Player Matchup

Geb
Geb
Abyssea
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,562 Elo+
Party 2
Anhur
Anhur
RIMMINJIMMY
Anhur
Level 46
God Stats
10W - 7L
1,474 SR
Queue Stats
33W - 27L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
YoOunGDj
Kukulkan
Level 132
God Stats
10W - 7L
1,545 SR
Queue Stats
87W - 87L
1,453 Elo+
Solo
Tyr
Tyr
ZombieBeast45
Tyr
Level 70
God Stats
7W - 11L
1,424 SR
Queue Stats
119W - 109L
1,447 Elo+
Solo
Serqet
Serqet
iFriendZone
Serqet
Level 182
God Stats
5W - 8L
1,358 SR
Queue Stats
387W - 382L
1,474 Elo+
Solo
Team Averages
Level 92
1,460 SR
1,486 Elo+

VS

Team Averages
Level 77
1,492 SR
1,515 Elo+
Hera
Hera
PRAzurda
Hera
Level 87
God Stats
0W - 2L
1,373 SR
Queue Stats
99W - 111L
1,477 Elo+
Party 1
Ullr
Ullr
RedSakuraRonin
Ullr
Level 87
God Stats
6W - 10L
1,538 SR
Queue Stats
67W - 77L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
SnuSnu5
Jormungandr
Level 38
God Stats
1W - 5L
1,392 SR
Queue Stats
53W - 63L
1,446 Elo+
Solo
Sol
Sol
Urban123456789
Sol
Level 54
God Stats
1W - 1L
1,459 SR
Queue Stats
93W - 93L
1,520 Elo+
Party 1
Thor
Thor
Valcarycain
Thor
Level 117
God Stats
7W - 2L
1,695 SR
Queue Stats
160W - 122L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
2 / 1 / 6
6,262
569
3,464
9,075
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 3
6,325
575
4,328
5,726
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
YoOunGDj
Kukulkan
11
3 / 3 / 3
6,720
611
6,442
5,780
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 1 / 0
5,156
469
2,028
5,976
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serqet
11
4 / 1 / 3
6,807
619
2,609
9,870
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 4 / 1
5,638
513
3,133
5,407
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 0
7,045
640
4,498
7,453
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SnuSnu5
Jormungandr
7
0 / 4 / 1
4,617
420
4,254
10,364
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 0
5,996
545
6,143
7,287
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 2
6,264
569
5,516
10,189
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
6
6
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
2
1
6
5
L
Hera
1
4
1
0.38
W
4
0
3
5.5
L
2
0
0
2
L
Jormungandr
SnuSnu5
Jormungandr
0
4
1
0.13
L
1
4
0
0.25
L
2
1
2
3
W
Kukulkan
YoOunGDj
Kukulkan
3
3
3
1.5
W
0
1
0
0
W
Serqet
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,871
Damage
23,544
36,427
Taken
40,700
16,478
Mitigated
15,378
10,345
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
3,464
587
0
3,224
9,075
5,917
147
4,717
4,102
9,788
0
L
Hera
3,133
684
0
280
5,407
1,437
34
1,292
3,804
32,659
0
W
4,328
2,742
0
3,240
5,726
2,087
611
3,948
1,630
0
36,453
L
4,498
2,164
0
1,391
7,453
3,303
39
0
7,453
0
55,859
L
Jormungandr
SnuSnu5
Jormungandr
4,254
968
0
1,833
10,364
5,106
20
3,407
6,604
17,573
0
L
6,143
3,944
0
1,945
7,287
2,161
990
2,190
4,981
43,125
3,014
L
5,516
1,417
0
1,991
10,189
3,371
0
2,544
7,273
0
39,171
W
Kukulkan
YoOunGDj
Kukulkan
6,442
164
0
750
5,780
2,082
368
1,844
3,895
51,365
0
W
2,028
135
0
1,881
5,976
2,644
0
0
5,976
0
23,533
W
Serqet
2,609
465
0
1,250
9,870
3,748
0
2,428
7,294
0
45,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
29,560
272
Minions Killed
321
0
Camps Cleared
0
1,059,832
Distance Traveled
1,046,584
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,262
569
6
1
0
252,732
2
L
Hera
5,638
513
65
6
0
211,735
2
W
Anhur
6,325
575
71
6
0
208,226
3
L
Ullr
7,045
640
97
9
0
201,434
0
L
Jormungandr
4,617
420
13
1
0
217,901
4
L
Sol
5,996
545
75
7
0
178,470
0
L
Thor
6,264
569
71
6
0
237,044
0
W
Kukulkan
6,720
611
85
8
0
215,614
0
W
Tyr
5,156
469
36
3
0
139,743
0
W
Serqet
6,807
619
74
7
0
243,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role