Player Matchup

Hercules
Hercules
FOG_Jordan420
Hercules
Level 129
God Stats
2W - 4L
1,218 SR
Queue Stats
217W - 216L
1,438 Elo+
Party 1
Bakasura
Bakasura
FOG_Popcornbowl
Bakasura
Level 124
God Stats
0W - 2L
1,300 SR
Queue Stats
171W - 170L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
Scarecrow93616
Jing Wei
Level 99
God Stats
5W - 11L
1,465 SR
Queue Stats
209W - 201L
1,477 Elo+
Solo
Bacchus
Bacchus
TheRedDead27
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,671 Elo+
Solo
Ix Chel
Ix Chel
haythamjabour99p
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,417 Elo+
Party 1
Team Averages
Level 113
1,397 SR
1,491 Elo+

VS

Team Averages
Level 133
1,585 SR
1,484 Elo+
Sobek
Sobek
DarkVergil01
Sobek
Level 138
God Stats
1W - 0L
1,760 SR
Queue Stats
17W - 24L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeuceDinero23
Ah Muzen Cab
Level 168
God Stats
6W - 5L
1,551 SR
Queue Stats
709W - 702L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Pazmzp
Kukulkan
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 189L
1,523 Elo+
Solo
Surtr
Surtr
Tawhirimatea507
Surtr
Level 108
God Stats
14W - 10L
1,583 SR
Queue Stats
304W - 302L
1,422 Elo+
Solo
Thor
Thor
TermiNeitoR-0811
Thor
Level 126
God Stats
5W - 3L
1,533 SR
Queue Stats
89W - 75L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FOG_Jordan420
Hercules
13
3 / 4 / 0
7,523
579
7,210
15,779
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
12
1 / 2 / 1
6,786
522
5,900
11,564
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
12
2 / 3 / 1
7,109
547
2,319
9,169
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
TheRedDead27
Bacchus
5
0 / 4 / 0
4,901
377
1,741
8,311
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 5 / 0
6,854
527
2,856
8,792
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,512
578
4,838
14,530
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
DeuceDinero23
Ah Muzen Cab
11
2 / 1 / 0
7,178
552
5,251
6,106
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Pazmzp
Kukulkan
14
4 / 1 / 6
8,485
653
9,314
6,793
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
7,769
598
10,024
12,357
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 0 / 2
9,086
699
7,166
10,148
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
7
Kills
18
18
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Ah Muzen Cab
DeuceDinero23
Ah Muzen Cab
2
1
0
2
L
Hercules
FOG_Jordan420
Hercules
3
4
0
0.75
L
Bakasura
1
2
1
0.75
W
Kukulkan
Pazmzp
Kukulkan
4
1
6
7
L
Jing Wei
2
3
1
0.83
W
1
3
1
0.5
W
8
0
2
9
L
Bacchus
TheRedDead27
Bacchus
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
36,593
53,615
Taken
49,934
28,125
Mitigated
30,105
15,094
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,838
870
0
5,420
14,530
12,960
0
2,729
11,191
18,848
0
W
Ah Muzen Cab
DeuceDinero23
Ah Muzen Cab
5,251
1,675
0
1,266
6,106
2,395
222
145
5,775
0
62,356
L
Hercules
FOG_Jordan420
Hercules
7,210
2,835
0
6,207
15,779
12,070
0
707
14,157
627
58,158
L
Bakasura
5,900
3,425
0
3,229
11,564
4,356
0
4,014
7,506
0
43,091
W
Kukulkan
Pazmzp
Kukulkan
9,314
1,035
0
1,138
6,793
2,874
0
1,611
4,622
82,036
0
L
Jing Wei
2,319
1,751
0
3,037
9,169
3,027
0
1,845
7,324
0
38,293
W
10,024
4,473
0
4,248
12,357
7,337
64
268
11,336
1,872
48,788
W
7,166
2,259
0
8,111
10,148
4,539
502
194
9,904
0
85,687
L
Bacchus
TheRedDead27
Bacchus
1,741
229
0
455
8,311
5,838
0
3,834
4,477
9,088
0
L
2,856
367
352
1,814
8,792
2,834
0
4,521
4,271
39,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
40,030
405
Minions Killed
468
0
Camps Cleared
0
1,240,572
Distance Traveled
1,372,909
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,512
578
21
2
0
290,091
2
W
Ah Muzen Cab
7,178
552
87
7
0
261,056
4
L
Hercules
7,523
579
114
9
0
260,806
0
L
Bakasura
6,786
522
96
7
0
311,292
1
W
Kukulkan
8,485
653
157
12
0
261,751
0
L
Jing Wei
7,109
547
106
8
0
260,719
1
W
Surtr
7,769
598
83
6
0
253,622
0
W
Thor
9,086
699
120
9
0
306,389
0
L
Bacchus
4,901
377
7
1
0
180,513
0
L
Ix Chel
6,854
527
82
6
0
227,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role