Player Matchup

Hel
Hel
Baeovid
Hel
Level 109
God Stats
4W - 2L
1,652 SR
Queue Stats
207W - 195L
1,489 Elo+
Solo
Medusa
Medusa
Blue_Raptor47
Medusa
Level 116
God Stats
7W - 9L
1,591 SR
Queue Stats
514W - 530L
1,510 Elo+
Solo
Susano
Susano
HeLLbOy5464
Susano
Level 145
God Stats
2W - 3L
1,274 SR
Queue Stats
162W - 131L
1,618 Elo+
Solo
Geb
Geb
JDsWhiskey
Geb
Level 129
God Stats
5W - 1L
1,921 SR
Queue Stats
226W - 221L
1,488 Elo+
Solo
Cthulhu
Cthulhu
jeanroman9943
Cthulhu
Level 139
God Stats
2W - 1L
1,721 SR
Queue Stats
241W - 220L
1,460 Elo+
Solo
Team Averages
Level 128
1,632 SR
1,513 Elo+

VS

Team Averages
Level 105
1,639 SR
1,513 Elo+
Aphrodite
Aphrodite
Dreaddfull
Aphrodite
Level 148
God Stats
3W - 2L
1,752 SR
Queue Stats
160W - 157L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ragnnark
Cu Chulainn
Level 144
God Stats
3W - 2L
1,782 SR
Queue Stats
230W - 210L
1,560 Elo+
Party 1
Bake Kujira
Bake Kujira
peterloins
Bake Kujira
Level 127
God Stats
0W - 1L
1,548 SR
Queue Stats
233W - 258L
1,479 Elo+
Solo
Danzaburou
Danzaburou
rockapocka
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,498 Elo+
Solo
Charybdis
Charybdis
xXROCK MUNOZXx
Charybdis
Level 89
God Stats
4W - 2L
1,612 SR
Queue Stats
144W - 146L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 2 / 16
8,331
757
6,426
10,844
9,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
6 / 1 / 9
9,485
862
14,325
8,837
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
17
9 / 2 / 8
9,916
901
15,429
11,914
6,908
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 15
9,756
887
13,753
13,286
13,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
15
3 / 4 / 17
9,299
845
16,641
16,758
20,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dreaddfull
Aphrodite
14
2 / 5 / 5
8,294
754
10,512
15,703
10,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Ragnnark
Cu Chulainn
13
2 / 5 / 4
7,604
691
15,364
20,777
23,371
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bake Kujira
peterloins
Bake Kujira
13
2 / 5 / 5
8,525
775
6,816
16,991
20,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
rockapocka
Danzaburou
14
2 / 5 / 4
8,020
729
10,709
12,883
6,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
xXROCK MUNOZXx
Charybdis
14
1 / 3 / 6
7,513
683
8,682
9,229
4,351
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
23
Kills
9
10
Deaths
23
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
1
2
16
4.5
W
6
1
9
10.5
L
Aphrodite
Dreaddfull
Aphrodite
2
5
5
0.9
W
Susano
9
2
8
6.5
W
4
1
15
11.5
L
Cu Chulainn
Ragnnark
Cu Chulainn
2
5
4
0.8
W
Cthulhu
3
4
17
2.88
L
Bake Kujira
peterloins
Bake Kujira
2
5
5
0.9
L
Danzaburou
rockapocka
Danzaburou
2
5
4
0.8
L
Charybdis
xXROCK MUNOZXx
Charybdis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,574
Damage
52,083
61,639
Taken
75,583
55,610
Mitigated
64,285
33,325
Healing
26,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
6,426
385
11,265
6,031
10,844
9,656
692
3,318
7,125
8,256
0
W
14,325
3,523
787
722
8,837
5,598
1,318
2,583
6,206
0
33,565
L
Aphrodite
Dreaddfull
Aphrodite
10,512
372
6,492
6,644
15,703
10,479
0
8,365
7,338
19,977
0
W
Susano
15,429
3,730
571
2,689
11,914
6,908
1,399
3,491
8,336
0
22,545
W
13,753
553
3,512
3,149
13,286
13,392
126
3,392
9,637
23,812
225
L
Cu Chulainn
Ragnnark
Cu Chulainn
15,364
2,418
929
3,974
20,777
23,371
0
9,060
11,717
871
19,136
W
Cthulhu
16,641
763
1,605
2,994
16,758
20,056
366
5,079
11,266
25,914
0
L
Bake Kujira
peterloins
Bake Kujira
6,816
4,151
2,185
2,260
16,991
20,015
98
9,284
7,707
12,802
0
L
Danzaburou
rockapocka
Danzaburou
10,709
5,104
915
1,212
12,883
6,069
0
5,601
7,282
0
23,797
L
Charybdis
xXROCK MUNOZXx
Charybdis
8,682
4,476
61
1,339
9,229
4,351
0
4,285
4,944
0
19,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,787
Gold Earned
39,956
104
Minions Killed
105
0
Camps Cleared
0
1,140,783
Distance Traveled
1,030,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,331
757
5
0
0
243,557
0
W
Medusa
9,485
862
35
3
0
217,272
0
L
Aphrodite
8,294
754
23
2
0
220,694
0
W
Susano
9,916
901
24
2
0
235,246
0
W
Geb
9,756
887
13
1
0
206,066
0
L
Cu Chulainn
7,604
691
12
1
0
213,252
0
W
Cthulhu
9,299
845
27
2
0
238,642
0
L
Bake Kujira
8,525
775
15
1
0
202,429
0
L
Danzaburou
8,020
729
25
2
0
189,928
0
L
Charybdis
7,513
683
30
3
0
204,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role