Player Matchup

Horus
Horus
Apranaxxxx
Horus
Level 61
God Stats
2W - 2L
1,426 SR
Queue Stats
23W - 25L
1,423 Elo+
Party 2
Ullr
Ullr
IKingOfWarI
Ullr
Level 92
God Stats
0W - 1L
1,257 SR
Queue Stats
23W - 26L
1,419 Elo+
Party 2
Agni
Agni
TaynonE
Agni
Level 26
God Stats
4W - 7L
1,286 SR
Queue Stats
20W - 22L
1,420 Elo+
Party 2
Team Averages
Level 60
1,323 SR
1,421 Elo+

VS

Team Averages
Level 102
1,520 SR
1,429 Elo+
Nu Wa
Nu Wa
GrxyScythe
Nu Wa
Level 97
God Stats
16W - 11L
1,567 SR
Queue Stats
375W - 440L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
RxdScythe
Sun Wukong
Level 109
God Stats
4W - 4L
1,570 SR
Queue Stats
227W - 241L
1,447 Elo+
Party 1
Mercury
Mercury
tomy416
Mercury
Level 101
God Stats
11W - 14L
1,423 SR
Queue Stats
249W - 265L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 0 / 1
6,770
677
2,771
8,366
6,077
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 0
6,942
694
5,668
8,078
2,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
TaynonE
Agni
10
0 / 3 / 1
6,817
682
4,593
5,898
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 0 / 3
7,885
789
6,132
3,928
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RxdScythe
Sun Wukong
11
2 / 0 / 3
7,971
797
8,613
7,736
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
tomy416
Mercury
11
2 / 1 / 1
7,817
782
3,237
4,635
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
5
5
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
0
0
1
0.5
W
Nu Wa
1
0
3
2.5
L
1
2
0
0.5
W
Sun Wukong
RxdScythe
Sun Wukong
2
0
3
3.5
L
Agni
TaynonE
Agni
0
3
1
0.17
W
Mercury
tomy416
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,032
Damage
17,982
22,342
Taken
16,299
10,661
Mitigated
7,897
5,184
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,771
1,276
1,271
2,348
8,366
6,077
96
2,457
5,611
0
9,242
W
Nu Wa
6,132
1,523
0
0
3,928
1,381
54
1,435
2,493
28,879
0
L
5,668
1,658
0
1,225
8,078
2,837
100
1,756
6,080
0
32,400
W
Sun Wukong
RxdScythe
Sun Wukong
8,613
712
0
3,184
7,736
4,906
0
2,418
5,318
0
25,761
L
Agni
TaynonE
Agni
4,593
370
0
340
5,898
1,747
0
1,372
4,356
27,052
0
W
Mercury
tomy416
Mercury
3,237
971
0
689
4,635
1,610
0
1,224
3,411
0
25,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,529
Gold Earned
23,673
91
Minions Killed
114
0
Camps Cleared
0
540,780
Distance Traveled
593,811
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,770
677
14
1
0
212,877
6
W
Nu Wa
7,885
789
55
6
0
170,563
1
L
Ullr
6,942
694
38
4
0
167,487
1
W
Sun Wukong
7,971
797
26
3
0
203,852
0
L
Agni
6,817
682
39
4
0
160,416
3
W
Mercury
7,817
782
33
3
0
219,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role