Player Matchup

Vulcan
Vulcan
Farrar
Vulcan
Level 158
God Stats
48W - 31L
1,629 SR
Queue Stats
127W - 135L
1,352 Elo+
Solo
Danzaburou
Danzaburou
Judy115772
Danzaburou
Level 21
God Stats
4W - 6L
1,467 SR
Queue Stats
6W - 9L
1,374 Elo+
Party 2
Bakasura
Bakasura
MhdPro77
Bakasura
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 60L
1,444 Elo+
Party 2
Ra
Ra
Rowdy Fox 7
Ra
Level 123
God Stats
125W - 151L
1,479 SR
Queue Stats
215W - 258L
1,431 Elo+
Party 2
Skadi
Skadi
Warlord J6217
Skadi
Level 158
God Stats
4W - 5L
1,481 SR
Queue Stats
210W - 236L
1,439 Elo+
Party 2
Team Averages
Level 105
1,511 SR
1,408 Elo+

VS

Team Averages
Level 117
1,447 SR
1,453 Elo+
Arachne
Arachne
GoddessDanu3311
Arachne
Level 90
God Stats
12W - 8L
1,525 SR
Queue Stats
355W - 370L
1,453 Elo+
Party 3
Cernunnos
Cernunnos
IHxghesI
Cernunnos
Level 59
God Stats
1W - 0L
1,244 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
PhtmNinja253
Baron Samedi
Level 145
God Stats
10W - 6L
1,501 SR
Queue Stats
47W - 52L
1,401 Elo+
Party 3
Fafnir
Fafnir
albinoman
Fafnir
Level 143
God Stats
1W - 0L
1,464 SR
Queue Stats
16W - 16L
1,517 Elo+
Party 1
Anubis
Anubis
anthowinner
Anubis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Farrar
Vulcan
15
3 / 4 / 1
8,772
877
20,527
7,101
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Judy115772
Danzaburou
14
0 / 3 / 3
8,058
806
2,232
5,748
1,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
MhdPro77
Bakasura
15
1 / 2 / 1
8,334
833
3,840
11,156
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 1
8,012
801
6,560
8,242
3,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 4
8,589
859
7,639
9,053
3,071
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
8,646
865
5,924
8,374
3,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
IHxghesI
Cernunnos
16
4 / 1 / 3
9,094
909
4,938
9,346
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
PhtmNinja253
Baron Samedi
15
2 / 3 / 8
8,561
856
5,326
7,925
3,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
albinoman
Fafnir
16
4 / 1 / 10
9,947
995
6,896
13,598
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
17
3 / 3 / 8
9,782
978
10,945
10,513
5,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
16
16
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Farrar
Vulcan
3
4
1
0.88
W
3
0
3
4.5
W
Cernunnos
IHxghesI
Cernunnos
4
1
3
5.5
L
Danzaburou
Judy115772
Danzaburou
0
3
3
0.5
L
Bakasura
MhdPro77
Bakasura
1
2
1
0.75
W
Baron Samedi
PhtmNinja253
Baron Samedi
2
3
8
2
L
2
4
1
0.63
L
2
3
4
1.33
W
Fafnir
albinoman
Fafnir
4
1
10
9
W
Anubis
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,798
Damage
34,029
41,300
Taken
49,756
15,638
Mitigated
30,710
3,607
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Farrar
Vulcan
20,527
10,745
0
500
7,101
2,639
32
4,706
2,395
42,509
0
W
5,924
4,196
214
1,420
8,374
3,690
0
4,653
3,565
0
16,478
W
Cernunnos
IHxghesI
Cernunnos
4,938
2,256
0
2,807
9,346
3,113
72
6,362
2,905
0
26,710
L
Danzaburou
Judy115772
Danzaburou
2,232
142
0
213
5,748
1,633
70
3,398
2,350
0
14,448
L
Bakasura
MhdPro77
Bakasura
3,840
2,757
0
1,440
11,156
5,292
344
6,113
5,043
0
16,490
W
Baron Samedi
PhtmNinja253
Baron Samedi
5,326
501
717
758
7,925
3,322
427
4,775
3,070
28,229
0
L
6,560
107
819
311
8,242
3,003
0
4,291
3,951
22,116
0
L
7,639
2,244
0
324
9,053
3,071
0
4,659
4,394
0
27,410
W
Fafnir
albinoman
Fafnir
6,896
1,523
0
5,003
13,598
15,486
7
6,686
6,575
15,433
0
W
Anubis
10,945
294
0
4,225
10,513
5,099
527
4,142
6,034
52,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
46,030
217
Minions Killed
234
0
Camps Cleared
0
1,112,245
Distance Traveled
1,097,011
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,772
877
59
6
0
217,562
0
W
Arachne
8,646
865
21
2
0
246,968
0
W
Cernunnos
9,094
909
45
5
0
199,263
0
L
Danzaburou
8,058
806
32
3
0
201,249
0
L
Bakasura
8,334
833
49
5
0
256,542
0
W
Baron Samedi
8,561
856
52
5
0
198,826
0
L
Ra
8,012
801
44
4
0
215,651
0
L
Skadi
8,589
859
33
3
0
221,241
4
W
Fafnir
9,947
995
17
2
0
239,466
0
W
Anubis
9,782
978
99
10
0
212,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role