Player Matchup

Da Ji
Da Ji
Silver IV
Bellona3842
Da Ji
Silver IV
Level 107
God Stats
9W - 10L
1,542 SR
Queue Stats
50W - 64L
889 MMR
Solo
Achilles
Achilles
Silver IV
Cabellatomagico
Achilles
Silver IV
Level 136
God Stats
0W - 2L
1,766 SR
Queue Stats
74W - 90L
789 MMR
Solo
Ix Chel
Ix Chel
Silver IV
KaamAkry
Ix Chel
Silver IV
Level 145
God Stats
30W - 28L
1,631 SR
Queue Stats
95W - 118L
867 MMR
Solo
Terra
Terra
Silver IV
PaladinBube78
Terra
Silver IV
Level 96
God Stats
8W - 10L
1,556 SR
Queue Stats
64W - 79L
832 MMR
Solo
Medusa
Medusa
Silver II
Tolkow
Medusa
Silver II
Level 127
God Stats
8W - 7L
1,432 SR
Queue Stats
127W - 134L
938 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,585 SR
863 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,573 SR
863 MMR
Osiris
Osiris
Silver III
CannotBeUsed777
Osiris
Silver III
Level 69
God Stats
2W - 3L
1,699 SR
Queue Stats
128W - 140L
737 MMR
Solo
Bacchus
Bacchus
Silver IV
DefiantDark
Bacchus
Silver IV
Level 156
God Stats
8W - 4L
1,572 SR
Queue Stats
84W - 104L
737 MMR
Solo
Loki
Loki
Silver IV
L6L6T6
Loki
Silver IV
Level 98
God Stats
10W - 6L
1,611 SR
Queue Stats
85W - 107L
791 MMR
Solo
Cupid
Cupid
Silver IV
Zaamys
Cupid
Silver IV
Level 82
God Stats
1W - 0L
1,432 SR
Queue Stats
12W - 25L
1,053 MMR
Solo
Scylla
Scylla
Silver II
dionolthof
Scylla
Silver II
Level 156
God Stats
59W - 52L
1,549 SR
Queue Stats
952W - 975L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,222
580
3,660
6,668
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
5
0 / 3 / 0
4,148
461
2,548
5,103
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
KaamAkry
Ix Chel
8
0 / 2 / 0
4,813
535
2,153
4,762
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 1
4,555
506
2,275
7,066
3,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Tolkow
Medusa
9
2 / 3 / 0
5,400
600
6,428
6,629
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
BastetAnubis

VS

Bans
Ao KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,727
747
4,448
7,886
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
DefiantDark
Bacchus
6
0 / 2 / 3
4,953
550
3,299
8,499
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
L6L6T6
Loki
9
4 / 1 / 2
5,735
637
5,237
6,995
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Zaamys
Cupid
9
1 / 1 / 3
5,492
610
3,342
7,462
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
dionolthof
Scylla
10
1 / 0 / 2
6,031
670
1,998
3,151
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
10
11
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Achilles
0
3
0
0
W
4
0
0
4
W
Bacchus
DefiantDark
Bacchus
0
2
3
0.75
L
Ix Chel
KaamAkry
Ix Chel
0
2
0
0
W
Loki
L6L6T6
Loki
4
1
2
5
L
0
2
1
0.25
L
Medusa
Tolkow
Medusa
2
3
0
0.67
W
Cupid
Zaamys
Cupid
1
1
3
2.5
W
Scylla
dionolthof
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,064
Damage
18,324
30,228
Taken
33,993
12,822
Mitigated
15,167
8,232
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,660
959
0
1,062
6,668
2,273
0
1,558
5,110
0
27,666
L
Achilles
2,548
896
0
1,159
5,103
3,379
0
0
4,725
0
12,582
W
4,448
1,793
0
1,854
7,886
5,048
443
320
7,214
0
38,379
W
Bacchus
DefiantDark
Bacchus
3,299
346
905
2,461
8,499
4,782
0
1,841
6,658
12,209
0
L
Ix Chel
KaamAkry
Ix Chel
2,153
157
220
2,046
4,762
1,586
8
1,371
3,391
29,114
0
W
Loki
L6L6T6
Loki
5,237
1,439
0
3,350
6,995
2,016
0
371
6,624
0
35,838
L
2,275
654
654
1,733
7,066
3,417
0
1,452
5,482
10,677
0
L
Medusa
Tolkow
Medusa
6,428
2,636
0
1,358
6,629
2,167
0
916
5,713
0
40,048
W
Cupid
Zaamys
Cupid
3,342
2,547
83
3,095
7,462
2,423
0
938
6,524
0
30,428
W
Scylla
dionolthof
Scylla
1,998
183
0
1,777
3,151
898
0
958
2,193
45,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,138
Gold Earned
28,938
206
Minions Killed
278
0
Camps Cleared
0
775,469
Distance Traveled
998,118
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,222
580
49
5
0
208,855
0
L
Achilles
4,148
461
20
2
0
98,530
0
W
Osiris
6,727
747
68
8
0
183,060
0
W
Bacchus
4,953
550
14
2
0
212,758
3
L
Ix Chel
4,813
535
61
7
0
152,133
5
W
Loki
5,735
637
50
6
0
225,153
0
L
Terra
4,555
506
21
2
0
152,002
0
L
Medusa
5,400
600
55
6
0
163,949
0
W
Cupid
5,492
610
59
7
0
189,718
0
W
Scylla
6,031
670
87
10
0
187,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role