Player Matchup

Shiva
Shiva
Beach721
Shiva
Level 65
God Stats
1W - 2L
1,754 SR
Queue Stats
43W - 46L
1,408 Elo+
Party 1
Bastet
Bastet
Bryartz07
Bastet
Level 52
God Stats
3W - 2L
1,527 SR
Queue Stats
33W - 30L
1,542 Elo+
Solo
Vulcan
Vulcan
Crodriguez691
Vulcan
Level 69
God Stats
34W - 27L
1,558 SR
Queue Stats
135W - 134L
1,478 Elo+
Solo
Xing Tian
Xing Tian
FosterJoseph420
Xing Tian
Level 7
God Stats
0W - 1L
1,699 SR
Queue Stats
7W - 9L
1,714 Elo+
Party 1
Chernobog
Chernobog
ZYoder27
Chernobog
Level 61
God Stats
4W - 1L
1,751 SR
Queue Stats
25W - 20L
1,523 Elo+
Party 1
Team Averages
Level 51
1,658 SR
1,533 Elo+

VS

Team Averages
Level 77
1,465 SR
1,472 Elo+
Da Ji
Da Ji
Angelsoft717
Da Ji
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,452 Elo+
Solo
Yemoja
Yemoja
ButBand1t
Yemoja
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 101L
1,478 Elo+
Solo
Anhur
Anhur
SixthCone731143
Anhur
Level 44
God Stats
2W - 2L
1,327 SR
Queue Stats
71W - 61L
1,412 Elo+
Solo
Agni
Agni
TheBlackBeast83
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 159L
1,504 Elo+
Solo
Bellona
Bellona
xRetr0
Bellona
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Beach721
Shiva
16
2 / 3 / 1
9,509
528
9,118
21,377
13,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Bryartz07
Bastet
14
2 / 2 / 4
8,753
486
7,793
12,289
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 2
9,883
549
11,745
11,698
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
FosterJoseph420
Xing Tian
13
3 / 4 / 0
8,014
445
2,977
13,001
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
ZYoder27
Chernobog
13
1 / 5 / 3
8,545
475
8,312
12,596
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,012
501
3,560
14,394
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
ButBand1t
Yemoja
16
3 / 1 / 5
9,837
547
5,076
14,681
7,372
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
6 / 2 / 2
10,109
562
14,415
12,523
5,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 2
10,334
574
11,772
12,996
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
xRetr0
Bellona
17
2 / 1 / 4
10,431
580
14,503
17,260
17,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
18
19
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Shiva
Beach721
Shiva
2
3
1
0.83
L
Bastet
Bryartz07
Bastet
2
2
4
2
W
Yemoja
ButBand1t
Yemoja
3
1
5
5.5
L
3
5
2
0.8
L
Xing Tian
FosterJoseph420
Xing Tian
3
4
0
0.75
W
6
2
2
3.5
W
5
3
2
2
L
Chernobog
ZYoder27
Chernobog
1
5
3
0.5
W
Bellona
xRetr0
Bellona
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
49,326
70,961
Taken
71,854
33,151
Mitigated
40,798
16,922
Healing
28,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,560
671
0
5,571
14,394
5,932
0
1,879
12,475
0
54,148
L
Shiva
Beach721
Shiva
9,118
2,074
85
5,021
21,377
13,165
0
4,124
16,364
0
71,374
L
Bastet
Bryartz07
Bastet
7,793
2,793
0
6,772
12,289
4,605
0
990
11,119
0
64,868
W
Yemoja
ButBand1t
Yemoja
5,076
1,181
5,233
7,321
14,681
7,372
96
3,849
10,758
26,777
0
L
11,745
6,805
0
1,750
11,698
4,960
50
5,739
5,851
72,559
0
L
Xing Tian
FosterJoseph420
Xing Tian
2,977
164
0
0
13,001
7,034
0
2,061
10,940
16,121
0
W
14,415
8,634
0
5,267
12,523
5,364
3,428
1,357
11,166
0
106,775
W
11,772
685
0
500
12,996
4,573
910
6,007
6,715
77,388
0
L
Chernobog
ZYoder27
Chernobog
8,312
6,015
252
3,042
12,596
3,387
324
3,934
8,608
0
62,152
W
Bellona
xRetr0
Bellona
14,503
4,184
0
4,137
17,260
17,557
780
1,184
16,018
0
88,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
49,723
455
Minions Killed
547
0
Camps Cleared
0
1,628,846
Distance Traveled
1,712,902
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,012
501
92
5
0
379,977
0
L
Shiva
9,509
528
103
6
0
338,156
0
L
Bastet
8,753
486
94
5
0
334,134
0
W
Yemoja
9,837
547
41
2
0
332,260
0
L
Vulcan
9,883
549
114
6
0
336,408
0
L
Xing Tian
8,014
445
25
1
0
304,681
0
W
Anhur
10,109
562
164
9
0
322,139
0
W
Agni
10,334
574
126
7
0
340,038
0
L
Chernobog
8,545
475
119
7
0
315,467
2
W
Bellona
10,431
580
124
7
0
338,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role