3,875
2,784
0
2,352
7,745
2,994
1,197
1,028
6,717
0
37,171
L
Artemis
2,686
1,062
0
1,676
5,453
1,666
0
2,681
2,662
0
26,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
26,465
325
Minions Killed
250
0
Camps Cleared
0
895,932
Distance Traveled
911,430
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,925
593
89
9
0
160,182
0
L
Kuzenbo
5,708
571
18
2
0
213,652
0
W
Horus
6,926
693
25
3
0
190,061
2
W
Janus
5,994
599
64
6
0
178,932
0
L
Bake Kujira
5,153
515
59
6
0
184,771
0
L
Ix Chel
5,816
582
76
8
0
177,005
2
W
Raijin
6,467
647
65
7
0
166,625
0
L
Nemesis
4,943
494
46
5
0
203,207
0
W
Bakasura
6,958
696
82
8
0
200,132
0
L
Artemis
4,845
485
51
5
0
132,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role